Hsuperman
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I know everyone has already moved on to the real Pathfinder RPG, but because my group is so far along in the Crimson Throne adventure path using PRPG beta rules, we decided to stick to them. One issue that has come up, that I'm hoping can be addressed in this thread, is how the beta version of Vital Strike (and Improved Vital Strike) work with monsters. Say, a monster with several spiked chain attacks, a bite, and a tail. According to the beta rules of (Improved) Vital Strike:
"When performing a full-attack action, you get one [or two, if Improved] fewer attack (usually the one [or two] at your lowest bonus). Any other attacks that hit as part of this full-attack action deal additional damage. Roll the damage dice for all such attacks twice [or three times], but do not multiply damage bonuses from Strength, weapon abilities, such as flaming, or precision-based damage, such as sneak attack. This bonus damage is not multiplied on a critical hit. You must choose to use this ability before rolling any of your attacks."
So, for said monster, would one drop the last two attacks of the spiked chain, and all the rest of the attacks (rest of chain, bite, and tail) ALL deal triple damage? Again, sorry for re-opening old beta rules again, but any help is greatly appreciated!