| Rasina Songhair |
Rasina notes the creature passing along the path, shadowing the group, she risks a glance at Mikka, but sees Mikka is unfortunately distracted. She keeps quiet now, wondering if maybe this place is more hazardous than the Desolation outside its borders. The more time passes, the more she is convinced this is the case.
| Veren Baccus |
Perception 1d20 + 10 ⇒ (13) + 10 = 23
Noting both the creature, and Rasina's worried frown, Veren mentions to her: "Brighten up - at least here we may be able to negotiate for our lives. I will take the threat of violence over the certainty of it any day." And with a grin he adds: "I believe you guys were in camp until but a few days ago? Well, we've been rummaging through the Desolation for onto two months now - believe me, this place feels nothing short of paradise right now."
| GM Chris Mortika |
Veren:
The Reclaimer looks Mikka up and down as you walk deeper into the green, now curving slightly to the left, so that the wall of thorns is always twenty-feet away. "So, are you a member of the Shalm-lord's faithful, then?"
Mikka, the Shalm-lord is another nature deity, harsher than Freya but aligned on most issues.
| Nadeq |
Sorry to jump in time but i wrote something i would have posted before combat, but as Chris said my connection is broken and my laptop is still being serviced, so i rely on my work and friends computers to post.
This would have happened just before the fight, so you don't have to respond to it
Nadeq open his eyes and squints them in the light. He blinks several times and look around at each of his companions, seemingly unconcerned by his nakedness.
”I... I don't know. I feel renewed. And it's i more than just my body, my spirit has changed as well. I feel I have a purpose. A mission. And there is something more I can't put my finger on. Something about the Desolation has changed. I can... Feel it. Just as I can feel the life of this forrest”
At this he turn towards Mikka, still unconcerned by his lack of clothing, and look sincerely at her for a few seconds before making a quiet nod in appreciation.
---
After the fight
Nadeq gasp for air and starts trembling again. As suddenly as it began, it is over again.
Breathing heavy and looking exhausted he holds up his arms before his eyes to study the armor of bones that has surrounded his body and the healed wounds on Veren.
"Well that was certainly... Interesting." he says, again speaking the common language.
Before the others can ask any question he says
"I don't know what happened or how I did that. I felt.. guided somehow. like someone or something looked through my eyes."
"You're still injured. Let me try it again" he says and grab Veren by the arm.
Closing his eyes and holding his hand over the wounds he starts mumbling. Again the energy erupts from the ground, not so powerfull this time though, and run through Nadeq into Veren, closing his wounds.
cure light wounds
1d8 + 5 ⇒ (5) + 5 = 10
| Veren Baccus |
Veren feels giddy with the prospect of fresh liquor, to Rasina "Okay, it was just a week - but it was a week that had all the marks of eternity on it."
Shaking his arm out once, twice Veren looks over to Nadeq, nodding his head, impressed. "I don't know what it is, but just a little while ago I was feeling I'd pass out any moment - now I can breathe easy again and my side mostly just itches now." Pondering to self "It did feel weird though, as if cold was fighting cold."
| GM Chris Mortika |
Mikka, the Shalm-Lord grants spells to his faithful, but he does not deign to communicate very clearly with Civilized races. So his doctrine is compiled by druids and other leaders of his church. It is long and winding, with many generations adding insights almost at random, with nobody daring to strike out any older aphorism that might be contradicted. His sacred writings almost end up sounding like "insights that we've gotten over the centuries while praying for spells." It's all in Druidic, which keeps it more or less on topic. (By comparison, Freya actually guides her church and her faithful's understanding of the natural world.)
In all of that, there are four basic tenets of the Shalmist faith that act as touchstones; one of these is dranscotia, which mean "reclaiming" or "taking back". The Shalm's priests feel it is their duty to help nature recover territory that Civilization tries to claim. You remember, early in your training, helping a gnomish druid of the Shalm-lord speed the decay and "reclaiming" of a mill whose owner had died the previous year.
| GM Chris Mortika |
"Yes. Ordinarily, dranscotia are enacted against the sterility of the cities, the ravenous avarice of Civilization. But here, our task is to bring renewed life from the heart of death. It is a different task, and harder, but what worthwhile task is easy?"
Nadeq, you think it might be prudent to keep quiet about your patroness for the moment.
| Rasina Songhair |
Rasina glances at the Reclaimer, trying to get a read on her motivation for the question. Sense Motive 1d20 + 6 ⇒ (12) + 6 = 18
"Well, we did not spend much time in the Camp, to be honest with you," as she indicates Mikka and Nadeq. We joined forces with others who had another mission, so we did not tarry long since I felt it unwise. We know of the Usurer, who runs the place, but others in the Camp, I am not familiar with."
| GM Chris Mortika |
"What ... sort of creatures," she asks.
You can tell that you're now moving around the hedge of thorns, at a distance of about ten feet. There are indeed skulls woven throughout it, many of them once belonging to demons. Up ahead you can see an orc making his way to you, dressed in the skins of some beast, holding a scimitar in his hand.
| GM Chris Mortika |
As Rasina explains about the battle, the orc comes within earshot. He listens, and then turns a glance at your guide. "Sandravia?" he asks. She nods, tentatively.
Intelligence check, DC 23:
The woman guestures toward the orc. "This is my colleague. He is, of course, another Reclaimer. Reclaimer, these are the guests that came from the desert. They said they're looking for an elf woman, a companion who might have arrived within the last day or so*. I told them I hadn't seen anyone fitting that description, but I would ask.
* Sense Motive, DC 15:
| Veren Baccus |
Sense Motive (cannot make Int check, unless Veren is aided or has circumstance bonus of +1) 1d20 + 0 ⇒ (16) + 0 = 16
Veren, noting the concern, adds: "We're quite sure she came through here recently, Mikka" - pointing to the druid - "is an excellent tracker. I'm worried for Vilgara, she is quite possibly wounded; and she might be the last of my former companions."
| GM Chris Mortika |
The orc replies, "I don't --"
And your guide interrupts him, "She might still be here, but many people leave, frightened by the guardians. If she is indeed in our forest, we will make sure you're reunited."
Sense Motive, DC 21:
Perception, DC 14:
| Veren Baccus |
Cannot make the sense motive
Perception 1d20 + 10 ⇒ (12) + 10 = 22
Veren catches the confusion in the orc's demeanor - and decides to switch angles. "There is also a different matter entirely. A more personal one if you will. I'm a descendant of Baccus, and devout a son to my Father. Unfortunately I am beginning to see the limits of my reserves - and I'm hoping that you can help me by trading any fermented liquors you may have."
| GM Chris Mortika |
A half-dozen emotions play across the orc's face in as many seconds: irritation, confusion, indignation, embarrassment, serenity, and then a little smile. He laughs the way orcs do. "You may be in luck, Son of the Grapelord. We have had little in the way to drink, these past --, since we began our work here, but we've had some fruit vines ripening for months now, and we've decanted some of the juice. It might still take some processing, but I think we might have something servicable by veacher, that is, by sundown.
Mikka:
| GM Chris Mortika |
Oooh. Nice Aiding there, Veren!
Your guide looks concerned, "Still bleeding, eh? Oh dear. Well, as we say, these lands nurture the body and repair injuries. If she made it this far, she might have left once her wounds were healed, or she might still be in hiding. Or she might be alergic to the flowers here, and left. I promise you, if your bleeding elf is here, we will find her."
Sense Motive, DC 19;
| GM Chris Mortika |
Your guide stares at Rasina for a moment. "It's been a while since I spoke with an outsider. I'd forgotten how civilized it makes me feel."
She turns to the smilodon, points to you four, and issues a command. Then she casts another spell to heal more of its wounds.
She turns then to Mikka. "We will discuss you and your 'dear friend', the prodigal elf. Wait for our return here. Marah!" And then she leads the orc off, before he can engage Veren in any more discussions of brewstuff, to the south and east. The enormous beetle follows behind. The smilodon, and any other lurking animals, remain behind.
Mikka:
So far as you can tell, you are alone to speak freely.
| Rasina Songhair |
None in my book - are we missing something? I don't think any of us can make a DC23 Int check; if I roll 20 I can get to 22 at best. *Should* we know something (the players I mean), since Sandravia doesn't ring any bells for me
Yeah, the name means nothing to me at all. Also, I don't think Rasina would have heard of Sandravia if she was a resident of the Camp, since She , Richard, Nadeq, and Mikka were there for less than a day. The only other option is to see if the paizo search function is working, he he.
I found it! he he. Here is the LINK
And Chris, Tarlane is back!
| GM Chris Mortika |
Yes, among the three of you who fought the fiendish peryton in Camp the day before yesterday, you prod one another's memories and recall that "Sandravia" was one of the rangers who lived in Camp, who made a living as guides through the Desolation. She tried to help you fight the peryton and its shadow, and the Usurer killed her for her trouble.
Nadeq shakes his head. His voice has the throaty growl that goblins have, but his phrasing and intonation is classic Nadeq: "I'm stumped, friends. How would these Reclaimers know her?"
Veren, did your old team have any way to contact one another, if ever you were separated? Like signal whistles or flares?
| Rasina Songhair |
Rasina smiles at Nagdeq, relieved to hear him sound like her old friend. "Correct me if I am wrong, Mikka, but rangers and druids often share common goals and interests. Sandravia could have been working with the Reclaimers, or allied with them in some way. If so, then the Reclaimers do not count the Usurer as a friend."
| Veren Baccus |
I have no idea what the class composition for our party was. Presumably the deceased were melee types. I don't know if Vilgara or Zhettiah had some magic-based classes in them - which would factor into contacting each other.
The birthmark on Veren's neck appears slightly darker, more obvious right now. "Vilgara and the gang... typically our group relied on faith to guide us. It was more than once that I was reunited with my friends by them following the drunken bawdy tunes. Why, I think I feel one coming on right now." Veren laughs as he unstoppers his little keg of Baccusbrew and takes a deep draught. He offers it around for any that want a swig almost as fast as he breaks into a catchy tune; the one nearly every drunkard knows without being taught; the words, this time, sound like this:
"If all the young ladies were little white rabbits
I'd be a hare and I'd teach 'em bad habits
If all the young ladies were sweet fruits and berries
I'd handle their melons and nibble their cherries
If all the young girls were like cows in the pasture
I'd be a bull and fill them with rapture
If all the young girls were like mares in the stable
I'd be a stallion and show them I'm able
If all the young ladies were locks on a gate
I'd be a key and insert and rotate
If all the young ladies were winds of the sea
I'd be a sail and I'd let them blow me
I wish all the girls were like statues of Venus
I'd be a man with a petrified penis."
Veren looks over to Rasina; "Join in lass! Or don't you know the words? Hah! Just make'em up as you go! Like this:
If all the young lads were fine silks and laces
And I were an iron, I'd sit on their faces!"
Veren laughs a hearty laugh - right out of the belly - and just goes on singing, swigging between every few verses.
| Rasina Songhair |
Yeah, I know Rasina is a bit of a Stick in the Mud, but I play way too many emo female characters on these boards. Case in point, check out the Limbo game, he he
Rasina just stares at Veren like he has lost his mind, Doesn't he know how much danger we are in right now?, but after a few moments, the old verses, ones she learned many years ago, start coming tot he forefront, verses she remember her parents performing, and also verses she heard with were really racy. A slow flush builds on her face, as she starts humming some of the notes, and then she starts singing along with Veren, although she does keep her voice down.