Sorcerer Bloodline - Naga kin (Vudra)


Homebrew and House Rules


Hello All,

I am working on making some content with an Indian flavour (Vudra) and would like to ask your input. The first part is a sorcerer bloodline for Naga kin.

Naga kin
The power of the Naga runs in your family due to some intermingling of Naga blood with that of your ancestors, or through the performance of dark rituals. This power tends to make you emotionally distant and cold, with a drive for power.
Class Skill: Knowledge (History)
Bonus Spells: Charm Person (3rd), Detect Thoughts (5th), suggestion (7th), poison (9th), Mind Fog (11th), Mass Suggestion (13th), phase door (15th), Antipathy (17th), Mage’s Disjunction (19th).
Bonus Feats: Combat Casting, Dodge, Improved Imitative, Iron Will, Lightning Reflexes, Skill Focus (History), Spell Focus (Enchantment), Toughness.
Bloodline Arcana: Whenever you cast a spell of the compulsion subschool, increase the spells DC by +2
Bloodline Powers: You can draw upon the power of the Naga, however the more you draw upon these powers the more cold and distant you become.
Poison of the Naga: (Ex) Starting at 1st level, you gain a bite attack. This bite is treated as a natural weapon, meaning that you are always considered armed and you do not gain additional attacks for a high base attack bonus. The bite attack deals damage equal to d4 plus the sorcerer’s strength modifier, plus d6 poison damage. This poison damage increases to 2d6 at level 8, and to 3d6 at level 15. You can use your bite a number of times per day equal to 3+ your Charisma modifier.
Naga Toughness: (Ex) At 3rd level, you gain resist poison 5 and a +1 natural armor bonus. At 9th level, your poison resistance increases to 10 and natural armor bonus increases to +2. At 15th level, your natural armor bonus increases to +4.
Spit Venom: (Ex) At 9th level, you can spit naga venom once per day. You can infect one the subject with a horrible poison by making a successful ranged touch attack. The poison deals 1d10 points of temporary Constitution damage immediately and another 1d10 points of temporary Constitution damage 1 minute later. Each instance of damage can be negated by a Fortitude save (DC 10 + 1/2 your sorcerer level + your charisma modifier). At 9th level, you can use this ability once per day. At 17th level, you can use this ability twice per day. At 20th level, you can use this ability three times per day. This power has a range of 30 feet.
Resistance of the Naga: (Su) At 15th level, you become more like the Naga through which you received your powers and you gain spell resistance equal to your sorcerer level +10
Form of the Naga: (Su): At 20th level, your Naga heritage manifests itself. Your body becomes more serpentlike in shape, and you gain immunity to paralysis, poison and sleep, you also gain resistance to acid 10, electricity 10, and fire 10,and gain telepathy with a range of 60 feet.

Any input is appreciated!


Overall, I like the concept. I notice that your damage for the poison of the bite attack (and the venomous spit) doesn't fall in line with the PF rules though. The damage should run its course over time, with a certain number of saves needed to stop the damage progression.

The thing that seems a bit wonky to me is that the bloodline allows for poison in both bite and spit form, but each delivers a different type of damage. Maybe the best way to do this would be to allow the bite attack at 1st without the poison. Then let the poison ability add on either as a venom spit or as a poisonous bite, with each use counting toward the daily allowance.

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