Character Ideas, I've drawn a blank.


Pathfinder First Edition General Discussion


Recently another character of mine has met it's demise, and I'm just about out of ideas for anything new to try.

I have the freedom of pretty much any 3.5 book (mostly non-third party books preferably) as well as most pathfinder stuff. Preferably non-evil, but race isn't really an issue. The character will be either 6th or 7th depending on how generous the dm feels, and what level the average turns out to be.

I'm not asking for a full character build. Just some basic ideas of stuff that sounds fun.
I'm already pondering a swashbuckler/dusklblade/blade singer, but I've already played such a character. Sadly, he died because he wouldn't stop taunting a juvenile/young adult green dragon while fighting it. I did soak up few full rounds of attacks though, so it was good for the party in the end.

Past characters I've played (and can remember) in this include the following: (in order of most recent to oldest.)

Chuck, an orc fighter 5 Master thrower 1, who specializes in Harpoons. His death was due to terrible rolls, no good range past 30 feet, and overall bad luck.

Heu'mon, a tengu cleric 5 Shadow Dancer 1. He channeled negative energy, running channeling smite with spring attack. He died from getting too close to 3 fighters and not knowing when to withdraw.

A short lived human pyro sorcerer of 6th level, who lived long enough to craft "Beads of Burning Hands" that served the party well. That is after he was grappled on a surprise round, and dead on the second. Sadly he didn't live long enough for me to remember his name.

'Tweek', another character I made when I was out of ideas. He had one level in: Ranger, Rogue, Barbarian, Warlock, Sorcerer, Duskblade, Shadow Dancer, and Fighter.
He sorta wondered off with the other gnome when we converted over to pathfinder.

A human fighter2 cleric 4 who was based on tripping people with a chain, and then using two weapon fighting to smack them around with it. He died when he cast shield other on a party member, who proceeded to get crit for more health than I had left. Said party member didn't really need the help though due to vampuric touch, cure wands and tons of hp anyhow.

A level 5 human rogue bureaucrat who always got stuck with the paperwork. Death by 1 on a reflex save of all things.

A level 4 kobold sorcerer, who got eaten by a giant frog.

A 4th level barbarian who got mauled after charging into combat. This one was ironic as well because I had tried to base this guy off having lots of hp.

Gix, a 4th level kobold variant ranger (racial variants) who survived longer than any other in this party, except maybe tweek. This was the character I started this campaign in, and he met his death by a giant frog.


Given the history of your characters, I'd suggest a Bard who specializes in Perfom: Percussion instruments.


How about trying some race/ class combos that used to make no sense in 3.5... like a half-orc wizard :D


MultiClassClown wrote:
Given the history of your characters, I'd suggest a Bard who specializes in Perfom: Percussion instruments.
Bobbodagreen wrote:
How about trying some race/ class combos that used to make no sense in 3.5... like a half-orc wizard :D

Ayu Orcfella, the famous orcish bard. Everyone knows his name so he knows he's famous. He plays the gong, (really, really poorly.) as well as the bells (skill focus and max ranks for bells) though he thinks his gong playing is better. He also uses the gong as his main weapon.

He can't cast spells, and the way he inspires his allies is to make them end the fight so he will stop singing playing his gong.

Sadly, I've got him setup for another campaign.

Another side note: I don't like the half-orc in pathfinder. I enjoyed having the -cha, -int and +str. Pathfinder' half-orc just doesnt feel 'orc' enough for me, so I go full orc.

Liberty's Edge

MultiClassClown wrote:
Given the history of your characters, I'd suggest a Bard who specializes in Perfom: Percussion instruments.

Because it's one louder, innit?


Both your Kobolds died by getting eaten by a Giant Frog? May I suggest a Kobold Ranger with favored enemy? Looking to exterminate all Giant Frogs for the devestation they have wreked upon his people?


In the DPR Olympics I sugested Bitey, a half orc barbarian-rogue who combined animal fury with sneak attack and bleeding. He always goes for the jugular.


half-orc paladin using Exalted rules


How about an orc barbarian that thinks he is the world's greatest thief, and that there isnt a lock he cannot pick. Of course that may be because he has an adamantium pick axe :), he likes to pick pocket too.

Silver Crusade

Pathfinder Adventure Path Subscriber

Human Summoner with Mad Fey Eidolon.

2 characters for the price of one.


I strongly recommend you try out some of the super genius games classes (wasnt sure if it was no 3rd party material at all or just no 3pp 3.5 material). Regardless, their classes have given me alot of inspiration for new character. The godling class for instance is alot of fun, since it has very interesting story telling possibilities. And a kind of story my group has not yet tapped (something like the story of persius striving to be a man, though he is descended of the gods).

Baring that, perhaps a secretive and devious witch? Or a narcisist summoner who's eidolon is a manifestion of some of his personality issues?


Drill sergeant bard

Perform oratory as primary, you can also toss in things like comedy, act, and dance.

This complete b@stard insults everyone to get the best out of them. His insults are creative, and for those not on the recieving end, funny. He will mock and cajoule his people to victory.

If he didn't actually get the job done, you'd contemplate life without him, but his team spirit and dedication are 110%.

Possible races:
Dwarf, grumpiness is standard
Human
Half Orc
Halfling, for the complete contradiction factor


If you can't beat em - join em...

I'd go Boggard Alchemist with a penchant to glug down cocktails of Enlarge Self & Bulls Strength to go Frogemoth on their asses...

The Exchange

Judging by the way all of your characters died I'm going to suggest either something specializing in long-ranged weapons (bard archer, ranger), something with a lot of hit points (dwarven two-handed barbarian), or something with a lot of armor (dwarven axe and board fighter).


I made a character who threw Scythes once, but that's neither here nor there...

I say Half-Elf Wizard conjuration specialist. With the Dimensional Jaunt replacement ability (I forget what it replaces).


Cuchulainn wrote:
MultiClassClown wrote:
Given the history of your characters, I'd suggest a Bard who specializes in Perfom: Percussion instruments.
Because it's one louder, innit?

Thank you, I was beginning to wonder if I'd been soo subtle.

Liberty's Edge

MultiClassClown wrote:
Cuchulainn wrote:
MultiClassClown wrote:
Given the history of your characters, I'd suggest a Bard who specializes in Perfom: Percussion instruments.
Because it's one louder, innit?
Thank you, I was beginning to wonder if I'd been soo subtle.

No problem. I got yer back on the obscure humor. ;)


Demoyn wrote:
Judging by the way all of your characters died I'm going to suggest either something specializing in long-ranged weapons (bard archer, ranger), something with a lot of hit points (dwarven two-handed barbarian), or something with a lot of armor (dwarven axe and board fighter).

Another good option woudl be a barbarian with the die hard feature and mimic him after the Black Knight, in the Holy Grail. Tis but a scratch.

The Exchange

Ragna wrote:
Another good option woudl be a barbarian with the die hard feature and mimic him after the Black Knight, in the Holy Grail. Tis but a scratch.

It's a funny thought, but even hinting that a barbarian should want to still be fighting at such low hit points is rather dangerous. The only way to keep a barbarian alive at low hit points is for them to drop their rage voluntarily. Standing up while in the negatives and raging is a sure-fire way to permanently kill a barbarian.


I created a web page with an idea generator. :)

Silver Crusade

Your characters die alot. Does your DM hate you?

The following idea is based off a 2nd edition NPC, but I liked it:

Character was formerly an archmage who foolishly worded a Wish to become "young again." Spell stripped all experience and knowledge, leaving them befuddled by the road where you grew up. Meanwhile, the rest of the world mourned the disappearance of "(insert name)" while you found work doing something menial until a local hedge wizard noticed your talent.

Magic comes naturally to you, and you get deja vu when casting some spells (leading to more confusion). Give this to the DM and perhaps s/he'll develop a quest line to someday uncover your past.

Doesn't add any stats or such, but just a way to play a unique concept without it having to be based off multi-classing or adopting some wacky race. Plus, if your DM puts effort into a character-based adventure, you're 62% less likely to meet unfortunate endings.


Demoyn wrote:
Ragna wrote:
Another good option woudl be a barbarian with the die hard feature and mimic him after the Black Knight, in the Holy Grail. Tis but a scratch.
It's a funny thought, but even hinting that a barbarian should want to still be fighting at such low hit points is rather dangerous. The only way to keep a barbarian alive at low hit points is for them to drop their rage voluntarily. Standing up while in the negatives and raging is a sure-fire way to permanently kill a barbarian.

With him dying so much I figured he would get there even without the rage. :)

The Exchange

Ragna wrote:
With him dying so much I figured he would get there even without the rage. :)

Well of course, but whatever idea he chooses should at least have the potential to last longer than his pyro wizard!


Start making all your characters twins. When one dies, the other shows up. Just erase the name on the character sheet. Saves paper.


xAverusx wrote:
Start making all your characters twins. When one dies, the other shows up. Just erase the name on the character sheet. Saves paper.

And give the second twin a slightly old-west demeanor. "Ah'm here for the low-down dirty skunk who Fireballed mah sister."


I have a character right now with an interesting plan contingent on his death. He is a Shifter druid with all his racial substitution levels, and his Beast Spirit is an intelligent caribou he killed that is haunting him. He has verbal arguments with it, and those around him only hear him yelling at nobody in particular. When he dies I am just gonna let the caribou take over his body. He'll just be the same character, only his alignment is going to change from NG to CN, and I might have him use normal wildshape rather than wild shifting and have him spend a lot of time as a caribou.

You could go with something similar where your character has some kind of plan contingent upon his death where he can still basically be the same character.


Thanks for the reply's everyone, lots of great ideas and stuff.
I think I know what to make next.

Demoyn wrote:
Judging by the way all of your characters died I'm going to suggest either something specializing in long-ranged weapons (bard archer, ranger), something with a lot of hit points (dwarven two-handed barbarian), or something with a lot of armor (dwarven axe and board fighter).

Indeed a good path to go down.

Eric Mason 37 wrote:
Drill sergeant bard

This one is too good to pass up.

Goliath bard/fighter.
Stats will be focused on str, con and wis.
He will act a drill sergent, and focus in the bone bow (from Frostburn) using zen archery with next to no dex.
Perform Oritary, Comedy, and Weapon drill are a must.
Fullplate armor to help negate the lack of dex, though spells will be failing often. That's ok though, it shall only help to fuel his anger.
Perhaps in a few levels I'll even throw in some levels in barbarian, (if he survives that long).

Anyhow, thanks again for all the reply's. I should start writing this down on paper before I forget.


Ragna wrote:
How about an orc barbarian that thinks he is the world's greatest thief, and that there isnt a lock he cannot pick. Of course that may be because he has an adamantium pick axe :), he likes to pick pocket too.

Please tell me he picks pockets with the pick axe!


Bobbodagreen wrote:
Ragna wrote:
How about an orc barbarian that thinks he is the world's greatest thief, and that there isnt a lock he cannot pick. Of course that may be because he has an adamantium pick axe :), he likes to pick pocket too.
Please tell me he picks pockets with the pick axe!

+1

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