| Lokie |
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I just recently finished watching through Van Helsing recently. The scene when Van Helsing is using the two hand powered buzz-saws... inspired me to create a two-weapon fighter with starknifes.
Due in part to the weapon of choice I'd want to go with a Varisian Human character. For flavor I'd want to take ranks in perform (dance), acrobatics, and sleight of hand over the life of the character. Dancing through combat with a pair of starknifes... or performing juggling and dancing for coin.
You would of course at 1st level go with two-weapon fighting, double slash, and weapon focus (starknife).
Past first level things start to get a little interesting. I myself prefer powerful attacks over lots and lots of attacks. I'd want to pick up power attack and weapon specialization (starknife). The starknife also makes a excellent thrown weapon, so tossing in feats like point blank shot, precise shot, or deadly aim also make sense.
Training your fighter in a mixture of these feats up until 6th level is the basic concept with Weapon Training going into Light Blades.
I was thinking of breaking the norm. a little and perhaps taking a level dip as a Wizard with a item bond. By 7th level you should perhaps have been able to afford at least one if not two adamantine starknifes. If you take a level of Wizard at 7th level you can use one of your adamantine starknifes for your weapon bond and pick up arcane strike as your 7th level feat. As a swift action each round you would be able to make your weapons magical. (without the associated cost)
If you chose Transmuter as your Wizard school you could also bump your physical stats to cover any weaknesses. Having cantrips would allow you to use Mage Hand to retrieve miss-thrown or disarmed starknifes or use prestiditation to add minor effects to your street performances.
I'm not sure on what exact progression I want to go with though. There are benefits to taking wizard at first level and then moving into fighter as well. You'd get a free mw weapon for your weapon bond and could pick up the Magic Weapon spell or True Strike to help cover for lack in BAB. Levels in Bard would also mesh well with the character concept and also allow for Arcane Strike.
The over all combined character would be able to cut through all kinds of objects with his starknifes as well as have a fair bit of mid-range combat ability.
How would the fine people here create said character?
| dulsin |
You could also take a dip into Cleric.
A cleric of Desna would make allot of sense since those are the prefered weapons of the clergy. You would be able to use all your spells in armor, have a better BAB, better saves, more hit points, and more choices for buffing spells.
| Anburaid |
My suggestion is to make this character as a rogue and take advantage of sneak attack + TWF. Starknives don't do a he'll of a lot of damage on their own, but sneak attack + TWF + double slice = win. You could pick up shadowdancer levels with spring attack and go to town on bad guys even without flanking.
Fat Jozka
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Ha, you are directly describing the character I was playing in Curse of the Crimson Throne. She was a Varisian Cleric 1/rogue 8 before she... changed.
I also had a starknife magiced with the returning property, took Point Blank and Precise shot. Don't forget, as a rogue, Weapon Expertise (Rogue Talent) and/or Weapon Specialization (Rogue Talent).
She happened to be a dancer for the King of Spiders. I always envisioned her as the shadowy woman you always see in the movies these days supporting the villain. She however was trying to unify the people of old Korvosa and her Varisian brothers and sisters to rebel against the Queen. So, she saw it as she was just using the Kind of Spiders.
Have fun.
| Lokie |
You could also take a dip into Cleric.
A cleric of Desna would make allot of sense since those are the prefered weapons of the clergy. You would be able to use all your spells in armor, have a better BAB, better saves, more hit points, and more choices for buffing spells.
Mostly true. Though were you to only take a single level dip into cleric your BAB wouldn't be any better than a single level dip into wizard.
A cleric/fighter multiclass though might be interesting indeed.
| Lokie |
My suggestion is to make this character as a rogue and take advantage of sneak attack + TWF. Starknives don't do a he'll of a lot of damage on their own, but sneak attack + TWF + double slice = win. You could pick up shadowdancer levels with spring attack and go to town on bad guys even without flanking.
Rogue is indeed an option.
However, I myself prefer to max out my strength stat. and go for a power attacking character. Sneak attack is nice but requires allot of rolling. If you have a character that is doing power attacks with weapon trained/weapon specialized/dual slicing weapons... the maxed base damage you do tends to realllly add up.
You can also easily take this character into Shadowdancer anyway. A straight fighter has plenty of feats and as there is no penalty for cross-classing in your skills you can easily meet the skill prereqs with a fighter the same time you would with a rogue.
| Lokie |
Ha, you are directly describing the character I was playing in Curse of the Crimson Throne. She was a Varisian Cleric 1/rogue 8 before she... changed.
I also had a starknife magiced with the returning property, took Point Blank and Precise shot. Don't forget, as a rogue, Weapon Expertise (Rogue Talent) and/or Weapon Specialization (Rogue Talent).
She happened to be a dancer for the King of Spiders. I always envisioned her as the shadowy woman you always see in the movies these days supporting the villain. She however was trying to unify the people of old Korvosa and her Varisian brothers and sisters to rebel against the Queen. So, she saw it as she was just using the Kind of Spiders.
Have fun.
An interesting concept.
However not so sure about the legality of picking up weapon specialization as a rogue talent. You do not have the fighter level prereq after all.
Jason Nelson
Contributor, RPG Superstar 2008 Top 4, Legendary Games
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Fat Jozka wrote:Ha, you are directly describing the character I was playing in Curse of the Crimson Throne. She was a Varisian Cleric 1/rogue 8 before she... changed.
I also had a starknife magiced with the returning property, took Point Blank and Precise shot. Don't forget, as a rogue, Weapon Expertise (Rogue Talent) and/or Weapon Specialization (Rogue Talent).
She happened to be a dancer for the King of Spiders. I always envisioned her as the shadowy woman you always see in the movies these days supporting the villain. She however was trying to unify the people of old Korvosa and her Varisian brothers and sisters to rebel against the Queen. So, she saw it as she was just using the Kind of Spiders.
Have fun.
An interesting concept.
However not so sure about the legality of picking up weapon specialization as a rogue talent. You do not have the fighter level prereq after all.
Might be getting confused with taking Weapon Focus as a rogue talent, which is legit.
| Lokie |
Lokie wrote:Might be getting confused with taking Weapon Focus as a rogue talent, which is legit.Fat Jozka wrote:Ha, you are directly describing the character I was playing in Curse of the Crimson Throne. She was a Varisian Cleric 1/rogue 8 before she... changed.
I also had a starknife magiced with the returning property, took Point Blank and Precise shot. Don't forget, as a rogue, Weapon Expertise (Rogue Talent) and/or Weapon Specialization (Rogue Talent).
She happened to be a dancer for the King of Spiders. I always envisioned her as the shadowy woman you always see in the movies these days supporting the villain. She however was trying to unify the people of old Korvosa and her Varisian brothers and sisters to rebel against the Queen. So, she saw it as she was just using the Kind of Spiders.
Have fun.
An interesting concept.
However not so sure about the legality of picking up weapon specialization as a rogue talent. You do not have the fighter level prereq after all.
Possibly. Weapon Training is a Rogue Talent all in its own. Nice that they put that as a separate option so you could get it AND another combat feat. Also because you don't get the Rogue Talents till 2nd level it does not break the prereq for it either.
| Lokie |
Yes, harrumph, harrumph. I meant Focus, I said that didn't I? Yes.... well.
Lokie, I think you are thinking too much about the min/max. It is starting to interfere with your character...
LOL!
I believe I posted something on that subject in the appropriate thread. While I might use the "min/max" it does not ever interfere with the "character" of the character.
At the game table, I'll act in character even if it is bad for that characters health/well being, and thus that is very much separate from the design of the character.
Of course if I were worried purely about the "min/max" I would not be using the fighters skill points on skills other than class skills.