Arcane Bond / Arcane Apotheosis and Wish


Rules Questions


Adventure Path Charter Subscriber

So one of my players, currently a 14th lv Sorceror with the Arcane bloodline, from what I am reading is that at 20th lvl he can put Wish into his Staff (his bonded item) at a cost of 1,322,000gp and 1,322 days, 1 charge/Wish. (400 x 9 x 20) + (25,000 x 50)=1,322,000

Is this correct? (roughly, he'll have to update all of his lower level spells that he has on his staff, but that will be a drop in the proverbial bucket)

I know this looks like a lot of money and time, but that gives him roughly 50 Wishes/day.

It would cost half as much to get approx 35 Wishes/day at 2 charges/Wish.

A 3rd the price for 30, a 4th as much for 22, a 5th for 17. By upping the charges on the staff to the point where a Wish costs 10 charges to cast, and 132,200gp to put into the staff, the Sorceror gets, again this rough...10 Wishes per day, burning all his spell slots but nothing off the staff so he would not have to re-charge it??????

To me this is completely ASSININE, what am I missing here??? It is late, PLEASE tell me there is something other than me saying "ah, no nice idea, but, ah, no........"

Thanks so much for any feedback.

Jeff

Edit: I apologize if this has been addressed before.


Adventure Path Charter Subscriber

In reference to the above staff, if the Sorceror should die and then be raised, what is the effect on his Arcane Bonded item? Does he need to create another, or does the item "re-energize" when the character is raised?

RPG Superstar 2011 Top 4

I think you guys got the price pretty close. I came up with 1,311,200.

It doesn't really matter though he can't make it until 17th level.

Quote:

The creator must have prepared the spells to be stored (or must know the spells, in the case of a sorcerer or bard) and must provide any focus the spells require as well as material component costs sufficient to activate the spell 50 times (divide this amount by the number of charges one use of the spell expends).[/quote

Also you can only put in 1 charge per staff per day. No more.


Scipion del Ferro wrote:

I think you guys got the price pretty close. I came up with 1,311,200.

It doesn't really matter though he can't make it until 17th level.

Quote:
The creator must have prepared the spells to be stored (or must know the spells, in the case of a sorcerer or bard) and must provide any focus the spells require as well as material component costs sufficient to activate the spell 50 times (divide this amount by the number of charges one use of the spell expends).

18th level *grumbles about STUPID delayed sorcerer casting progression*


Adventure Path Charter Subscriber

The real problem is the Arcane Apotheosis, that ability allows him to use the staff without useing any charges, burning spell slots instead. SO he can make a 10 charge expense, but he burns 30 levels worth of spell slots, so he doesn't use any charges off the staff, i.e. he is not limited by having to re-charge the staff at the rate of 1 charge/day.

RPG Superstar 2011 Top 4

Oh I gotcha.

Hrmm, well he still can't make it until 18th level. If he still insists on it then you should have him be summoned via gate to the Elemental Plane of Air and attacked by a party of PC class advanced djinni. Then forced to burn his spells for wishes until his party rescues him, sadly leaving behind the staff in the djinni's hands.


Scipion del Ferro wrote:

Oh I gotcha.

Hrmm, well he still can't make it until 18th level. If he still insists on it then you should have him be summoned via gate to the Elemental Plane of Air and attacked by a party of PC class advanced djinni. Then forced to burn his spells for wishes until his party rescues him, sadly leaving behind the staff in the djinni's hands.

Why? That seems rather arbitrary to me. The staff may be overpowered, but that solution sure seems random.

RPG Superstar 2011 Top 4

It's a joke.

A common D&D meme is to summon a djinni into a magic circle and bind them. Then you force them to use their 1/day casting of wish without any material components.

I made a parody of it.

[edit]They also don't get access to the unlimited wishing with Arcane Apotheosis until level 20, so I'm sure an adventure like that would be a thrill after they've used up a fair amount of wishes. They did pay for 50 of them after all.


Scipion del Ferro wrote:

It's a joke.

A common D&D meme is to summon a djinni into a magic circle and bind them. Then you force them to use their 1/day casting of wish without any material components.

I made a parody of it.

It's effrit, you can't reliably get a noble Djinn lol.

Although, I personally wouldn't get rid of the staff.

I'd let the sorcerer keep it, after the Planar Binders got their hands on his truename, so they can call him and burn up his wishes whenever they like :D


Adventure Path Charter Subscriber

Any insights as to what would happen to his Arcane Bonded Staff if he should die and then be raised?

RPG Superstar 2011 Top 4

JFK68 wrote:
Any insights as to what would happen to his Arcane Bonded Staff if he should die and then be raised?

Sorry, forgot about that part.

Quote:
The magic properties of a bonded object, including any magic abilities added to the object, only function for the wizard who owns it. If a bonded object's owner dies, or the item is replaced, the object reverts to being an ordinary masterwork item of the appropriate type.

He has a stick worth 300gp.

With the wording, I'm not sure it would get magical again after he's rezzed either... cause it's reverted to a fancy stick and the magic has vanished.


Scipion del Ferro wrote:
JFK68 wrote:
Any insights as to what would happen to his Arcane Bonded Staff if he should die and then be raised?

Sorry, forgot about that part.

Quote:
The magic properties of a bonded object, including any magic abilities added to the object, only function for the wizard who owns it. If a bonded object's owner dies, or the item is replaced, the object reverts to being an ordinary masterwork item of the appropriate type.

He has a stick worth 300gp.

With the wording, I'm not sure it would get magical again after he's rezzed either... cause it's reverted to a fancy stick and the magic has vanished.

Wow, now that's what I call an expensive death lol.

Note to self: Don't put too much magic into the bonded item, taking some advantage of the free crafting is good but don't risk too much in it.

RPG Superstar 2011 Top 4

Yeah, makes me realize that my wizard hasn't had a Staff of Fire for umm...2 levels.


Adventure Path Charter Subscriber

That's what I was thinking as well, that in and of itself might disuade the player from investing too heavily i.e.150,000gp in their bonded item.


JFK68 wrote:
That's what I was thinking as well, that in and of itself might disuade the player from investing too heavily i.e.150,000gp in their bonded item.

Speaking as a GM here, I personally would allow a moderately fair ritual (50 * level squared perhaps, so 16,200 if he were level 18) to restore all the magic to a bonded item (or produce a copy of the magic on a similar item) after being resurrected.


Even if the caster died, a properly worded wish (as he is 20th level and has the spell available) would be able to restore his staff to the way it was prior to his death. Albeit, it would have to be extremely well worded.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Arcane Bond / Arcane Apotheosis and Wish All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions