| Madness Follows |
So I just got my hard copy of Realm of the Fellnight Queen. Reading through it's Discussion thread, I got the mistaken understanding that it was REALLY close to Falcon's Hollow and Darkmoon Vale. When they are actually 3 weeks (about 480 miles) apart.
BUT... it did make me decide to start fleshing out a campaign set in and around Darkmoon Vale. My idea is to have a campaign of 13 adventures. I'm using many of the modules already set in Darkmoon Vale. Adding in one or two that make sense / I feel can it would fit in OR are the level equivalent I want. And as you can see I'm looking for a couple of adventures still. [Note to self: Check out the other 40+ PF Society Adventures.]
Here's the basics of what I'm planning so far.
[1] Hollow's Last Hope
[2] Crown of the Kobold King
[2] CRY WOLF; DUNGEON #102
[3] BUZZ ON THE BRIDGE; DUNGEON #110 [??]
[3] Masks of the Living God [??]
[4] The Pallid Plague; PF SOCIETY #43
[4] Flight of the Red Raven
[5] Revenge of the Kobold King
[5] Carnival of Tears
[6] SUGGESTIONS???
[6] Hungry Are the Dead
[7] SUGGESTIONS???
[7] Realm of the Fellnight Queen
I plan on leveling the PCs immediately after the first adventure, then switching to having them level after every two adventures. I'm still making notes & trying to figure out what changes I'll need to make to have everything work. One such change is to make the Rangers in Cry Wolf and in Realm of the Fellnight Queen the same guy. Another is to change the halfling village in The Buzz on the Bridge into a gnome village.