1IKing
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Good job on getting the rage powers to work. The land speed of the Travel Domain/Barbarian is working perfectly now too.
Some minor errors on the Arms sheet. A Keen greatsword is presented as having a crit range of 18-20 instead of 17-20.
And if on Row 137 of the Arms_DATA sheet, the formula assumes all ranged weapons are composite longbows to calculate the -2 penalty. Which leads to a -1 strength bonus sorcerer to have a -2 bonus on his ranged touch attack.
| Kor - Orc Scrollkeeper |
Good job on getting the rage powers to work. The land speed of the Travel Domain/Barbarian is working perfectly now too.
Some minor errors on the Arms sheet. A Keen greatsword is presented as having a crit range of 18-20 instead of 17-20.
And if on Row 137 of the Arms_DATA sheet, the formula assumes all ranged weapons are composite longbows to calculate the -2 penalty. Which leads to a -1 strength bonus sorcerer to have a -2 bonus on his ranged touch attack.
Thanks again for finding these.
| Kor - Orc Scrollkeeper |
I have now uploaded Alpha Version 0.27. I am also starting a new thread for this sheet. (The original post does not link to the download page). Most of the sheet content should be finished by the end of January, and I then I should be ready to enter a quick Beta testing phase - as the sheet should be pretty error free by then.
The new thread is at: http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderR PG/communityContent/houseRules/ogresSheetExcelCharacterCreatorAlphaTesting
I wish to once again thank all those that have helped with the testing of the sheet, reporting errors and providing feedback -- this has really helped to improve the sheet. Thanks!
| revenant890 |
I have now uploaded Alpha Version 0.27. I am also starting a new thread for this sheet. (The original post does not link to the download page). Most of the sheet content should be finished by the end of January, and I then I should be ready to enter a quick Beta testing phase - as the sheet should be pretty error free by then.
The new thread is at: http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderR PG/communityContent/houseRules/ogresSheetExcelCharacterCreatorAlphaTesting
I wish to once again thank all those that have helped with the testing of the sheet, reporting errors and providing feedback -- this has really helped to improve the sheet. Thanks!
Hey Kor,
great work- just a minor note, might be a glitch.When calculating skill ranks per level, you know, formula is "class points + Int modifier" (rulebook, p.87).
Well, I noticed that, in order to derive "Int modifier", you take the *raw* Int score, ie the value of Int _before_ racial modificators (see AJ7-26, Skills_DATA2 sheet).
My understanding is that, instead, Int should be taken _after_ racial modificator is applied.
Difference is substantial, let's take the simple example of an Elf Cleric with a bare "10" as initial Int score:
1) Elf = +2 Int, therefore final Int is 10 + 2 = 12
2) corresponding Int Modifier is +1 (instead of 0, if the 10 had stayed unmodified)
3) Cleric gets 2 + Int modifier = 3 skill ranks (not 2, as it'd result from current xl setup)
Please let me know if I'm missing anything, or differently if my point looks valid to you.
And- besides this really minor thing, I'm overwhelmed by the amount of work "under the hood": thanks for that from the whole of my group!!! :)
| Kor - Orc Scrollkeeper |
Hey Kor,
great work- just a minor note, might be a glitch.
When calculating skill ranks per level, you know, formula is "class points + Int modifier" (rulebook, p.87).
Well, I noticed that, in order to derive "Int modifier", you take the *raw* Int score, ie the value of Int _before_ racial modificators (see AJ7-26, Skills_DATA2 sheet).
My understanding is that, instead, Int should be taken _after_ racial modificator is applied.
Difference is substantial, let's take the simple example of an Elf Cleric with a bare "10" as initial Int score:1) Elf = +2 Int, therefore final Int is 10 + 2 = 12
2) corresponding Int Modifier is +1 (instead of 0, if the 10 had stayed unmodified)
3) Cleric gets 2 + Int modifier = 3 skill ranks (not 2, as it'd result from current xl setup)Please let me know if I'm missing anything, or differently if my point looks valid to you.
And- besides this really minor thing, I'm overwhelmed by the amount of work "under the hood": thanks for that from the whole of my group!!! :)
Thanks for mentioning this, I'll get this fixed. Also, I remember reading recently that unlike 3.5, when Int increases at a later level, you retroactively gain skill points. (If you started with Int 13, and at level 4 if you put 1 point into Int to give you 14, you now gain not only an extra skill point at level 4, but also at levels 1, 2 and 3.)
(Please refer to the above linked thread for all future revisions of this spreadsheet.)
| Kor - Orc Scrollkeeper |
Hi guys,
This is by far the coolest character builder short of Wizard's 4th edition. I have 2 small issues. Can't get shield focus or two weapon defense to add to AC.
Thanks for trying out the sheet and reporting these issues. These will be fixed for the next revision later today.
(Note: this is an old thread on this sheet. The new thread is located at the link below. Thanks.)