Questions on Kelmarane and a few other miscellaneous things [SPOILERS]


Legacy of Fire

Scarab Sages

So we just completed the first adventure in Legacy of Fire and were doing the year downtime. I was going to give out some information about changes to the town over that year, but was kind of shocked to not find much.

I have the map from the final issue, photoshopped so the battle market looks more normal. I have information that Almah becomes mayor, a few spots where people settle in, but beyond that...not much. No information on the High Priest that comes to take over the Temple of Sarenrae, no information on other noteable NPCs that come to settle, no information on what Inns arise or if the Pathfinders try to set up a small place here. Nada.

Considering this town is the base of operations for all of the 2nd adventure, the launching point of the 3rd, and the place to come back to in the 6th, I was hoping for some more information.

Am I going to have to make up the vast majority of this, or is there some information I'm missing? I'd rather use the Paizo stuff because, let's face it, I'm not *horribly* creative, but if I must then I must.

Of most importance is stuff concerning the PC focuses over the year.

Administration - The cleric/monk of Irori did her focus on this. How does Almah run the town? What kind of influence does Garavel exert? Where do they settle in the town, where is the Town Hall?

Church - The paladin of Sarenrae is doing his focus here, becoming the Abbot Protector. What exactly does this entail? Who is the High Priest sent from afar, and what kind of level Cleric should he be?

Hinterlands - This I have covered pretty much. The Ranger is going to scout around and hunt gnolls. Fairly simple. Gnolls get more numerous near end of year. Bla bla. No worries.

Pathfinders - The bard/rogue wanted to do a Personal Mystery focused on getting more involved with the Pathfinders. He plans to take Leadership at 7th level and get a Cohort also with the Pathfinders. While this I can craft just fine, my question was wondering if the Pathfinders would be more interested in setting up in the town. Both the Bard and Cleric of the Lions lived, what would they likely do? Head back to Katapesh, stay in Kelmarane, what?

Moldspeaker - Another self expalantory one, I got this one ok. he was a bit more curious about what he should know about Vardishal, so I was just going to fill him in on the intro to Howl that involves the genies.

Of MOST importance though is the town itself. I would LOVE to have some more information on Kelmarane. Anything at all.

Thanks!

Sovereign Court

Karui Kage wrote:


Administration - The cleric/monk of Irori did her focus on this. How does Almah run the town? What kind of influence does Garavel exert? Where do they settle in the town, where is the Town Hall?

I didn't have any of my players select this option, but I prepared it nevertheless. I was going to have the PC be in charge of either the Town Guard or in charge of the cleanup of Kelmarane (Civic Engineer, perhaps?). Give them the information and let them come up with a plan on either for guarding the town or cleaning it up and expanding it perhaps. Use as little or as much detail as you and your player like.

Karui Kage wrote:


Church - The paladin of Sarenrae is doing his focus here, becoming the Abbot Protector. What exactly does this entail? Who is the High Priest sent from afar, and what kind of level Cleric should he be?

I used the NPC priest from HotB, Sahba al-Waaj, as the new High Priest. The PC became the Abott Protector-in charge of the protection of the church and recruitment of new members from Kelmarane.

Karui Kage wrote:


Hinterlands - This I have covered pretty much. The Ranger is going to scout around and hunt gnolls. Fairly simple. Gnolls get more numerous near end of year. Bla bla. No worries.

I also gave them access to some NPC allies that they made as connections while "cleansing" the hinterlands.

Karui Kage wrote:


Pathfinders - The bard/rogue wanted to do a Personal Mystery focused on getting more involved with the Pathfinders. He plans to take Leadership at 7th level and get a Cohort also with the Pathfinders. While this I can craft just fine, my question was wondering if the Pathfinders would be more...

The Pathfinder Society can be as involved as you want them to be. My game doesn't use them as much, but uses the Trade Guild as plot device. Lucky you, this month has the release of the Pathfinder Society book...

Good luck and have fun!

Scarab Sages

Seekers of Secrets is one of the main reasons this PC has become so much more interested. ;) Good ideas on the other stuff too, I'll look into those NPCs!

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