The Size of Kingmaker


Kingmaker

Grand Lodge

I'm currently running Kingmaker, and have invested in some Paizo brand hex paper. Coming to prepare this paper for my Kingmaker map, I find myself with a problem - I don't know how much space I need!

From the currently released books, as far as I can see, we won't get more than a 7x11 (in hexes) map per book. Books 1 and 2 use the same 7x11 map, so that's fine. As far as I can see matching up, book 3 takes place directly to the east of books 1 and 2, so that's 14 by 11 for the area covered in the first 3 books.

That's all fine, but what now? Since the Slough is the next book and the map shows it as to the west, I'm assuming that will be a 7x11 map directly west of the Greenbelt, resulting in a 21 by 11 map?

Finally, there's the Glenebon Uplands, which I think are west of the Slough? Is that going to be a final 7x11 map to the west, resulting in final dimensions of 28 hexes by 11 hexes, or something else?

Also, where exactly do Pitax's borders run in all of this? Just the the south of the whole lot? I fully admit that I have problems grasping maps, and I'm floundering slightly.

And I realise that you probably don't have the space to include one, but I for one would find an 'overview' map showing how all the areas in the books connect up and how they're bordered by Pitax and Rostland incredibly useful. I'm doing my best to fit the areas together, but I'm worried I'm going to make a mistake somewhere and basically invalidate all my work.

Grand Lodge

Argh, I just remembered that north is not straight up the map, so my blathering about east and west isn't right. When reading my post, pretend that north is straight up the map rather than diagonally up, or else it won't make much sense.

RPG Superstar 2011 Top 16

Your numbers are correct based on the information released so far.

Just as the top "row" of the easternmost block is settled by Rostland, so too is the bottom "row" of the westernmost block settled by Pitax.

I just used the word "settled" because if I were to use the word "claimed" then all of the Stolen Lands is claimed by some wingnut or another. Part of the point of Kingmaker (especially the later books) is exploring the idea of what it means to claim and hold territory.

The fact that you're struggling to draw a map is accurate: there can exist no proper map of the region. The game is an exercise in defining it.

<rant>The idea of nation-states with borders and all that we have now is a startlingly modern invention. Throughout history, borders have never been well-defined: there was always just this hazy, unsettled area between city-states. Pitax is like that. There's the city itself, sure. But they don't (and can't) enforce laws outside the city. If you bring a big army a few dozen miles away from the city, Pitax might rightfully fear for its safety and say "you've violated our borders!" but they're just saying that because it's something to say. There are no borders. You have what you hold.</rant>

Dark Archive

Unfortunately, the discussion about the total (possible) kingdom area with specifics from James Jacobs is buried in another thread, but I know he referenced this product . So, I think you can more-than-safely assume that unless your group pushes into pre-existing kingdoms, four areas each the size of the currently available map will be all you need for kingdom mapping.

Not that this folio will be different from past products; it won't be a collection of encounter areas, but instead of the Stolen Lands in hex format.

Paizo Employee Creative Director

Golbez57 wrote:

Unfortunately, the discussion about the total (possible) kingdom area with specifics from James Jacobs is buried in another thread, but I know he referenced this product . So, I think you can more-than-safely assume that unless your group pushes into pre-existing kingdoms, four areas each the size of the currently available map will be all you need for kingdom mapping.

Not that this folio will be different from past products; it won't be a collection of encounter areas, but instead of the Stolen Lands in hex format.

The Kingmaker Map Folio will contain poster maps, but those maps won't be any different except for in size from the maps that appear in print in the AP itself.

Actual borders are not included on the maps because the AP itself is about defining those borders. In some cases, hexes might be patrolled or claimed by neighboring nations (such as the aforementioned top row of hexes in "Varnhold Vanishing") but those are not delineated by a line on the map. If the PCs want to instigate a border war and try to settle another nation's claim, let them. In a large part, that's what part 5 of the AP is all about anyway.

Dark Archive

Is it safe to assume, though, that the likely number of hex map sheets he or others will need = the hex-area of four maps of the size published in #31 and #33?

I have a hunch already that our group will eventually be at odds with Restov, just from the sort of characters they've discussed playing. So, border wars are a good possibility for us, too.

Paizo Employee Creative Director

Golbez57 wrote:

Is it safe to assume, though, that the likely number of hex map sheets he or others will need = the hex-area of four maps of the size published in #31 and #33?

I have a hunch already that our group will eventually be at odds with Restov, just from the sort of characters they've discussed playing. So, border wars are a good possibility for us, too.

You'll only need four hex sheets to cover all of the stolen lands... assuming, of course, one sheet of hex paper covers all the hexes in one zone. There's a blank hex sheet in the Kingmaker's Player's Guide that should do.

Sovereign Court

James Jacobs wrote:
Golbez57 wrote:

Is it safe to assume, though, that the likely number of hex map sheets he or others will need = the hex-area of four maps of the size published in #31 and #33?

I have a hunch already that our group will eventually be at odds with Restov, just from the sort of characters they've discussed playing. So, border wars are a good possibility for us, too.

You'll only need four hex sheets to cover all of the stolen lands... assuming, of course, one sheet of hex paper covers all the hexes in one zone. There's a blank hex sheet in the Kingmaker's Player's Guide that should do.

How many and in which orientation will we need? I.e., 40 hexes, 5 wide by 8 high?


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber
Nebelwerfer41 wrote:
James Jacobs wrote:
You'll only need four hex sheets to cover all of the stolen lands... assuming, of course, one sheet of hex paper covers all the hexes in one zone. There's a blank hex sheet in the Kingmaker's Player's Guide that should do.
How many and in which orientation will we need? I.e., 40 hexes, 5 wide by 8 high?

Any reason you haven't downloaded the free player's guide? Each is 7 wide and 11 tall, oriented with true rows. The top row is more left than the second row, if that makes since.


James Jacobs wrote:
You'll only need four hex sheets to cover all of the stolen lands... assuming, of course, one sheet of hex paper covers all the hexes in one zone. There's a blank hex sheet in the Kingmaker's Player's Guide that should do.

I just got my hand on the Gaming Paper (hex) 30' sq. and plan to make a large map of the entire stolen lands starting at Oleg's and expanding it as the PCs explore the land.

I asume I will need 4 7x11 hex maps side by side for the entire Kingmaker AP or a single 28x11 hex map. Is that a safe asumption, James?

Now that we are at it, do you have other suggestions for making this a fantastic game aid?

Sovereign Court

The Grandfather wrote:
James Jacobs wrote:
You'll only need four hex sheets to cover all of the stolen lands... assuming, of course, one sheet of hex paper covers all the hexes in one zone. There's a blank hex sheet in the Kingmaker's Player's Guide that should do.

I just got my hand on the Gaming Paper (hex) 30' sq. and plan to make a large map of the entire stolen lands starting at Oleg's and expanding it as the PCs explore the land.

I asume I will need 4 7x11 hex maps side by side for the entire Kingmaker AP or a single 28x11 hex map. Is that a safe asumption, James?

Now that we are at it, do you have other suggestions for making this a fantastic game aid?

That was my assumption on the size as well, but never got a clear answer (I didn't know exactly how the maps were to fit together).

There are several sites online that you can make custom hex-paper, you just input the # of rows and columns and set a few options and it'll create a PDF for you. As for filling it in, our group will probably just fill in with colored pencil.


Nebelwerfer41 wrote:


That was my assumption on the size as well, but never got a clear answer (I didn't know exactly how the maps were to fit together).

Maps 31/32 fits neatly with 33. I guess the same will be true of the weatern regions.


Nebelwerfer41 wrote:

That was my assumption on the size as well, but never got a clear answer (I didn't know exactly how the maps were to fit together).

There are several sites online that you can make custom hex-paper, you just input the # of rows and columns and set a few options and it'll create a PDF for you. As for filling it in, our group will probably just fill in with colored pencil.

I like to do my maps with colored pencils too. I think it gives some pretty nice results.

I just received the Gaming Paper (hex) two days ago (only 1 week underway US-Europe!). Unfortunately it has a glossy surface that is not very well suited for pencils. I might have to come up with an alternative.

Paizo Employee Creative Director

Compare with the map we printed in Pathfinder #31 in the exploration article to see how they all fit together.

Liberty's Edge

The Grandfather wrote:
Nebelwerfer41 wrote:

That was my assumption on the size as well, but never got a clear answer (I didn't know exactly how the maps were to fit together).

There are several sites online that you can make custom hex-paper, you just input the # of rows and columns and set a few options and it'll create a PDF for you. As for filling it in, our group will probably just fill in with colored pencil.

I like to do my maps with colored pencils too. I think it gives some pretty nice results.

I just received the Gaming Paper (hex) two days ago (only 1 week underway US-Europe!). Unfortunately it has a glossy surface that is not very well suited for pencils. I might have to come up with an alternative.

Permanent marker worked pretty good for me.

Graywulfe


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
The Grandfather wrote:


I like to do my maps with colored pencils too. I think it gives some pretty nice results.

I just received the Gaming Paper (hex) two days ago (only 1 week underway US-Europe!). Unfortunately it has a glossy surface that is not very well suited for pencils. I might have to come up with an alternative.

I put plexi glass over the gaming paper in my table and then I can use wet erase markers on it and clean it with water or Windex.

Sovereign Court

James Jacobs wrote:
Compare with the map we printed in Pathfinder #31 in the exploration article to see how they all fit together.

Is there a small piece missing in the middle? I've tried connecting the two pieces of the exploration article map and they don't quite line up.

RPG Superstar 2011 Top 16

Warforged Gardener wrote:
James Jacobs wrote:
Compare with the map we printed in Pathfinder #31 in the exploration article to see how they all fit together.
Is there a small piece missing in the middle? I've tried connecting the two pieces of the exploration article map and they don't quite line up.

Quite the opposite really. There's roughly one column's worth of hexes that are repeated (ie are present in both #31 and #33). Look at the winding of the road and rivers right on the very edge, and try and spot the duplicate patterns.

Sovereign Court

Erik Freund wrote:
Warforged Gardener wrote:
James Jacobs wrote:
Compare with the map we printed in Pathfinder #31 in the exploration article to see how they all fit together.
Is there a small piece missing in the middle? I've tried connecting the two pieces of the exploration article map and they don't quite line up.
Quite the opposite really. There's roughly one column's worth of hexes that are repeated (ie are present in both #31 and #33). Look at the winding of the road and rivers right on the very edge, and try and spot the duplicate patterns.

I meant to the west. That same area is where the picture breaks between pages in the guide to exploration James Jacobs mentioned.

Wayfinders

The Grandfather wrote:
Nebelwerfer41 wrote:

That was my assumption on the size as well, but never got a clear answer (I didn't know exactly how the maps were to fit together).

There are several sites online that you can make custom hex-paper, you just input the # of rows and columns and set a few options and it'll create a PDF for you. As for filling it in, our group will probably just fill in with colored pencil.

I like to do my maps with colored pencils too. I think it gives some pretty nice results.

I just received the Gaming Paper (hex) two days ago (only 1 week underway US-Europe!). Unfortunately it has a glossy surface that is not very well suited for pencils. I might have to come up with an alternative.

The glossy hex paper is, indeed, not fit for pencils at all, but Sharpie markers work brilliantly. The only catch is...well, no erasing. :)

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