Spells and Metamagic Lvl increase


Rules Questions


with the trait magical Linege

Magical Lineage: One of your parents was a gifted
spellcaster who not only used metamagic often, but developed
many magical items and perhaps even a new
spell or two—and you have inherited a fragment of this
greatness. Pick one spell when you choose this trait.
When you apply metamagic feats to this spell, treat its
actual level as 1 lower for determining the spell’s final
adjusted level.

and the feat
Easy Metamagic (some of you may know it)
this feat also lowers adjusted levels by 1 to the feat its taged to.
ex. easy metamagic empower spell.

can say...empower spell magic missle be +0 lvl higher?

i hope this is clear....


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Mr.VonSex wrote:

with the trait magical Linege

Magical Lineage: One of your parents was a gifted
spellcaster who not only used metamagic often, but developed
many magical items and perhaps even a new
spell or two—and you have inherited a fragment of this
greatness. Pick one spell when you choose this trait.
When you apply metamagic feats to this spell, treat its
actual level as 1 lower for determining the spell’s final
adjusted level.

and the feat
Easy Metamagic (some of you may know it)
this feat also lowers adjusted levels by 1 to the feat its taged to.
ex. easy metamagic empower spell.

can say...empower spell magic missle be +0 lvl higher?

i hope this is clear....

The effects apply to two different things, come from two different sources, and don't seem to have a bonus type listed. Therefore it seems as though, by all the stacking rules I am familiar with, it should be possible to empower a spell with both those effects and not have the level increase go up at all.


well mr.dork lol im just playin

you sir have almost 800 post so im just going to assume u know your stuff,but i was hoping for lots of peoples comments.


Well, you've committed a trait and a feat to let you reduce the metamagic cost by 2 to only 1 spell. I don't see it as being overpowered for the costs involved. The wonky part is the trait, which applies to 1 spell that you may not even know or be able to cast yet. Seems a little metagamey to preplan like that, but I suppose that's okay under the circumstances.

Oh, and yeah it looks like mechanically it should work just fine. Be careful with metamagic cost-reduction feats, they can be cheesy unless handled with restraint.


Robert Young wrote:

Well, you've committed a trait and a feat to let you reduce the metamagic cost by 2 to only 1 spell. I don't see it as being overpowered for the costs involved. The wonky part is the trait, which applies to 1 spell that you may not even know or be able to cast yet. Seems a little metagamey to preplan like that, but I suppose that's okay under the circumstances.

Oh, and yeah it looks like mechanically it should work just fine. Be careful with metamagic cost-reduction feats, they can be cheesy unless handled with restraint.

power dear sir is not cheesy..

as for one spell i was thinking
scorching ray for the trait spell

the easy metamagic feat is committed to ANY metamagic feat

shoot i did not even say anything about the Universalist spec ability to lower the metamagic lvl increase.

max spell with easy metamagic

max empower scorching ray as a 2nd lvl spell...once a day but still!


damnit! sorry the true thing i really wanted to know
is can a metamagic feat be +0 to spell lvl?


I would have to say by reading the rules that they stack. However I have played in a variety of 3.5 campaigns where feats, and class features such as this were available, and it varies from DM to DM as to whether or not they stack. Some DM's also choose to read the rule differently such as being able to apply it to every metamagic feat applied to the spell or just once, or whether it is applied by metamagic feat, or all together at the end of the spell(IE being able to maximize a fireball for a level 5 spell slot, then adding another +0 metamagic feat like energy substitution to lower it back down to a level 3 spell.)


Sunaj Janus wrote:
I would have to say by reading the rules that they stack. However I have played in a variety of 3.5 campaigns where feats, and class features such as this were available, and it varies from DM to DM as to whether or not they stack. Some DM's also choose to read the rule differently such as being able to apply it to every metamagic feat applied to the spell or just once, or whether it is applied by metamagic feat, or all together at the end of the spell(IE being able to maximize a fireball for a level 5 spell slot, then adding another +0 metamagic feat like energy substitution to lower it back down to a level 3 spell.)

being able to maximize a fireball for a level 5 spell slot, then adding another +0 metamagic feat like energy substitution to lower it back down to a level 3 spell?

nono it just would not make it a lvl 9 slot

they never go down..just up or nowhere


As DM, I'd probably let them stack. You allot enough resources.


Mr.VonSex wrote:

with the trait magical Linege

Magical Lineage: One of your parents was a gifted
spellcaster who not only used metamagic often, but developed
many magical items and perhaps even a new
spell or two—and you have inherited a fragment of this
greatness. Pick one spell when you choose this trait.
When you apply metamagic feats to this spell, treat its
actual level as 1 lower for determining the spell’s final
adjusted level.

and the feat
Easy Metamagic (some of you may know it)
this feat also lowers adjusted levels by 1 to the feat its taged to.
ex. easy metamagic empower spell.

can say...empower spell magic missle be +0 lvl higher?

i hope this is clear....

Looking at the full text of the Easy Metamagic feat from Dragon #325, it would be that an empowered magic missile would be one level higher (a 2nd level spell) because Easy Metamagic cannot decrease the cost of a metamagic'ed spell to less than the spell level plus one.

However, if one did this with Quicken Spell, then the quickened magic missile would just be two levels higher.

I would note that one should be cautious allowing a character access to two (or more) options such as these. It is sometimes the case that a feat or other ability is written in such a way that it doesn't account for another ability interacting in a strange way causing the combination to be stronger than intended.

It may or may not be the case for this feat and trait, but it is bound to happen with so many supplements around.

The Exchange

Just get an Empowered Spell Shard attuned to whatever spell you want (3rd level or lower). 1500gp to empower a specific 1st level spell 3/day at no adjustment (3000 for 2nd, 6000 for 3rd). They were originally in Eberron, but they are also in the Magic Item Compendium. I'm doing this for my Draconic Sorcerer's Scorching Ray, so I do (8d6+8)*1.5 with it. I was thinking of taking that trait and getting Split Ray, so I could do 12d6+12 * 1.5 to one target as a 3rd level spell at CL 7th, but that was a little too cheesy, even for me. I decided to just go with a bunch of the Luck feats from Complete Scoundrel so I can re-roll my spell damage and a bunch of other stuff if I'm having an off day.

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