| Sigurd |
Over in this thread:
http://www.giantitp.com/forums/showthread.php?p=7913055&posted=1#post79 13055
They're building a table for the affects upon those brought back from the dead. These are my first thoughts. I wonder if anyone wants to add to the list. We can number them when we've seen them all.
Any help Welcome.
Whispers in the Dark
In the weeks following your revival your hair and body become colourless, (Albino). If you speak more than 3 languages you must replace any language beyond your favourite 3 with dead languages.
You are not certain your dreams are your own.
Weakness of the Thread
You have returned to life but your hold on life is tenuous. You will die again if brought to -5 hit points (or the old value -5). Your natural healing is very slow and all your cure rolls are -1 (minimum 1).
Preparation is Obvious.
Certain of the need to prepare for death move your alignment one step towards Law.
It is all lies and vanity.
Death is not something to fear and it cannot be prepared for. Move your alignment one step towards chaos.
Message from beyond.
Over the next 3 months you are visited by dreams and perhaps ghosts with a message for you.
One with Death:
You appear to the undead as one of their own. So long as you don't attack them they are likely to leave you in peace.
Unnatural Fear
You may be turned as a vampire of your level. You may not enter holy places or shrines. If you are a cleric you must atone - see atonement spell - to reenter holy places. If you have turning abilities they are diminished or removed. (DM's discretion)
A place at Odin's Table
You have seen your afterlife and are content. +4 against all fear affects +2 vs death magic.
The Creek of Old Bones
You are unnaturally aged. Move one age category forward. You still do not enter the next age category until your appropriate time. You are effectively the next age category longer.
I shall not look on life.
You have a vivid memory of being dead but you shall not look upon the lands under the sun again. So long as you have not ........ you will remain blind.
My Fathers Marble Halls
You have seen the glory of what once was. +4 knowledge history, +2 knowledge Nobility. These are now class skills.
I am but a memory here.
You are infertile and shall never have a child.
Sigurd
| Maeloke |
Gosh these are cool and flavorful. How about a few more:
Holy Burden
The gods have released you on the condition that you complete a certain task. This functions as an unbreakable geas/quest spell.
I have seen what is to come
You are privy to a single prophetic vision, which you know to be true.
Spirit Meld
Your soul adheres to your flesh so closely that they have become one. You are effectively a native outsider (though you retain any humanoid subtype).
Spiritual Severence
Your soul is no longer fully integrated with your body. Whenever you are affected by channelled energy oriented to damage undead, you must make a will save or have your body collapse unconscious while your spirit roams for 1d10 minutes (treat as yourself, with the incorporeal trait).
I could do more, but it's a bit late for lucid creative work. Praps more later on.
| Lathiira |
Outside the spiral of life
Your body is whole but you are still connected in some way to the realms beyond. You no longer require sustenance or rest except to prepare spells. You do not eat, drink, or otherwise sleep and are immune to starvation and dehydration.
By Death Damned
Positive energy fuels your form. If you do not receive a channel energy use or a spell of any level each day, take one point of Constitution drain. When your Con score reaches 0, you fall down dead once more and your form turns to dust.
Neither Here nor There
You are not exactly living and not exactly dead, but you aren't undead either. You do not register as a living creature to deathwatch or to divination spells, but you do not register as an undead creature either. Locate creature and scrying still work normally.
| Caedwyr |
Over in this thread:
http://www.giantitp.com/forums/showthread.php?p=7913055&posted=1#post79 13055
They're building a table for the affects upon those brought back from the dead. These are my first thoughts. I wonder if anyone wants to add to the list. We can number them when we've seen them all.
Any help Welcome.
[Awesome stuff]
Linkified and tagged for later viewing.
| legallytired |
There is a couple feats in the 3.5 Ravenloft books which could pretty much fit this stuff. From memory...
Cold One:
Mindless undeads see you as one of their own and your skin is cold to the touch
Unwholesome Ichor:
Your blood is tainted, creatures biting you are nauseated by your unnatural taste.
Ghostsight:
Not much need for an explanation..
Soulless:
You are immune to energy draining attacks but you cannot be resurrected anymore. Animals flee your presence and mediums are frightened by the void that is your soul.
| Sigurd |
Thanks for the input guys.
I like these:
By Death Damned
Positive energy fuels your form. If you do not receive a channel energy use or a spell of any level each day, take one point of Constitution drain. When your Con score reaches 0, you fall down dead once more and your form turns to dust.
Spirit Meld
Your soul adheres to your flesh so closely that they have become one. You are effectively a native outsider (though you retain any humanoid subtype).
Sigurd