Question about combat maneuvers and tireless rage


Rules Questions


I was wondering, Do I get attacks of opportunity when I have greater trip and succeed at a trip or when I have greater overrun and knock my opponent prone? It says in greater bull rush that I do not but others do but does not say in greater trip or overrun I assume this means I do is that correct?

My second questions relates to tireless rage class feature. It seems as if you could rage at the beginning of every round and drop out of rage at the end without and negative consequences is that right? If so I again assume that every round would be considered a new rage which would in turn mean that at the beginning of every round I would have all rage powers with the once per rage limitation available to regardless of whether I used them the previous round. Is it true that if I drop in and then out of rage every round all my once/rage powers would be available to me every round?

Tx again for the feedback all


Nahtar wrote:
I was wondering, Do I get attacks of opportunity when I have greater trip and succeed at a trip or when I have greater overrun and knock my opponent prone? It says in greater bull rush that I do not but others do but does not say in greater trip or overrun I assume this means I do is that correct?

Yes, the difference in wording for Grt Trip/OverRun vs. Bullrush is signifigant, thus the target's provocation let's you also take an AoO against them (if you have one remaining).

Quote:
My second questions relates to tireless rage class feature. It seems as if you could rage at the beginning of every round and drop out of rage at the end without and negative consequences is that right? (...) Is it true that if I drop in and then out of rage every round all my once/rage powers would be available to me every round?

Your understanding of how it works is exactly how I read it, but your conclusion that there is no negative consequence is missing one major point: If you enter/leave rage as you suggest, you may not use ANY rage power at all in a 'defensive' way, or reacting to other characters' actions (AC boosts, unexpected strike, etc), which are very signifigant rage powers. Given tireless rage is a very high level ability (or other ways to negate fatigue likewise consume resources/actions), and you ARE making a trade-off between offensive/defensive powers, I don't think it's particularly unbalancing... I mean, there should be SOME good reasons to take a class all the way to high levels, and the rate of Rage STR Bonus escalation isn't enough to cut it by itself :-)


Quandary wrote:
Nahtar wrote:
I was wondering, Do I get attacks of opportunity when I have greater trip and succeed at a trip or when I have greater overrun and knock my opponent prone? It says in greater bull rush that I do not but others do but does not say in greater trip or overrun I assume this means I do is that correct?

Yes, the difference in wording for Grt Trip/OverRun vs. Bullrush is signifigant, thus the target's provocation let's you also take an AoO against them (if you have one remaining).

Quote:
My second questions relates to tireless rage class feature. It seems as if you could rage at the beginning of every round and drop out of rage at the end without and negative consequences is that right? (...) Is it true that if I drop in and then out of rage every round all my once/rage powers would be available to me every round?
Your understanding of how it works is exactly how I read it, but your conclusion that there is no negative consequence is missing one major point: If you enter/leave rage as you suggest, you may not use ANY rage power at all in a 'defensive' way, or reacting to other characters' actions (AC boosts, unexpected strike, etc), which are very signifigant rage powers. Given tireless rage is a very high level ability (or other ways to negate fatigue likewise consume resources/actions), and you ARE making a trade-off between offensive/defensive powers, I don't think it's particularly unbalancing... I mean, there should be SOME good reasons to take a class all the way to high levels, and the rate of Rage STR Bonus escalation isn't enough to cut it by itself :-)

I was certainly not trying to say it was unbalanced in any way I just wanted to know if that was possible. I do understand what you're saying about not being able to use some of the powers when you drop out that is of course true. So this pattern is ok: If I am already in rage and someone steps in a threatened space and I use my unexpected strike to hit him, it then comes to my turn and I am still raging I use greater trip and succeed, I an AoO and roll an 19 with my great sword I then use mighty swing to auto confirm my crit. I can then drop out of rage at the end of that round, when I start my rage the next turn I have mighty swing and unexpected strike again (this last as you said will only work if I stay raging since opp have to step in on me). No I think that's great, not unbalanced (the fighter class certainly get plenty of good features) but a really cool option for very high level barbarians. I just wanted to make sure that was right. Thanks for your input that really helped.


I know someone named Nahtar. He played a queen of some merchant type country originating in Europe I believe.

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