Base Attack Bonus Question


Pathfinder First Edition General Discussion


Evil sorceror, level 10, plans to go solo and so decides to trap and kill group leader (level 17). Uses poison and metamagic along with contingency to cast a certain portion of all slots in advance. Now Evil Sorceror can quick advance 7 Levels as an Assassin (with hit point benefit) and now a Base Attack Bonus of (5+5) 10?


Yup, total BAB is +10.


Bright wrote:
Evil sorceror, level 10, plans to go solo and so decides to trap and kill group leader (level 17). Uses poison and metamagic along with contingency to cast a certain portion of all slots in advance. Now Evil Sorceror can quick advance 7 Levels as an Assassin (with hit point benefit) and now a Base Attack Bonus of (5+5) 10?

Contingency? How's he doing that as a 10th level sorcerer?

I guess I'm not following. But a sorcerer/assassin would indeed have a 10BAB.


I'm not really getting the question either. So is this an NPC? He took 10 levels of sorcerer and is now taking 7 more as Assassin?

If it's just a question of what his BAB would be then yes, a Sorcerer 10/Assassin 7 would have a BAB of 10 since 5+5=10. There is much wrong and unclear about the scenario though. Also, yeah, contingency at lvl 10? Who is casting it?


It's a scenario. I was flipping back and forth from the spells list and the alotment table. I think contingency is level 5 and I think a level 10 sorceror gets 1 level five spell. I am not swearing to it though. I was mainly remarking that Evocation has the tools to set up a nasty little trap and if the flash of advancement it would bring would really be worth it all.


Bright wrote:
I was mainly remarking that Evocation has the tools to set up a nasty little trap and if the flash of advancement it would bring would really be worth it all.

flash of advancement? This is a term I'm not familiar with.


meatrace wrote:
Bright wrote:
I was mainly remarking that Evocation has the tools to set up a nasty little trap and if the flash of advancement it would bring would really be worth it all.
flash of advancement? This is a term I'm not familiar with.

If you are going to continue to be baffled by everything I say I will assume that you are in love with me. Seriously, I run a grim quick combat based game which is primarily oriented to the mood of the session. If a rule gets bent or outright broken or a deccision is made based on an index title that has no relavence that is okay. The reason for this is I am never opposed to revising game history or working through rules until something usable can be agreed on. Simply put, get used to Roget's Rules and bring your dice.

Scarab Sages

HE'S SPEAKING IN TONGUES!


No, not tongues, just metagaming.

What he's saying is, if a single character kills a 17th level character, then they get a huge honking amount of experience. A level 17 character is a CR 16 opponent, and is therefore worth 76,800 experience (Or, if you're using the 1-3 column, 25,600).

Either way, the 10th level sorcerer is probably going to level up several levels, depending on what exp chart is being used (fast, normal or slow).

Of course, contingency being 5th level is out of the reach of a 10th level sorcerer. Sorcerers don't get 5th level spells until 12th level.


What are you talking about? Sorcerers get 5th level spells on 10th level, one level behind the wizard. As per usual.


Senevri wrote:
What are you talking about? Sorcerers get 5th level spells on 10th level, one level behind the wizard. As per usual.

GRUMBLE, MUMBLE, STUPID SPELL CHARTS AND CANTRIPS...GRUMBLE

Still used to counting over from left to right with +1 to the count to accomodate cantrips (leftover from 3.5). So when I checked the sorcerer PRD entry for level 5 I just counted over, got 6, subtracted one for cantrips and found level 12. :)


mdt wrote:
Senevri wrote:
What are you talking about? Sorcerers get 5th level spells on 10th level, one level behind the wizard. As per usual.
GRUMBLE, MUMBLE, STUPID SPELL CHARTS AND CANTRIPS...GRUMBLE Still used to counting over from left to right with +1 to the count to accomodate cantrips (leftover from 3.5). So when I checked the sorcerer PRD entry for level 5 I just counted over, got 6, subtracted one for cantrips and found level 12. :)

The slot chart has always been a little confusing. I was looking at 1-3 (# of player amung whom the xp is divided) and I think the number I had was more like 32 or 34 thousand. It is a big jolt and the power of that assassin to go around picking off high level npc's and pc's would really jump hit points in the fighter class. It all sounds a little out of control. I like to ask that character join guilds and pay for their advancement, but in taking a prestige I would allow a nasty jump like this.


mdt wrote:
Senevri wrote:
What are you talking about? Sorcerers get 5th level spells on 10th level, one level behind the wizard. As per usual.

GRUMBLE, MUMBLE, STUPID SPELL CHARTS AND CANTRIPS...GRUMBLE

Still used to counting over from left to right with +1 to the count to accomodate cantrips (leftover from 3.5). So when I checked the sorcerer PRD entry for level 5 I just counted over, got 6, subtracted one for cantrips and found level 12. :)

You are however correct since Contingency is a 6th level spell, which Sorcerers don't get until 12th level.


This is what happened, I was looking at the wizard table while doing laundry. Being 10th or 11th level isn't important but using contingency is (because it is a trap).


Bright wrote:
This is what happened, I was looking at the wizard table while doing laundry. Being 10th or 11th level isn't important but using contingency is (because it is a trap).

You know contingency only works for a spell cast on the caster right? You can't put, say, contingency fireball on a door or something. Just in case you were thinking that.


If he's the DM then contingency can do whatever he wants it to do, even when cast by a 1st level barbarian! That said, I don't know why a DM would be looking for validation of the results of something according to RAW, when already stating he doesn't mind bending the rules.


meatrace wrote:
Bright wrote:
This is what happened, I was looking at the wizard table while doing laundry. Being 10th or 11th level isn't important but using contingency is (because it is a trap).
You know contingency only works for a spell cast on the caster right? You can't put, say, contingency fireball on a door or something. Just in case you were thinking that.

What I understand of contingency is that it IS a spell. No, not "If somebody opens this door..." But, if the Caster were to have stood on the other side of that door and cast a contingency fireball, later to stand within that room waiting for the right moment I think--in spirit--that would fly. This is all just a master plan for extreme advancement.

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