| Bikis |
Specifically, the following things:
How did you have your players discover the properties of noqual? Knowledge check, or have a character describe it?
How much did the characters sell noqual for?
BONUS QUESTION: Did your players kill the wraith and free the ghost of Virashi?
I think that's all I have for now.
Galnörag
|
Specifically, the following things:
How did you have your players discover the properties of noqual? Knowledge check, or have a character describe it?
How much did the characters sell noqual for?
BONUS QUESTION: Did your players kill the wraith and free the ghost of Virashi?
I think that's all I have for now.
We are on the cusp of returning to riddleport from DE, and my plan was to make the players experiment with the material to figure it out. With the aid of the fine Gas Forge Dwarves.
As for price, basically unless they RP up a way to a more lucrative sale, I was just going to use the suggested price in the book.
g
Galnörag
|
Bikis wrote:Specifically, the following things:
How did you have your players discover the properties of noqual? Knowledge check, or have a character describe it?
How much did the characters sell noqual for?
BONUS QUESTION: Did your players kill the wraith and free the ghost of Virashi?
I think that's all I have for now.
We are on the cusp of returning to riddleport from DE, and my plan was to make the players experiment with the material to figure it out. With the aid of the fine Gas Forge Dwarves.
As for price, basically unless they RP up a way to a more lucrative sale, I was just going to use the suggested price in the book.
g
To your bonus question, they probably won't free virashi, and may yet meet the wraith. The warning on the seal scared them away from where she was imprisoned.
kitenerd
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BONUS QUESTION: Did your players kill the wraith and free the ghost of Virashi?
As for Noqual, i made it a knowledge check. It had been found before, it is just that there had never before been an opportunity to harvest so much, hence the "gold rush" (people selling bogus maps of devils elbow, weird elixers of protection, special solvents to dissolve away rock and leave just the noqual... all sorts of stuff). My party is under treasured (they have managed to sink a fair bit of loot, first in riddleport harbor, then in the sea caves), but did rescue a Gas Forge Dwarf so they will be rewarded with some low cost goodies.