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I want to create a monster (monstrous animal) that has Spring Attack as a Special Ability. As with class special abilities that occasionally allow a PC to not have to meet all the required Prerequisites, I don't want to bother with Dodge and Mobility.
So obviously it would be listed under Special Abilities and not Feats, but what is the KIND of Special Ability? Would it be Extraordinary or Supernatural? I am leaning toward Ex, but want some input and opinions on applying Feats in general as Special Abilities.

wraithstrike |

I want to create a monster (monstrous animal) that has Spring Attack as a Special Ability. As with class special abilities that occasionally allow a PC to not have to meet all the required Prerequisites, I don't want to bother with Dodge and Mobility.
So obviously it would be listed under Special Abilities and not Feats, but what is the KIND of Special Ability? Would it be Extraordinary or Supernatural? I am leaning toward Ex, but want some input and opinions on applying Feats in general as Special Abilities.
It would be extra ordinary. You could also just give it to the monster as a racial bonus feat, so it does not count against the limit of feats that can be chosen based on HD.

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the question is does magic in the world drive this monsters ability.
d20pfsrd:Extraordinary Abilities (Ex)
Extraordinary abilities are nonmagical. They are, however, not something that just anyone can do or even learn to do without extensive training. Effects or areas that suppress or negate magic have no effect on extraordinary abilities.
d20pfsrd:Supernatural Abilities (Su)
Supernatural abilities are magical but not spell-like. Supernatural abilities are not subject to spell resistance and do not function in areas where magic is suppressed or negated (such as an antimagic field). A supernatural ability's effect cannot be dispelled and is not subject to counterspells.
So to make the choice easier, if magic does not drive this creature or has not been changed through explained magical expermintation, i would rule to be Ex. in order to show the monster is doing this out of pure ability.
it is your ability as the dm to place feats as SA, i suggest not doing this to often. As players will start to view as playing god. Suggestion two; i would not encourage adding feats as SA more then once on the same creature as well.

Father Dale |

I'd agree with cwslyclgh. (By Crom! Can there be a more difficult name to type?)
You can give a monster whatever ability you want. Just make sure that you reach an appropriate CR for the creature. Certainly a base monster with Spring Attack will be more powerful than the same creature without it, but probably not enough to up the CR by 1. (Depends on the creature though, slow creatures or multiple attack creatures probably not; fast creatures with a single very high damage attack would be rather deadly with it.) If adding Spring Attack makes the creature a little bit more dangerous but not quite enough to up the CR, perhaps go ahead and give it Dodge and Mobility as bonus feats and that would probably justify a +1 CR adjustment. Or give it something else to justify the CR bump.