Your Favorite Attack


3.5/d20/OGL


What is you favorite attack/ability combo?

Mine is one that i created myself, it works only for the Duskblade classe of PhB2.

It becomes availiable to the duskblade at level 5, uses a greatsword, take 2 rounds to do and goes like this.

In the first round of combat the duskblade casts Blade of Blood and deals 5 dmg to himself(this will cause his next melee attack to deal 3d6 more damage, he can use the rest of that round for whatever. in the next round he moves in for attack and uses Arcane channeling to cast Shocking grasp through his greatsword attack, but before that he uses his quick cast ability to cast True Strike on himself(giving him a +20 bonus on his next attack roll). Now this attack will deal 10d6 total(3d6 for blade of blood, 5d6 for shocking grasp and 2d6 for the greatsword) with a +27 bonus on the attack roll.

If you are realy clever you take the sudden maximize feat. that way it will deal at least 35 damage every time.


Empowered, enhanced, maximized, twinned Orb of Force from a 10th level wand. Followed up with a quickened, empowered, enhanced, maximized, twinned Orb of Force from a 10th level wand.

(Epic artificers can be a handful :P)


I like something with a little less splat-book in it. My fave is an energy-substituted (to sonic) meteor swarm. If nothing else, it makes a loud entrance!


An ally. With the Throw Ally feat. Especially when used in conjunction with a Kobold. (It's just so damn entertaining for some reason.)

RPG Superstar 2012 Top 32

Belt of Battle + Full Attacking Scout 3/Ranger 17 with Swift Hunter Feat, and 2 weapon fighting style. Use an extra move action to move in, then do 7 attacks (8 with haste) at +5d6 skirmish damage each. (I'm glad my PC ranger/scout with a belt of battle (MIC) hasn't figured this out yet!)


I'm not sure.

Hideous laughter is a strong contender, though.

Prismatic spray for the havoc it can cause (though this is more a GM thing)

And there's always sneak attack!

Finally, everything that allows me to slap people with my mind is an instant win. Stuff like telekinesis or concussion.


The Weave05 wrote:
An ally. With the Throw Ally feat. Especially when used in conjunction with a Kobold. (It's just so damn entertaining for some reason.)

I prefer dwarves. They might not fly as far, but their faces when they land face (and beard) first in raw sewage is priceless!

RPG Superstar 2012 Top 32

I usually DM, so I'm a sucker for Quickened Spell-like effects, especially if they're also Maximized (no dice to roll, so it really IS quick!)!

I also like those attacks that help my allies and hurt my enemies, like Mass cure spells. (Or mass inflicts if NPCing undead!)

ESPECIALLY quickened maximized mass inflict cure critical wounds when undead are attacking the PCs!

Or the ever trusty True Strike + Power Attack + 2-handed weapon with a x3 crit. 3d12+123!!!!

RPG Superstar 2012 Top 32

KaeYoss wrote:
The Weave05 wrote:
An ally. With the Throw Ally feat. Especially when used in conjunction with a Kobold. (It's just so damn entertaining for some reason.)
I prefer dwarves. They might not fly as far, but their faces when they land face (and beard) first in raw sewage is priceless!

I hate being paralyzed, with my mouth open, and then tipped over into raw sewage.

Because taste buds don't get paralyzed!


SmiloDan wrote:
...inflict cure critical wounds...

Wait, is that a typo, or did I just miss my Sense Motive (comedy) check?

SmiloDan wrote:
Or the ever trusty True Strike + Power Attack + 2-handed weapon with a x3 crit. 3d12+123!!!!

This one is always fun.

Dark Archive

SmiloDan wrote:


Or the ever trusty True Strike + Power Attack + 2-handed weapon with a x3 crit. 3d12+123!!!!

Did I miss something? How does True Strike = automatic crit?

Sovereign Court

My wife's Duskblade likes to combine an Arcane Channeled shocking grasp with a bloodstone weapon (MIC) which gives a free activation empowered vampiric touch. Sometimes if she's real low she will swap out the shocking grasp for her own sudden empowered vamp touch. Good times

RPG Superstar 2012 Top 32

kikai13 wrote:
SmiloDan wrote:


Or the ever trusty True Strike + Power Attack + 2-handed weapon with a x3 crit. 3d12+123!!!!

Did I miss something? How does True Strike = automatic crit?

It doesn't, but once in a while....

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

reverse gravity with prismatic wall or sphere. If you're a mystic theurge, you can throw a few blade barriers in the way also.


A high level sneak attack combined with a spell-storing weapon holding a vampiric touch is always a good one. If you don't take your opponent down, at least you've got plenty of extra hp to ensure you do.


Malign Transposition: switch an ally with an enemy for double the trouble... your fighter gets a full attack and the rest of you gang up on their cleric or wizard.


SmiloDan wrote:
Or the ever trusty True Strike + Power Attack + 2-handed weapon with a x3 crit. 3d12+123!!!!

Have you tried doing true strike with a ballista? It's not as mechanically optimized, but it is viscerally satisfying too.

Liberty's Edge Contributor

Call me old-fashioned, but I really love a nice backstab. Not necessarily for the extra dice of damage, but more for the hilarious looks on their faces.

RPG Superstar 2012 Top 32

I've seen an arcane trickster sneak attack with a quickened disintegrate and meteor swarm....at the same time.

The Exchange

Improved Sunder with an Adamantine weapon. Course, after the second time you break the big bad guy's awesome weapon, the DM makes you fight animals and monsters...


Deep Impact (Feat which only functions whilst releasing psionic focus, allows you to hit on touch armour) + Power Attack with a two-handed weapon. To this day the words "what's it's touch armour" still annoys my group.

The Exchange

I love using any touch attack during the surprise round. I love attacking against a AC 10 when I have +13 to attack


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Rogue 1/Battle Sorcerer 5/Daggerspell Mage 10/Arcane Trickster 4 wielding two spell storing daggers, Maximize Spell, Practiced Spellcaster, Sudden Maximize, Weapon Finesse, and as many bonuses to the attack roll as can be stacked.

Two vampiric touch spells stored in the daggers, two Maximized vampiric touch spells as held charges (via Double Daggercast), flanking (for Sneak Attack on all melee attacks), and Daggerspell Flurry to cast a targeted spell (Sudden Maximized polar ray?) with Impromptu Sneak Attack. Minimum of four dagger attacks (each doing +6d6 Sneak Attack damage on a successful hit), four vampiric touch spells (assuming at least one attack with each weapon hits) for 60 hp each for the Maximized versions and 10d6 for the ones stored in the daggers (all of which are gained as temporary hp), and 120 + 6d6 points of cold damage. That's 12d6 (weapon Sneak Attack) + 120+20d6 (vampiric touch) + 120+6d6 (cold), assuming only one hit with each weapon and not counting any weapon damage or critical hits. For more damage, take Arcane Strike as well and burn a 9th level spell slot for +9 attack bonus and +9d4 damage with one weapon for that round (technically, since it's a free action, you could burn two 9th level spell slots in the same round, one for each dagger).

Nasty. Granted, you have to worry about creatures immune to Sneak Attacks, fortification, and SR.


Warlock with Eldritch Glaive, Repelling blast,Mortalbane feat,Combat Reflexes and Maximize spell like ability.

A full attack with a reach weapon that strikes as a touch attack, throws enemies back and does a load of d6's damage. Punish them when they approach to retaliate, even worse with hold the line since it becomes a charge breaker.

Liberty's Edge Contributor

SmiloDan wrote:
I've seen an arcane trickster sneak attack with a quickened disintegrate and meteor swarm....at the same time.

If Meteor Swarm qualifies for precision-based damage, then I'm a mongoose.

RPG Superstar 2009 Top 16

Immora wrote:
SmiloDan wrote:
I've seen an arcane trickster sneak attack with a quickened disintegrate and meteor swarm....at the same time.
If Meteor Swarm qualifies for precision-based damage, then I'm a mongoose.

You can make a ranged attack with each meteor, if it hits they get no save vs fire damage and you can sneak attack.


One of my personal faves is using Lion's Charge(full attack at the end of a charge) with 2 weapon fighting. I had a Silver half-dragon with a pair of bladed gauntlets. Essentially it was Wolverine's Berzerker Rage all over the first enemy I would see :)


The Weave05 wrote:
An ally. With the Throw Ally feat. Especially when used in conjunction with a Kobold. (It's just so damn entertaining for some reason.)

So a fastball special? http://en.wikipedia.org/wiki/Fastball_Special

Sczarni

Was always a fan of the "+5 Adamantine Holy Evil Outsider, Chaotic Outsider, Keen Scythe" that the ranger wielded in my Savage Tide game.

Vs. the demons later on, he was attacking like 5 times, seemingly rolling 20's on every round of combat.

as DM, stagger cast no-save spells are fantastic. a whole boatload of 3rd lvl wizards all tossing Magic Missile spells at high level adventurers never gets old. Or an energy transformation field keyed to cast Magic Missile; here's about 400d4 + a lot of damage to you. Hope you had Shield going.

-t

Community / Forums / Gamer Life / Gaming / D&D / 3.5/d20/OGL / Your Favorite Attack All Messageboards

Want to post a reply? Sign in.
Recent threads in 3.5/d20/OGL