| DigMarx |
Sir_Wulf wrote:Pathfinder Rules or 3.5?Pathfinder.
It was a pretty fun game with a lot of pugwampi hate going on and most of the damage done to the characters by the cactus field.
OOOOH those pugwampis!!! We hates them forever!! Our party consisted of newbies, excluding myself, and no one could figure out what was going on (again, myself excluded, though I didn't want to spoil it for the rest) until a bit later. Pugwampis could really screw up even a high-level party if they didn't have their wits about them.
Zo
| Somnambulist |
The gnolls may hate the pugwampi, but they're not stupid. In my virtual tabletop game (maptools) the Kulldis tribe often bring a gnoll cagebearer into the fight using s special double-walled cage (can't have the pugwampi shattering the cage and getting out). Since the gnolls are immune to the bad luck aura, they just have to make sure to keep the cage out of range of any allies.
| Lensman |
The gnolls may hate the pugwampi, but they're not stupid. In my virtual tabletop game (maptools) the Kulldis tribe often bring a gnoll cagebearer into the fight using s special double-walled cage (can't have the pugwampi shattering the cage and getting out). Since the gnolls are immune to the bad luck aura, they just have to make sure to keep the cage out of range of any allies.
You most likely don't need a cage since pugwampi worship the ground that gnolls walk on. And yes I have thought of the deadly combo of gnolls with pugwampi allies. My PC would kill me though.
| Somnambulist |
You most likely don't need a cage since pugwampi worship the ground that gnolls walk on. And yes I have thought of the deadly combo of gnolls with pugwampi allies. My PC would kill me though.
They didn't need the cages until they started dragging pugwampi into combat. The pugwampi on their own recognizance don't tend to go where directed, and are too skittish for my gnoll strategists. They also enjoy causing extra mischief against gnoll allies unless restrained.