| Telhuine |
How do you handle the influence of the moldspeaker with it's host. Does he talk directly to them, just give feelings, or something different?
I've been using the same philosophy as Dave concerning the moldspeaker. Flashbacks and thoughts that are obviously not his/her own, but not to the point where it is distracting/overwhelming. No compulsions requiring will saves. Tempest is not (currently) an intelligent weapon, so no conversations taking place.
| Papa-DRB |
*crud*
I need to figure out something in a hurry.
The Paladin is the mold speaker in my group, and he has already told me that he will take the celestial spirit as divine bond. This coming Monday night they should be finishing the battle market and making 5th level.
*crud*
-- david
Papa.DRB
So what happens when the Lawful Good Paladin becomes the Mold Speaker, do you think it will have any negative effects?
We are playing Pathfinder RPG so when he Divine Bonds with Tempest that weapon is going to get interesting
Karui Kage
|
Im not sure what's so hard about it. So they Divine Bond with it and can add X abilities to it a certain number of times per day. Otherwise treat it like a normal weapon with the bonuses equal to whatever level the character is at, whether its +1, +1 Frost, etc. I'm not sure why a 'normal' weapon of that type would change anything.