
SteveFirth |
I'm looking at converting a Rogue over to Pathfinder and have some Q's about Bleeding effects.
The main rulebook states, "Bleed effects do not stack with each other unless they deal different kinds of damage."
But "Multiple hits from a wounding weapon increase the bleed damage."
For Bleeding Critical Feat, "The effects of this feat stack"
Yet
The Rogue ability - Bleeding attack - states, "Bleeding damage from this ability does not stack with itself."
The wounding weapon and the Bleeding critical seem contradictions of the main rule, the Rogue ability is not.
So am I correct in that a sneak attack, critical with a wounding weapon would get +Xpts for the rogue ability + 2D6 for the critical feat + 1 for the wounding weapon in bleed damage?
And a subsequent sneak/crit/wounding weap hit would deal an extra 2D6 +1 bleed damage? i.e. all but the bleeding attack rogue ability.
Cheers,
Steve

Tanis |

So am I correct in that a sneak attack, critical with a wounding weapon would get +Xpts for the rogue ability + 2D6 for the critical feat + 1 for the wounding weapon in bleed damage?
And a subsequent sneak/crit/wounding weap hit would deal an extra 2D6 +1 bleed damage? i.e. all but the bleeding attack rogue ability.
Cheers,
Steve
Yeah, that's right. You've got a rule that must be followed unless specifically overruled, which it is by the Wounding property and the Bleeding Critical feat - but not by the rogue talent. Therefore the Bleed talent doesn't stack with itself.

muftiman |
I have the same exact issue and I can't decide the balance of all these effects...especially for cumulative rounds.
let's take a higher level rogue (6d6 sneak)
also, let's throw in a bite attack as well, with bloody bite ability (d6 bleed, but no mention of stacking)
The general condition rule states that none of these stacks wih each other!
Wounding stacks with itself and sneak doesn't stack with itself. Critical stacks ( I guess with itself, as well as other bleed sources...).
So I guess it would be just the 2d6, if it's higher than the rogue ability or the cumulative wounding ability.
Another thought on the cumulative nature of bleed:
If the 2d6 bleed stacks over time, as well as the rogue bleed on multiple his in multiple rounds, you could be looking at 4d6-6d6-8d6 bleed, which seems way too high.