Base Attack Bonus & Getting Multiple Attacks


Rules Questions

Liberty's Edge

When you need to calculate something like CMB for a higher level character, what do you use for the Base Attack Bonus? Do you just use the first bonus? In other words, if a character gets 2 attacks at +6 / +2, do you just use the +6 when calculating CMB? I can't actually find this spelled out in the core rules!

Thanks!


BAB is a defined term (see below). The additional attacks you get are a result of the BAB, not part of it. So, the first/highest number is the BAB.

PRPG-Getting Started wrote:
Base Attack Bonus (BAB): Each creature has a base attack bonus and it represents its skill in combat. As a character gains levels or Hit Dice, his base attack bonus improves. When a creature's base attack bonus reaches +6, +11, or +16, he receives an additional attack in combat when he takes a full-attack action (which is one type of full-round action—see Combat).

Grand Lodge

I really wish they had dropped the iterative attacks from the class charts. It causes too much confusion to new players seeing multiple numbers.


Ive read on here that your next attack is at -5 when your BaB reaches 6 but I cant find it in the core rules book.
Im having a hard time figuring out my BaB for a 10th lvl fighter / 6th lvl barb. It turns out I was doing it wrong.


10th level fighter 6th level barb is +16.

You would get 4 itteratives on this.

+16
+11(16-5)
+6(16-10)
+1(16-15)

This is the maximal number of itteratives attacks

Itteratives attacks only apply on a full round action, and only with manufactured weapons (as opposed to natural attacks)

(NOTE TO MY FELLOW RULED LAWYERS: I know it's possible to use natural as unarmed and get itteratives, I'm talking in general)

There are 3 progressions of bab, and they stack when multiclassing:
Fast: (+1 bab every level, martial focused chars such as ranger paladin and fighter get this)
Medium: (+1 bab every 3/4 level (first one is the dead level) this is reserved for hybrid characters such as clerics druids and rogues)
Slow: (+1 bab every 1/2 levels, (first level is the dead level) this is reserved for pure casters or physically weak classes, such as wizard and sorcerer)

If bab is confusing, I would suggest staying in the same class the whole progression, multiclassing increases the complexity by a lot, and in pathfinder staying single class is often much more advantageous unless you know exactly what you're doing.

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