Snake oil


Homebrew and House Rules


i had an idea for a healing potion that is non magical the would heal temporary hp or even temporary ability damage.

any thoughts?


northbrb wrote:
i had an idea for a healing potion that is non magical the would heal temporary hp or even temporary ability damage.

"heal temporary hp" - does that mean:

  • grant temporary hp,
  • temporarily heal damage, or
  • heal damage that is not somehow permanent?

    If you just meant regular healing, I would suggest it cost 50% more than what a healing potion of the same effect would do. If it has multiple effects, (lesser restoration and cure light) add 50% to the secondary effects as normal.

    Instead of instant healing it could act as an automated "under care" check, doubling natural healing. I think that would cost somewhere around 30 gp per dose. If used during "surgery" option of a heal check, add +5 alchemical bonus.


  • i would lean toward temporarily heal damage.

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