| Dosgamer |
The rogue talent Bleeding Attack specifically states that it bypasses damage reduction (such as that provided by a stoneskin spell). The Bleeding Critical (and subsequent reference to bleed condition) do not have any such saying.
Would Bleeding Critical damage be subject to damage reduction?
Is there any reason to believe that the two types of damage would stack (since they affect damage reduction differently)?
Just curious. Thanks!
| Scipion del Ferro RPG Superstar 2011 Top 4 |
Bleed
A creature that is taking bleed damage takes the listed amount of damage at the beginning of its turn. Bleeding can be stopped by a DC 15 Heal check or through the application of any spell that cures hit point damage (even if the bleed is ability damage). Some bleed effects cause ability damage or even ability drain. Bleed effects do not stack with each other unless they deal different kinds of damage. When two or more bleed effects deal the same kind of damage, take the worse effect. In this case, ability drain is worse than ability damage.
They do not stack, and only the Rogue ability states it bypasses DR. That ability isn't listed in the section on the condition for Bleed either so doesn't apply to all conditions.
You have to be a 15th level rogue to take Bleeding Critical, and if you have Bleed Attack that will be doing 8 damage a round. You could roll 2d6 and if you beat 8 damage use that one instead.
| Scipion del Ferro RPG Superstar 2011 Top 4 |
Yeah it says it only protects against normal attacks but that's is the only line that describes the kind of damage it prevents. So tough call.
There is the argument, why would Bleeding Attack specifically state that it overcomes DR if it was understood Bleed damage always did that already (which is not stated in either Bleed or damage reduction)
| Ravingdork |
Yeah it says it only protects against normal attacks but that's is the only line that describes the kind of damage it prevents. So tough call.
There is the argument, why would Bleeding Attack specifically state that it overcomes DR if it was understood Bleed damage always did that already (which is not stated in either Bleed or damage reduction)
Just as a reminder, or to make it absolutely clear (it helps when you don't have to guess or flip from one section the next).
You actually see that a lot in Pathfinder.
EDIT: Also, if DR negates all the damage from the initial attack, then you don't suffer bleed damage in most cases.
| Ravingdork |
It still makes no sense to assume that all Bleed overcomes DR when it's only mentioned in one specific class feature, but not in any other Bleed attack, the Bleed condition itself, or even Damage Reduction.
But it is mentioned, if somewhat indirectly.
The section on DR specifically states that it only applies against normal attacks (ie, with claws or manufactured weapons). Bleed is an ongoing condition, not an attack (much less a "normal" attack).
Ergo, DR does not effect bleed damage.
| Dosgamer |
I initially assumed that bleed effects were not subject to damage reduction, but the line under Bleeding Attack (rogue talent) made me pause. Why state it if it's always the case?
FWIW I am playing a gestalt fighter/rogue and will have both at level 11 (currently level 10). However, the question arose due to an encounter last night against a crit-build fighter who has Bleeding Critical. I happened to have a stoneskin on and was just wondering if I should negate the damage from his (2) bleeding criticals. Our combat is still ongoing (we had to stop for the night), so I thought I would check and see what others thought.
Thanks for the replies!
| Rivenmyth |
I belive the bleed damage is only subjected to the DR if on your normal attack does not do enoph damage to bypass the DR in the first place.
Example.
you hit target, Target has DR 10/- and you hit for say 7 Damage well then in this case only will your bleed damage be Negated.
If your normal attack bypasses/surpasses the DR then it will not Reduce the Bleed Damage Sence it is a Condition only being able to be sstoped with a Heal dc 15 or With Healing Damage.
2nd paraghaph has great detail into it more from the glossery of DR.
The numerical part of a creature's damage reduction (or DR) is the amount of damage the creature ignores from normal attacks. Usually, a certain type of weapon can overcome this reduction (see Overcoming DR). This information is separated from the damage reduction number by a slash. For example, DR 5/magic means that a creature takes 5 less points of damage from all weapons that are not magic. If a dash follows the slash, then the damage reduction is effective against any attack that does not ignore damage reduction.
Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury poison, a monk's stunning, and injury-based disease. Damage reduction does not negate touch attacks, energy damage dealt along with an attack, or energy drains. Nor does it affect poisons or diseases delivered by inhalation, ingestion, or contact
Hope this helps!( sorry alot to read)
| Bart Vervaet |
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Rivenmyth is right. You only get the bleed condition if the attack causing the bleed did damage.
in case of the bleeding attack the bleed condition takes effect even if the attack did not overcome the DR (thats what the extra line is for)
as a side question, would regeneration or fast healing stop bleed?? RAW says a spell, so even channel energy or a healing hex would not suffice then