| Theros Greysky |
Hi, all.
I've been DMing a D&D game for over a year now and, as a result, have come up with a 4e combat tracking software package for DMs. It's called Familiar and is available here (http://www.familiarrpg.com). Sorry to add to the glut of programs already out there, but I figured some of you may be interested in what I've been developing in my spare time.
One of the key features I really wanted in a combat management program was the ability to see both the attacker and defender's stats at the same time, in addition to automated condition notifications (e.g. "Orc is no longer Slowed"), and selection of multiple enemies for burst and blast effects. Familiar has these things and more.
That being said, it's still a little rough around the edges, but it gets the job done. Familiar is in development right now and I could certainly use some feedback on things like the interface and feature suggestions. Any information provided will be most helpful.
Anyway, if you have any questions or feedback, you can respond to this thread or write me at info@familiarrpg.com. Thanks and hope to hear from you soon.
Raj
| Theros Greysky |
Hi, all.
I've been DMing a D&D game for over a year now and, as a result, have come up with a 4e combat tracking software package for DMs. It's called Familiar and is available here (http://www.familiarrpg.com). Sorry to add to the glut of programs already out there, but I figured some of you may be interested in what I've been developing in my spare time.
One of the key features I really wanted in a combat management program was the ability to see both the attacker and defender's stats at the same time, in addition to automated condition notifications (e.g. "Orc is no longer Slowed"), and selection of multiple enemies for burst and blast effects. Familiar has these things and more.
That being said, it's still a little rough around the edges, but it gets the job done. Familiar is in development right now and I could certainly use some feedback on things like the interface and feature suggestions. Any information provided will be most helpful.
Anyway, if you have any questions or feedback, you can respond to this thread or write me at info@familiarrpg.com. Thanks and hope to hear from you soon.
Raj
Hi, all.
Just wanted to let everyone know there is a new version of Familiar available now on the website. It includes several new features (e.g. add damage/healing/temp hp to multiple targets from a burst or blast effect), several bug fixes and some nice aesthetic changes.
You can download the new version from here: http://www.familiarrpg.com. I'm looking forward to any feedback you might have. You can reply in this thread or contact me at info@familiarrpg.com. Thanks and I hope you enjoy using Familiar!
Raj
| Theros Greysky |
The new version of Familiar has arrived! You can download version 0.5.0.12 at http://familiarrpg.com. This revision contains some great new features. You can browse and add monsters from the D&D Compendium directly from within Familiar. Also, you can now copy and paste rich text custom monsters from the Monster Builder directly into the program. Please note that you will need a subscription to D&D Insider to take full advantage of these features.
Please let me know how you like the new features and if you'd like to see anything else added in the next version (due sometime in March). You can reach me at info@familiarrpg.com.
Raj
| Theros Greysky |
I also just downloaded Familiar and will tinker with it this weekend. I use to enjoy using DM's Familiar in D&D 3.5 and have been on the look-out for something similar for 4E.
Thanks for the time and effort easing the lives of DMs.
You're more than welcome. Hope it suits your needs. Looking forward to any feedback you might have.
Raj