PFS #30 TDWN 2: Cassomir's Locket - Retail maps available?


GM Discussion

Liberty's Edge 3/5

Josh (or those who might know),

Are there any flip-mats or map packs suitable for use with this adventure? I really enjoyed using the flip mats I already owned with the first adventure in this series.

BTW, JJF: My group loved the first part

The Exchange 5/5

Saint_Meerkat wrote:

Josh (or those who might know),

Are there any flip-mats or map packs suitable for use with this adventure? I really enjoyed using the flip mats I already owned with the first adventure in this series.

BTW, JJF: My group loved the first part

You might be able to get away with using the Map Pack: Sewers for the upper level and any Map Pack with buildings & alleyways or the Marketplace Flipmat for Cassomir Below.


There isn't really a perfect fit for part 2, but Doug's suggestions might work for you.

The Exchange 5/5 RPG Superstar 2010 Top 16

Along those lines, I remember that someone was creating and making freely available battle-maps precisely tailored to locations in the first half-dozen Season 0 PFS scenarios.

Were those removed because of copyright concerns? If not, and if someone were to jump into that kind of work for Season 1 modules, I can imagine a grateful group of DMs.


I don't recall those in particular, but our maps are our copyright and distributing our maps is a no-no. The exceptions are any maps that are used as part of the community use license.

The Exchange 5/5 RPG Superstar 2010 Top 16

These weren't your maps, but they were certainly derivative products. I am pretty sure they came out before the community use license, and that may well be why the map-maker ceased producing them.

Liberty's Edge

We have some generic mats from our LG past. Must have for DnD. Anyway not sure where to buy them paizo might even have some but use erasable markers on them and make your own map really a must have. Afterwards just use water and washcloth or something and erase the marker from the map.

Scarab Sages

Pathfinder Lost Omens Subscriber

For the last part of the scenario I used the Flip-Mat: City Market, and told the players to ignore everything except the buildings. It wasn't perfect, but it worked well-enough.

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