| Marcus "the Mouse" Dana |
Dartalis bows his head in respect. "Forgive us our disturbance of your rest, Ancient One. I thought perhaps you held some secret that would help us rid this place of evil."
Marcus begins to move around the room, searching for any concealed doors or any other way out of the tomb.
search +9 = 22
Joneth Soulborn
|
"This doesn't make any sense," muses Joneth. "The hideous smell must be coming from someplace. This tunnel must lead to somewhere the enemy seeks to protect."
Joneth bows apologetically to the disinterred corpse. He then tries to push the coffin aside, hoping to find a trapdoor or portal underneath.
| Dr. Dark! |
Dont forget that you took the left passage to get to this location; there is still the right hand passage to take ("you see that a passage way stretches ahead of you, made of roughly worked stone, bending slightly to the right. About 10' down it, another passage leads off it to the left.")...Helpful DM hint no.1 He He.
| Dr. Dark! |
You all make your way cautiously back to the point in the tunnel where it branched. As the left hand fork took you to what amounted to a dead end, you decide that the right hand passage may offer better means of progress.
You carefully follow the passage for about 20' until it opens into a rectangular room, around 30' long by 20' wide. The room is strewn with bits of bones and loose dirt. A cool breeze blows by, and whispering can be heard off in the darkness. This room has several small piles of
bones that appear to have originated from the graveyard above. The air is drafty and rather fresh.You can make out a closed wooden door on the far side of the chamber.
| Marcus "the Mouse" Dana |
You all make your way cautiously back to the point in the tunnel where it branched. As the left hand fork took you to what amounted to a dead end, you decide that the right hand passage may offer better means of progress.
You carefully follow the passage for about 20' until it opens into a rectangular room, around 30' long by 20' wide. The room is strewn with bits of bones and loose dirt. A cool breeze blows by, and whispering can be heard off in the darkness. This room has several small piles of
bones that appear to have originated from the graveyard above. The air is drafty and rather fresh.You can make out a closed wooden door on the far side of the chamber.
"I suggest we spread out. Watch your step." Marcus says as he makes his way towards the door, as usual, he looks before he leaps.
spot +7 = 13. . .hello darkness, my old friend. . . .
Koryn Darklight
|
You all make your way cautiously back to the point in the tunnel where it branched. As the left hand fork took you to what amounted to a dead end, you decide that the right hand passage may offer better means of progress.
You carefully follow the passage for about 20' until it opens into a rectangular room, around 30' long by 20' wide. The room is strewn with bits of bones and loose dirt. A cool breeze blows by, and whispering can be heard off in the darkness. This room has several small piles of
bones that appear to have originated from the graveyard above. The air is drafty and rather fresh.You can make out a closed wooden door on the far side of the chamber.
"Be careful, it would seem the ceiling is falling apart. Let us be through this room quickly."
Moving cautiously across the room, Koryn heads for the closed door.| Dr. Dark! |
Beyond the door is another chamber. Broken furniture is everywhere in this 30' by 30' room, and a skeleton sits in a large chair facing you. Red, poisonous-looking ants crawl all over the skeleton and chair. On the table with the skeleton is a deck of cards. A tapping sound emanates
from a hallway visible through an arched doorway on the far side of the room.
Koryn Darklight
|
Joneth Soulborn wrote:"So much for respecting the dead.""We encountered an undead skeleton in the mausoleum. I'll take no chances with this one."
Joneth brings his gleaming sword down on the skeleton's skull.
"You do not need to be noble to be a paladin Marcus, merely chosen."
Koryn Darklight
|
"Those cards... it seems strange that someone should die playing them. Perhaps they are poisonous or cursed? Have you received answer to your prayer, priest?"
"I'll worry about the cards after I am sure there are no magical threats here. I do not wish to be attacked by an unseen minion of Orcus."
"Perhaps they are merely divination tools."
| Dr. Dark! |
"We encountered an undead skeleton in the mausoleum. I'll take no chances with this one."
Joneth brings his gleaming sword down on the skeleton's skull.
Joneth shatters the skeletons skull into pieces and due to the force of the blow, the skeletal remains topple out of the chair into a heap on the floor.
| Marcus "the Mouse" Dana |
Joneth Soulborn wrote:Joneth shatters the skeletons skull into pieces and due to the force of the blow, the skeletal remains topple out of the chair into a heap on the floor."We encountered an undead skeleton in the mausoleum. I'll take no chances with this one."
Joneth brings his gleaming sword down on the skeleton's skull.
"Now that Joneth has slayed the foul undead, shall we move on?" Marcus makes his way to the door, checking it search +9 = 12 before, attempting to open it.
| Dr. Dark! |
Dr. Dark! wrote:"Now that Joneth has slayed the foul undead, shall we move on?" Marcus makes his way to the door, checking it search +9 = 12 before, attempting to open it.Joneth Soulborn wrote:Joneth shatters the skeletons skull into pieces and due to the force of the blow, the skeletal remains topple out of the chair into a heap on the floor."We encountered an undead skeleton in the mausoleum. I'll take no chances with this one."
Joneth brings his gleaming sword down on the skeleton's skull.
Actually it's just an open archway. Beyond the archway you see a passage of rough stone that stretches away to the left and right in a straight line. To the right, the passage travels on into darkness but to the left, it runs for about 30' before opening up into another chamber.
| Marcus "the Mouse" Dana |
Actually it's just an open archway. Beyond the archway you see a passage of rough stone that stretches away to the left and right in a straight line. To the right, the passage travels on into darkness but to the left, it runs for about 30' before opening up into another chamber.
Marcus continues to the left. He pauses after a few steps, waiting for the others to catch up.
| Dr. Dark! |
Actually it's just an open archway. Beyond the archway you see a passage of rough stone that stretches away to the left and right in a straight line. To the right, the passage travels on into darkness but to the left, it runs for about 30' before opening up into another chamber.Marcus continues to the left. He pauses after a few steps, waiting for the others to catch up.
Three broken arrows stick out of the wall in the arched entryway and a smashed wooden door lies broken on the floor. Two human-sized skeletons are here also, lying just inside the room in a heap.
| Marcus "the Mouse" Dana |
Three broken arrows stick out of the wall in the arched entryway and a smashed wooden door lies broken on the floor. Two human-sized skeletons are here also, lying just inside the room in a heap.Marcus 'the Mouse' Dana wrote:Actually it's just an open archway. Beyond the archway you see a passage of rough stone that stretches away to the left and right in a straight line. To the right, the passage travels on into darkness but to the left, it runs for about 30' before opening up into another chamber.Marcus continues to the left. He pauses after a few steps, waiting for the others to catch up.
Marcus searches the arch and surrounding area. search +9 = 24
| Dr. Dark! |
Marcus searches the arch and surrounding area. search +9 = 24Dr. Dark! wrote:Three broken arrows stick out of the wall in the arched entryway and a smashed wooden door lies broken on the floor. Two human-sized skeletons are here also, lying just inside the room in a heap.Marcus 'the Mouse' Dana wrote:Actually it's just an open archway. Beyond the archway you see a passage of rough stone that stretches away to the left and right in a straight line. To the right, the passage travels on into darkness but to the left, it runs for about 30' before opening up into another chamber.Marcus continues to the left. He pauses after a few steps, waiting for the others to catch up.
One of the skeletons is headless and both show signs of extreme corrosion, as if by acid. Everything in the room is smashed and corroded except for a small desk in the north east corner. The room itself has walls of rough stone.
Their appears to be a very badly concealed secret door on the north wall that is very easy to spot because it is open a crack. A
horrible smell issues from beyond this door; the same smell that has been afronting your senses for a while now.
| Marcus "the Mouse" Dana |
One of the skeletons is headless and both show signs of extreme corrosion, as if by acid. Everything in the room is smashed and corroded except for a small desk in the north east corner. The room itself has walls of rough stone.
Their appears to be a very badly concealed secret door on the north wall that is very easy to spot because it is open a crack. A
horrible smell issues from beyond this door; the same smell that has been afronting your senses for a while now.
"I suggest we wait for the others." Marcus says, adjusting his grip on his sword.