Outsider Summon Ability


Rules Questions

RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4

In our last game session, the party faced a single Bone Devil which promptly used its summon ability to bring in another Bone Devil. When the original Bone Devil was killed, I ruled that the summoned Bone Devil vanished. I reasoned that since the ability was like the various summon monster spells, the summoned creature should vanish if the summoner is killed.

Was I correct in my assumption?


Spells don't normally end once the caster is killed. So I believe that summoned creatures (whether via Summon Monster or a bone devil's summon ability) would stick around after the summoner has been killed.

I've certainly seen it played the other way, though (i.e. a spellcaster's spells all end when he dies).


Tom Qadim wrote:

In our last game session, the party faced a single Bone Devil which promptly used its summon ability to bring in another Bone Devil. When the original Bone Devil was killed, I ruled that the summoned Bone Devil vanished. I reasoned that since the ability was like the various summon monster spells, the summoned creature should vanish if the summoner is killed.

Was I correct in my assumption?

Where is it stated that a summoned creature disappears when its summoner dies?

RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4

The Grandfather wrote:
Tom Qadim wrote:

In our last game session, the party faced a single Bone Devil which promptly used its summon ability to bring in another Bone Devil. When the original Bone Devil was killed, I ruled that the summoned Bone Devil vanished. I reasoned that since the ability was like the various summon monster spells, the summoned creature should vanish if the summoner is killed.

Was I correct in my assumption?

Where is it stated that a summoned creature disappears when its summoner dies?

Darn it! I let the PCs off easy!!! The summoned Bone Devil had full HPs!

Thanks guys.

Sovereign Court

Ooo, as a corollary to this question... When an Outsider summons is it a Standard Action or 1 round to summon (as the spell summon monster)???

--Vrocking around the Christmas Tree


Spell-like abilities are standard actions unless they state otherwise.


Pathfinder RPG Core Rulebook, page 221 wrote:

A spell-like ability has a casting time of 1 standard action

unless noted otherwise in the ability or spell description.

So I think it is 1 round casting time, as the spell.


anorex wrote:
Pathfinder RPG Core Rulebook, page 221 wrote:

A spell-like ability has a casting time of 1 standard action

unless noted otherwise in the ability or spell description.
So I think it is 1 round casting time, as the spell.

I concur.


anorex wrote:
Pathfinder RPG Core Rulebook, page 221 wrote:

A spell-like ability has a casting time of 1 standard action

unless noted otherwise in the ability or spell description.
So I think it is 1 round casting time, as the spell.

I disagree. While it is much like one of the summon monster spells, it is not one of them.

The 'summon' ability in the bestiary does not say it is one of the summon monster spells, but rather to reference those spells for rules on the summon.

This was a confusing issue in 3.5 as well, and I don't think anything has changed here,

James

Scarab Sages

Bestiary wrote:
Summon (Sp) A creature with the summon ability can summon other specific creatures of its kind much as though casting a summon monster spell, but it usually has only a limited chance of success (as specified in the creature's entry). Roll d%: On a failure, no creature answers the summons. Summoned creatures automatically return whence they came after 1 hour. A creature summoned in this way cannot use any spells or spell-like abilities that require material components costing more than 1 gp unless those components are supplied, nor can it use its own summon ability for 1 hour. An appropriate spell level is given for each summoning ability for purposes of Will saves, caster level checks, and concentration checks. No experience points are awarded for defeating summoned monsters.

It is not one of the Summon Monster spells but its own entry. As it does not list another casting time, it only takes a standard action to use the monster's 'Summon' ability.

Your God of Knowledge,
Nethys

asknethys@karuikage.net


Its description is a bit confusing, because after reading 'much as though casting a summon monster spell' you would expect the differences to be stated. If 'much as though casting a summon monster spell' is pure fluff and 'Summon' ability is not derived from 'Summon Monster' spells, then the ability also lacks range in its description. It is somewhat counterintuitive to take range from the spell not directly connected with 'Summon' ability but skip casting time. I am not sure what was RAI here, but I personally always thought that 1 round casting time was a balancing factor for this potent ability as with the spell.


Tom Qadim wrote:

Darn it! I let the PCs off easy!!! The summoned Bone Devil had full HPs!

Thanks guys.

Outsiders destroyed on the Material are not dead. Have that Osyluth come back with help; clearly the PC's have accidentally or purposefully foiled the plans of its dark masters and they now have an interest in seeing those plans completed. Osyluths don't just hang about the place without a reason, after all...

The PCs should never get off too easy. :D

RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4

The Doc CC wrote:
Tom Qadim wrote:

Darn it! I let the PCs off easy!!! The summoned Bone Devil had full HPs!

Thanks guys.

Outsiders destroyed on the Material are not dead. Have that Osyluth come back with help; clearly the PC's have accidentally or purposefully foiled the plans of its dark masters and they now have an interest in seeing those plans completed. Osyluths don't just hang about the place without a reason, after all...

The PCs should never get off too easy. :D

LOL! Actually, the Bone Devil was magically bound to guard a bridge and the folk that did the binding were long dead. Once it was "killed" it was able to return to Hell. After several centuries bound to the bridge, it was quite happy to leave and regain its freedom.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

Tom Qadim wrote:
The Doc CC wrote:
Tom Qadim wrote:

Darn it! I let the PCs off easy!!! The summoned Bone Devil had full HPs!

Thanks guys.

Outsiders destroyed on the Material are not dead. Have that Osyluth come back with help; clearly the PC's have accidentally or purposefully foiled the plans of its dark masters and they now have an interest in seeing those plans completed. Osyluths don't just hang about the place without a reason, after all...

The PCs should never get off too easy. :D

LOL! Actually, the Bone Devil was magically bound to guard a bridge and the folk that did the binding were long dead. Once it was "killed" it was able to return to Hell. After several centuries bound to the bridge, it was quite happy to leave and regain its freedom.

In that case, have it become a recurring foil. Now that it's free from bondage, it can follow up on plans in Hell that it was kept from. It can even send the PCs a thank you note for releasing it.


The Doc CC wrote:
Tom Qadim wrote:

Darn it! I let the PCs off easy!!! The summoned Bone Devil had full HPs!

Thanks guys.

Outsiders destroyed on the Material are not dead. Have that Osyluth come back with help; clearly the PC's have accidentally or purposefully foiled the plans of its dark masters and they now have an interest in seeing those plans completed. Osyluths don't just hang about the place without a reason, after all...

The PCs should never get off too easy. :D

Called outsiders can be killed in the material plane.

Summoned outsiders cannot.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Outsider Summon Ability All Messageboards

Want to post a reply? Sign in.