PbP - Pathfinder Savage Tide


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Sovereign Court

Maybe I'm a sucker for punishment, but I wanted to try running this as a play-by-post. I've got a lot of love for this little AP, and I've been wanting to try my hand at a play-by-post for a while.

  • 20-point Pathfinder buy for ability scores
  • All characters are 1st level
  • Only core classes, feats, spells, equipment from the PFRPG(for now, but I will be dropping some non-core material into the game in the form of NPCs and the various affiliations)
  • I see Sasserine as a melting pot, so races other than core will be allowed. Any of the Dragon Compendium races(with some minor tweaks here and there) will be allowed. Kobolds, Goblins, and other cannon-fodder, evil by Monster Manual decree type races are not automatically monsters in my games and are grudgingly accepted in Sasserine. If there's a race you really want to play, let me know and I'll see how I would rework them to be Pathfinder-friendly.
  • No Evil alignment. No Lawful-Good-as-excuse-to-be-a-tool characters need apply, either. It's a long AP and parties that don't work cooperatively suck all the fun out of an adventure, IMO. Paladins are welcome, as long as they exemplify goodness rather than trying to ram it down everyone else's throats.

I'm sure I didn't cover everything, so feel free to ask. Any takers?


Thread jack

Sweet another STAP game, most excellent AP. Where are you playing to set it?


interested, how about a cleric of Gozreh?

Sovereign Court

seekerofshadowlight wrote:

Thread jack

Sweet another STAP game, most excellent AP. Where are you playing to set it?

Since I don't anything about Greyhawk and I know only slightly more about Golarian, I tend to set it in the backyard of my own little homebrewed world. Sasserine and the other locales in the game fit nicely into any world, but don't seem particularly interested in what that world might be.

I play down the Scarlet Brotherhood, but I keep the Crimson Fleet, for example. Without the Suel subrace, the Scarlet Brotherhood can be just about anything, and I usually substitute the Palajian Embassy(LE sea power, too far away to risk a serious effort to attack Sasserine).

Sovereign Court

The B guy wrote:
interested, how about a cleric of Gozreh?

I'm a big fan of fickle nature gods. If you put together a character sheet on Myth-Weavers.com, you're good to go. What race were you thinking of?


cool. I ran it in eberron myself. Pathfinder rules work fine really. I have been doing it on the fly with some conversion due to the world more then the rules.


I'm not familiar with Savage Tide, but I'd like to play a fighter to start with.

Sovereign Court

Gryphon Gold wrote:
I'm not familiar with Savage Tide, but I'd like to play a fighter to start with.

All right, that's a fighter and a cleric, no specific races yet. Two more and we have ourselves a dungeon party. :)


I'll probably go with a dwarf.

Sovereign Court

Gryphon Gold wrote:
I'll probably go with a dwarf.

Just a reminder, the core rules for the campaign will be Pathfinder RPG core rules. Any races not covered in the Pathfinder core rulebook may need some conversion.

But Dwarves are fine.

Sovereign Court

seekerofshadowlight wrote:
cool. I ran it in eberron myself. Pathfinder rules work fine really. I have been doing it on the fly with some conversion due to the world more then the rules.

I'd love to have a look at that. I just signed on to a 3.5 Eberron game and would love to see how Pathfinder would handle my character there. Already I feel like 1st level is much more playable for Pathfinder than 3.5.

RPG Superstar 2009 Top 16

Half-orc monk sound good?


I run it here really.

Spoiler:

Feel free to take a look. I made some mistake and learned from em, still make some. It's a great AP. If ya need anything, help or just someone to bounce Ideals off am happy to help

Sovereign Court

Mark Thomas wrote:
Half-orc monk sound good?

A monk, a fighter, and a cleric...sounds good to me. I look forward to seeing everyone's sheets.

Use Myth-weavers.com for the sheet and post a link. Be sure and include as much background information for the characters as you'd like. The more you develop your characters, the more effort I'll make to tie their backstory into the adventure path.

Sovereign Court

I'll accept up to 6 players, but will start the adventure with a minimum of four PCs. Make sure I know your character's backgrounds before we start so I can adjust the story accordingly and approve anything that might conflict with the world. If you don't want to spend more than a paragraph detailing the character's past, that's fine. Savage Tide has more than enough time for even the most barebones hero to develop into a legend.

Grand Lodge

I'd like to join with a Druid. I really want to see how this class compares in Pathfinder. I'll have a character up very soon.


I'd like to join you with a rogue... if you need me I'll prepare my character and background this week end.


I'll lend some arcane power with a human sorcerer.. It will be my first play by post and the second use of my shiny core book.

EDIT: Would anyone like to intertwine a bit of backstory?! Let me know

RPG Superstar 2009 Top 16

Warforged Gardener wrote:
Mark Thomas wrote:
Half-orc monk sound good?

A monk, a fighter, and a cleric...sounds good to me. I look forward to seeing everyone's sheets.

Use Myth-weavers.com for the sheet and post a link. Be sure and include as much background information for the characters as you'd like. The more you develop your characters, the more effort I'll make to tie their backstory into the adventure path.

Great I'll start on the character tomorrow.

Grand Lodge

Warforged Gardener wrote:
The B guy wrote:
interested, how about a cleric of Gozreh?
I'm a big fan of fickle nature gods. If you put together a character sheet on Myth-Weavers.com, you're good to go. What race were you thinking of?

There's no Pathfinder sheet set up on Myth Weavers. Should I just use the 3.5 sheet?

RPG Superstar 2009 Top 16

Just wondering that myself.

You can change the text on the skills. Guess you just have to enter CMB and CMD somewhere.

Sovereign Court

Dax Thura wrote:


There's no Pathfinder sheet set up on Myth Weavers. Should I just use the 3.5 sheet?

Yes, they seem to have done away with their Pathfinder sheet. I remember them having one last year...strange. Since we're not using action points, just put your CMB/CMD there, split like this: +X/X. There should be a box somewhere below for conditional modifiers, which is where you should list any special bonuses/penalties to either(shouldn't be too many as of yet, but that's where to put them).

Sovereign Court

Dax Thura wrote:
I'd like to join with a Druid. I really want to see how this class compares in Pathfinder. I'll have a character up very soon.

Excellent. If you choose an animal companion for your Nature Bond, hold off on selecting it. I may have some special options for the AP(just need to work out how they'd scale to match the choices in the core rules).

Sovereign Court

Sneaky wrote:
I'd like to join you with a rogue... if you need me I'll prepare my character and background this week end.

Always room for a rogue. Because they're sneaky. Someone's got to be sneaky, after all.

Sovereign Court

Zomm wrote:

I'll lend some arcane power with a human sorcerer.. It will be my first play by post and the second use of my shiny core book.

EDIT: Would anyone like to intertwine a bit of backstory?! Let me know

Excellent. As long as everyone who expressed interest can play, we should have a full party that covers all the basic monster food groups--I mean classes. :)

I'll be posting information about Sasserine soon in a game thread and starting an OOC thread in the other forum. In addition to your normal feat or feats for 1st level, I will be granting a bonus feat from the Savage Tide Player's Guide for those who work Sasserine into their character backstory. For those that don't, you may select two character traits from the Pathfinder Organized Play list(I may have to tweak a few to fit the world better, but the mechanics SHOULD be updated for PFRPG).

I'm still looking over the Savage Tide Player's Guide feats and may decide they're low-powered enough to count as traits(half-feats, as it's been put). It's that one from Shadowshore that has me on the fence.

Sovereign Court

Warforged Gardener wrote:


I'll be posting information about Sasserine soon in a game thread and starting an OOC thread in the other forum. In addition to your normal feat or feats for 1st level, I will be granting a bonus feat from the Savage Tide Player's Guide for those who work Sasserine into their character backstory. For those that don't, you may select two character traits from the Pathfinder Organized Play list(I may have to tweak a few to fit the world better, but the mechanics SHOULD be updated for PFRPG).

I'm still looking over the Savage Tide Player's Guide feats and may decide they're low-powered enough to count as traits(half-feats, as it's been put). It's that one from Shadowshore that has me on the fence.

All the Savage Tide Player's Guide feats count as traits(if you don't have the guide, it's a free download). So you can choose two traits for your character using the Player's Guide, the Pathfinder Character Traits download(also free), and the Pathfinder Society Organized Play Guide(not free...just kidding, that's free too).

If your character is not from one of Sasserine's districts, he or she can't choose a trait from one of those districts, nor can traits from different districts be mixed and matched.

Contrariwise, if you use the Faction traits in the Organized Play guide, you can't choose from more than one Faction, as each Faction is an analogue for one of the countries in our gameworld. I'll have a summary of the analogue countries(Cheliax=Palajia, same lawful evilness, new minty flavor, etc) posted in the Play-by-Post discussion forum soon, if you want to integrate any of it into your character's background, but it's not necessary to do so.

If you'd rather be a man or woman without a country, there's no restriction on traits from the Pathfinder Character Traits download.

Grand Lodge

Warforged Gardener wrote:
Dax Thura wrote:
I'd like to join with a Druid. I really want to see how this class compares in Pathfinder. I'll have a character up very soon.
Excellent. If you choose an animal companion for your Nature Bond, hold off on selecting it. I may have some special options for the AP(just need to work out how they'd scale to match the choices in the core rules).

I plan on taking a domain instead of the animal companion. I figure it will be easier on me that way.

Sovereign Court

Dax Thura wrote:
Warforged Gardener wrote:
Dax Thura wrote:
I'd like to join with a Druid. I really want to see how this class compares in Pathfinder. I'll have a character up very soon.
Excellent. If you choose an animal companion for your Nature Bond, hold off on selecting it. I may have some special options for the AP(just need to work out how they'd scale to match the choices in the core rules).
I plan on taking a domain instead of the animal companion. I figure it will be easier on me that way.

Fair enough. If you decide to develop your animal-handling skills anyway, I do allow attempts to domesticate wild animals and there are quite a few exotic opportunities in this AP. The Domain powers and spells are a nice option, though. At early levels, they'll help keep you from expending all your Druid spells in a single encounter.


Zomm wrote:

I'll lend some arcane power with a human sorcerer.. It will be my first play by post and the second use of my shiny core book.

EDIT: Would anyone like to intertwine a bit of backstory?! Let me know

What are you thinking about? Siblngs, crewmates?


Perfect I'll start working on Sneaky then...


The B guy wrote:
What are you thinking about? Siblngs, crewmates?

Siblings is always the easiest way to tie things together. I did initially say human but I can go with any race really, if you're looking for something different. I am not familiar with the AP so I'll be running blind, if you have any other questions or ideas to put us together let me know.


If B guy agrees with this, my idea is that I was found in a dark alley from his character in a very bad state... I have completely lost memory and I was all covered by deep wounds... only the cleric skills (and some days of efforts) were able to keep me away from death but everything about my past was gone and also my real name with this... Cleric starts calling me Sneaky because this was what I look like...

Scarab Sages

You full up already?

I've had a couple games fold on me recently. And our Forsaken Bounty - Rogue Trader game is almost done.

Sovereign Court

Xaaon of Xen'Drik wrote:

You full up already?

I've had a couple games fold on me recently. And our Forsaken Bounty - Rogue Trader game is almost done.

I planned on capping the group at 6, but no one's posted a finished character yet. I don't see any reason to turn you away yet, since one or two who've expressed interest might drop out before we start. Put together a character on Myth-Weavers and let me have a look. Until I have six characters ready to play, I don't think I should count anyone out.

Sovereign Court

The List so far...

The B Guy - a Cleric of Gozreh
Gryphon Gold - a Dwarven Fighter
Mark Thomas - a Half-Orc Monk
Dax Thura - a Druid
Sneaky - an amnesiac Rogue
Zomm - a Human Sorcerer, possibly the cleric's brother?
Xaaon of Xen'Drik - unknown


I haven't written the background yet, but I think everything else is complete.

Dgrim Urnidukr

If another player's character has a background in academia or nobility, I'd be willing to weave my character's history with theirs.


I got a couple questions:

Are you running the game on Paizo's board?
What's your expected posting rate?


Sneaky wrote:
If B guy agrees with this, my idea is that I was found in a dark alley from his character in a very bad state... I have completely lost memory and I was all covered by deep wounds... only the cleric skills (and some days of efforts) were able to keep me away from death but everything about my past was gone and also my real name with this... Cleric starts calling me Sneaky because this was what I look like...

Sounds ok to me.

Human siblings would be fine. Do you want the older or younger?

Sovereign Court

I've opened an OOC thread in Play-by-Post Discussion and posted information about the nations surrounding Sasserine in our game world.

Here's the link.

Sovereign Court

Joshua Leiner wrote:

I got a couple questions:

Are you running the game on Paizo's board?
What's your expected posting rate?

The answers are yes(with dice generated by invisiblecastle.com and maps posted on an outside website), and I don't know.

I'd like everyone to post at least once a day, but I recognize that this is not always possible. Anyone who can't post once every 2-3 days risks losing their actions during encounters or being dropped from the campaign in extreme cases. I haven't run a play-by-post before, but I've played in a few and the quickest way they die is when players drop off the face of the Earth in the middle of combat. I don't want to see that happen here.

Fortunately, it seems like we have a lot of enthusiasm in the group already. I don't think posting will be a problem unless the dreaded specter of REAL LIFE gets in the way for someone.

Sovereign Court

Gryphon Gold wrote:

I haven't written the background yet, but I think everything else is complete.

Dgrim Urnidukr

If another player's character has a background in academia or nobility, I'd be willing to weave my character's history with theirs.

Looks good. I like the noble background, definitely plays against type for a Dwarf Fighter.

It looks like you only took one trait--Academy Graduate--so make sure you have a look at the other character traits. I'm opening it up so that the Faction traits from Organized Play are available as well, even if you took a Sasserine trait already. As long as it makes sense for the character(living in the Noble district, coming from Borsch or Palajia originally), everything is open.


Still need to put together a proper history but Bryson Deepwinter the Druid is about ready.

Scarab Sages

OK never used Myth-weavers before, looks interesting...

Scarab Sages

Wow, I did like 30 minutes of skill changes tot he sheet, then it logged me out before I could save those changes...oh that was fun...

Scarab Sages

Oh, the gnome country...I like that, do they have firearms??? And what cost if they do? That would change my whole concept from a human urban ranger to a gnome sharpshooter

Scarab Sages

So my two concepts are either a Human Ranger who's tracking a fugitive from his own country, named Gavvedd

or a gnome ranger from the clockwork oasis, who has a long rifle, and is a sniper named Bindleplotz.


Well my character's age is listed as 25. I figure it's close enough to my real age to be easy to play :P


I haven't written the background yet, and specific talents have to be chosen, languages... but is almost complete.

Sneaky

Going to finish it today...


Here's my monk so far, working on the details Ghirrak Ironfist

Sovereign Court

Xaaon of Xen'Drik wrote:
Wow, I did like 30 minutes of skill changes tot he sheet, then it logged me out before I could save those changes...oh that was fun...

That is a minor liability of Myth-weavers, but I had a post eaten here a little while ago too, so everyone should be very careful to save their posts and info somewhere that auto-saves(openoffice, word, a trusty character sheet). Can't be too careful with these newfounded internets(a Goblin invention, if ever I saw one).

Xaaon: I don't usually allow firearms in my games, but truthfully you're the first to ask...and it does fit for someone from the Clockwork Oasis. Just make sure if you do go with the long rifle as a weapon, you also keep close track of your ammo and take an appropriate craft skills(there will be long stretches when it's nigh-impossible to find someone else to make bullets or repair your weapon). The availability of metal should also be something to consider. In a city like Sasserine, it shouldn't be too hard to find materials, but if the group goes adventuring somewhere else, it could be more challenging.

But I like the idea(although the Druid most definitely will not), and would be very interested in how it plays out.

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