Crazy PC Antics and Stories - gamer & gm friendly


Council of Thieves

Scarab Sages

Note: please put stories under spoilers and note which module it is coming from. If you are a player, please don't read beyond what module you *know* you have finished.

Something things my players have done in the first two moduels:

Bastards of Erebus:
They attacked the temple in reverse order from the module. They went into the shack with the wolf skeletons first and went down into the tunnels. They were kicking Palaveen down, so I had him retreat to the room just past (reverse order) the newer crypt. One of the tieflings got upstairs, and when the party got up there, those tieflings were all gone. I had the "scions of westcrown" take them down and Larko chose native outsider as his favored enemy when they all leveled.

now the reason I started this thread:

Sixfold Trials - the Knot:

Curse:
I was worried about the runecurse, but they "gave" it to Szamir! They won't find out what happens, though.

Lake of Filth:
One of the players is a full bard, another has a level of bard. They had retreated from the lake of filth, they went in the back way. Since the person who was sneaking up had detect magic on, I had him detect two magical items, the unholy symbol and a belt (Having an unusual party or bards and a monk, most of the loot they've gotten hasn't been very useful to them) The bard summoned a water elemental to distract the lake's guardian while the other read a scroll of unseen servant to grab the items. Ingenious!

Diseases and Curses:
fortunately, two of the three PCs are immune to disease. The bard has blinding sickness. Rizzardo, who they had with them for the play, has ghoul fever (then slept 10 hours in the knot, so it's about to onset) AND mummy rot. The curse of mummy rot will keep them from healing the diseases easily. They might lose him, which would suck 'cause they spent so much time leveling him.

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