Kvantum
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OK. As many monster stat errors as there were in the otherwise excellent The Great Beyond, Dragons Revisited is really the recent Paizo book that got me off on a nitpicky binge of stat checking. The results were... less than exemplary. By my math, not a single touch AC is correct if there's anything besides a size penalty affecting it. None of the dragons that have ranks in Hide have it calculated correctly (Mike McArtor and/or the editors forgot the size penalties every time.) More overall skill weirdness, but when you've got a 40 HD creature with a 26 base Int, it can be a lot to keep track of, I freely admit. A bunch of other little things, 1 or 2 points here and there, but still, added all up, it's not what I was hoping for from Paizo.
Anyway, here's my list.
Seryzillian (Black)
Senses - Listen and Spot should be +43
Special Attacks: breath weapon - damage should be 22d4, crush - damage should be 4d6+18
Skills - Hide +25 (-12 size penalty), Intimidate +41 (+4 from Cha), Knowledge (nature) +41 (+4 from Int), Listen +43 (+4 from Wis), Search +41 (+4 from Int), Sense Motive +41 (+4 from Wis), Spot +43 (+4 from Wis), Swim +49 (+12 from Str)
Special Abilities: Corrupt Water - DC should be 31 (= Frightful Presence)
* * * * *
Laralis (Blue)
Aura: frightful presence - DC should be 23
AC - touch AC should be 9 (Mage Armor does not affect touch AC)
Skills - Diplomacy +31 (+2 synergy from Bluff, Knowledge (nobility and royalty), and Sense Motive, +2 from Negotiator), Intimidate +27 (+2 from Bluff, +2 from Persuasive), Sense Motive +23, Spot +25
Special Abilities: Sound Imitation - DC should be 21
* * * * *
Sarithil (Brass)
AC - should be AC 30, touch 9, flat-footed 29 (+1 dodge [from Haste spell], +21 natural, -2 size)
Ref should be +14 (+1 from Haste)
Melee - with Haste and Bull's Strength active, should be 2 bites +31 (2d8+10) and 2 claws +29 (3d6+5) and 2 wings +29 1d8+5 and tail slap +29 (2d6+15) (perhaps not taking the -2 size penalty?)
Special Attacks: crush damage should be 2d8+15
And the block doesn't have any of the benefits of her Blink or Gaseous Form spells
Skills - if the increased Epic synergy bonuses for 25+ ranks are active, Diplomacy should be +36 (+4 synergy from 25+ ranks Bluff and Knowledge (nobility and royalty), and Gather Information should be +32 (+4 synergy from 25+ Knowledge (local));
* * * * *
Spravilvost (Bronze)
Init - should be +4 (Improved Initiative)
Skills - Knowledge (history) cannot be +24 (max 18 ranks +4 Int), if it is supposed to be +14,
Concentration +12 (9 ranks), Know (geography) +17 (13 ranks), Know (history) +14 (10 ranks), or 32 out of the 36 not accounted for - where should the other 4 go?
* * * * *
Tyraxalan (Copper)
AC - touch AC should be 8 (Mage Armor does not affect touch AC)
Melee - claw attack should be +28 (secondary natural attack, not primary)
Special Attacks: crush damage should be 2d8+13
Skills - Hide +21 (-8 size penalty), Jump +42 (+4 bonus from base speed 40')
* * * * *
Astarathian (Gold)
Senses - Listen and Spot should be +59 (+57 without Owl's Wisdom)
AC - touch AC should be 2 (Mage Armor and Shield do not affect touch AC)
Saves - if the Luck Bonus ability is assumed to be active for his stats, all three save categories should increase by +1
Spell-Like Abilities - geas/quest DC should be 27
Skills - Heal +57 (+55 without Owl's Wisdom), Listen +59 (+57 without Owl's Wisdom), Spot +59 (+57 without Owl's Wisdom); if the increased Epic synergy bonuses for 25+ ranks are active, Diplomacy should be +62 (+4 synergy from 25+ ranks Sense Motive); if the Luck Bonus ability is active, all skill checks should increase by +1
* * * * *
Athervox (Green)
Melee - claws and wings and tail slap attack should be +35 (no Multiattack feat)
Spell-Like Abilites - suggestion DC should be 17
Tactics - she has Haste, Mage Armor, and Shield as known spells, why are they not a part of her normal defensive suite?
Skills - Hide +24 (-8 size penalty)
* * * * *
Daralathyxl (Red)
AC - touch AC should be 6 (Mage Armor and Shield do not affect touch AC)
Fort should be +34 (22 base +12 from Con)
Skills - Total points from Int 26 base - 43*(6+8) = 602; Appraise (31), Bluff (40), Concen (30), Diplo (24), Escape (30), Intim (38), Jump (30), Know (arc) (28), Know (geog) (33), Know (hist) (28), Know (nobil) (18), Know (relig) (28), Know (the pl) (18), Listen (43), Search (41), Sense Mot (30), Spell (26), Spot (43), Use Mag Dev (15) = 574, or 28 extra points left - Where?
If the increased Epic synergy bonuses for 25+ ranks are active, Diplomacy should increase by a further +6 (25+ in Bluff, Knowledge (nobility and royalty), and Sense Motive) and Spellcraft by +2 (25+ in Knowledge (arcana))
* * * * *
Terendelev (Silver)
AC - touch AC should be 6 (Shield does not affect touch AC)
Special Attacks: crush damage should be 2d8+18
Skills - should reflect Eagle's Splendor being active, so Bluff +47, Diplomacy +53, Disguise +47, Jump +53 (+4 from 40' base speed); if the increased Epic synergy bonuses for 25+ ranks and Eagle's Splendor are active, Diplomacy should be +59 (+4 synergy from 25+ ranks Bluff, Knowledge (nobility), and Sense Motive)
* * * * *
Lydek (White)
Spell-Like Abilities - freezing fog DC should be 16 (5th level equivalent spell +1 from 12 Cha), gust of wind DC should be 13
Skills - Hide +19 (-4 size penalty)
Oliver von Spreckelsen
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I just ordered the book, so thanks for posting this.
And the red they use is King Daralathaxyl? Not the Darkmoon Vale Daralathaxyl, is he?
Yes, Daralathyxl from the Darkmoon Vale.
BTW... concerning Daralathyxl's stats...
In the stat block it says 3 spells of 8th level have been cast, but the list of spells in the tactics only show 2. Mind Blank has not been cast and is not in the Stat block reflected... then it should be 2 spells already cast.
+ in the Tactics section "spell turning" is used, but it is not in his spell list.
| Scrapper |
Daralathyxl, Morale: if reduced below 700hp, he casts time stop, then usually two heals, and what ever other defense spell he has time for.
Question is what is his HP? listed as 660hp, which is below 700hp! Is his trigger 70hp rather than 700hp for the defense casting, or does he have four-digit hp?