Winter is Coming - A PBP Discussion Thread


Play-by-Post Discussion

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Available Sourcebooks: PHB I and II, Martial Power, Forgotten Realms Player's Handbook (though the PBP is not set in Forgotten Realms, hence, no regional benefits). Dragon Mag is also available, particularly those interested in pursuing an epic destiniy mentioned in the article Masters of the Planes.

We shall be using the backgrounds found in PHB II and Scales of War.

Character Generation: 22 Point buy, as per PHB.

Equipment: one (1) 23rd level item; one (1) 22nd level item; and one (1) 21st level. Plus gold equivalent to the cost of 21st level item.

Alignment: I strongly urge staying away from Evil and its nastier cousin, Chaotic Evil.

Any other matter not covered just ask.


The old man walks onto the seen, his age betraying his true skill and power.


Greetings stranger, are you ready to stand against the coming of the cold?

<adjust eyepatch geiger counter>

Hmmm, fighting power level 22... worth fighting.


Human

Hmm de tum te tum. What does everyone fancy playing?

I'm don't play defenders usually, but I'm willing to give that a try. Would rather not play a cleric as both my home game pcs are healers right now, so splatty damage is what I don't get - hence the plethora of splatty pbp characters.

Starpact warlock?


Lazaro has mentioned making a multiclassed warden/barbarian/stoneblessed/demigod, which should fill the defender role.

Starpact Warlock is cool, Rev. If you have Arcane Power, any option from there is also allowed.


When does this ship sail? I'd love to be in on it, but won't be able to post regularly before around 1 May.


Considering that not all the slots for the game are filled up (two more if you're joining), my conservative estimate on the start time is April 26 or 27.


The old man sits quietly at the table watching the young pups go about their business.

Not done, but here's a rough idea of what we're dealing with

Spoiler:

Goliath Warden Stoneblessed Demigod Level 22
Male Medium natural humanoid
Initiative +11 Senses Passive Perception 28; Passive Insight 23; Perception +18
HP 190 (43+147), Currently , Temp ; Bloodied 95
Healing Surges 17/day, Currently 16 ; Regain 47 hit points
AC 29; Fortitude 30, Reflex 23, Will 25; see mountian's tenacity
Speed 6
Action Points 1, Currently 1

Warden’s Fury (At-Will) * Primal, Weapon
Immediate Interrupt Melee 2
Trigger: An enemy marked by you makes an attack that
does not include you as a target
Strength vs. Fortitude; Hit: 2[W] + Strength modifier damage,
and the target grants combat advantage to you and your
allies until the end of your next turn.

Warden’s Grasp (At-Will) * Primal
Immediate Reaction Close burst 5
Trigger: An enemy marked by you that is within 5 squares of
you makes an attack that does not include you as a target
Effect: You slide the target 1 square. The target is slowed
and cannot shift until the end of its turn.

Howling Strike (At-Will) * Primal, Weapon
Requirement: You must be wielding a two-handed weapon.
Melee 2; Strength vs. AC; 2[W] + 3d6 + Strength modifier damage.
Special: When charging, you can use this power in place
of a melee basic attack. If you are raging, you can move 2
extra squares as part of the charge.

Weight of Earth (At-Will) * Primal, Weapon
Melee 2; Strength vs. AC; 2[W] + Strength modifier damage,
and the target is slowed until the end of your next turn.

Stone’s Endurance (Encounter, Minor)
You gain resist 15 to all damage until the end of your
next turn.

Curtain of Steel (Encounter) &#10022; Primal, Weapon
Immediate Reaction Melee 2
Trigger: An enemy adjacent to you hits or misses you
Strength vs. AC; 3[W] + Strength modifier damage.

Mountain Sweep (Encounter) * Weapon
Melee 2; One or two creatures; Strength vs. AC;
2[W] + Strength modifier + Constitution modifier
damage.

Storm of Blades (Encounter) * Primal, Weapon
Melee 2; Strength vs. AC; 1[W] + Strength modifier damage.
Then repeat the attack against the target or against another
creature within reach. You can make the attack 8 times.

Eager Vine Strike (Encounter) * Primal, Weapon
Melee 2; Strength vs. AC; Hit: 2[W] + Strength modifier damage,
and the target is immobilized until the end of your next turn.
Earthstrength: Until the end of your next turn, the target
also takes a -8 penalty to AC and Reflex.

Oak Hammer Rage (Daily) * Primal, Rage, Weapon
Melee 2; Strength vs. AC; 3[W] + Strength modifier damage,
and you knock the target prone.
Miss: Half damage.
Effect: You enter the rage of the oak hammer. Until the
rage ends, whenever you hit a target with a melee attack,
you knock that target prone. If that target is already
prone, the attack instead deals 8 extra damage

Form of the Stonecrusher (Daily, Minor) * Polymorph, Primal
Effect: You assume the guardian form of the stonecrusher until the end
of the encounter. While you are in this form, you gain a +2 bonus to AC.
If you are pulled, pushed, or slid, you can reduce the distance of the forced
movement by 2 squares.
Once during this encounter, you can make the following
weapon attack while you are in this form.
Close burst 1; Each enemy in burst you can see; Strength vs. AC;
1[W] + Strength modifier damage, and the target is immobilized (save ends).
Miss: Half damage.
Effect: You knock the target prone.

Hydra Rage (Daily) * Primal, Rage, Weapon
Melee 2; Strength vs. AC; 4[W] + Strength modifier damage,
and the target is dazed (save ends).
Miss: Half damage.
Effect: You enter the rage of the hydra. Until the rage ends,
once per round when you make an attack that misses,
you can make a melee basic attack as a free action.

Avalanche Assault (Daily) * Stance, Weapon
Melee 2; Strength vs. Fortitude; 4[W] + Strength modifier damage.
Miss: Half damage.
Effect: You assume the stance of the avalanche. Until the
stance ends, you can move through an enemy’s space if
that enemy is your size or smaller, and you gain a +8 bonus
to the damage rolls of your at-will attacks

Mountain Lion Step (Encounter, Minor) * Primal
Effect: You ignore difficult terrain until the end of your
next turn.

Bear’s Endurance (Daily) * Healing, Primal
Immediate Interrupt; You drop to 0 hit points or fewer
Effect: You regain hit points as if you had spent a healing
surge.

Earthstride (Encounter) * Primal, Teleportation
Effect: You teleport 14 squares.

Cleansing Earth (Encounter) * Primal
Immediate Reaction; You are subjected to
an effect that a save can end.
Effect: You make a saving throw against the triggering
effect, with a +8 power bonus to the saving throw.

Wellspring of Life (Daily, Minor) * Healing, Primal
Effect: You spend a healing surge. In addition, you gain
regeneration 13 until the end of the encounter.

Font of Life
At the start of your turn, you can make a saving throw
against one effect that a save can end. On a save, the
effect immediately ends, preventing it from affecting
you on your current turn. If you save against being
stunned or dazed, you can act normally on your turn.
If you save against ongoing damage, you avoid taking
the damage.
If you fail the saving throw, you still make a saving
throw against the effect at the end of your turn.

Earthstrength
While you are not wearing heavy armor, you can use
your Constitution modifier in place of your Dexterity
or Intelligence modifier to determine your AC.
In addition, when you use your second wind, you gain
an additional bonus to AC equal to your Constitution
modifier. The bonus lasts until the end of your
next turn.

Nature’s Wrath
Once during each of your turns, you can mark each
adjacent enemy as a free action. This mark lasts until
the end of your next turn.
In addition, you gain the warden’s fury and warden’s
grasp powers. You can use these powers against
enemies to prevent them from harming those you
protect.

Mountain’s Tenacity
You have a +1 racial bonus to Will.

Powerful Athlete
When you make an Athletics check to jump or climb,
roll twice and use either result.

Berserker’s Fury
Once per day as a free action, you can gain a +2
bonus to damage rolls until the end of the encounter.

Stonehide Action
When you spend an action point to take an
extra action, you also gain a +2 bonus to AC
until the end of your next turn.

Unusual Reach
Your melee reach increases by 1.

Mountain Crush
Whenever you score a critical hit with a two-handed
weapon, the attack deals extra damage equal to
twice your Constitution modifier.

Divine Spark
Increase two ability scores of your choice by 2 each.

Second Wind (Standard; Encounter) * Healing
Spend a healing surge and regains 47 hit points.
Gain a +2 bonus to all defenses, plus +8 to AC until
the end of your next trun.

Feats beserker's fury, novice power [4th], adept power [10th] (14)
Alignment Unaligned Languages Common, Giant
Skills athletics +26, endurance +24, heal +18, nature +20, perception +18
Str 26 Dex 8 Wis 14
Con 26 Int 14 Cha 12
Equipment one (1) 23rd level item; one (1) 22nd level item; and one (1) 21st level. Plus gold equivalent to the cost of 21st level item


Alright, if you're willing to put up with some delays, put me down for a striker, please. I can make a character sooner than later.


Male Humanoid Lurker 1/ Nerd 1

I'll be going with an Elf Avenger/Zealous Assassin/Harbinger of Doom.


Looks good.

Genryuu, you remind of the Lord-Commander of the Gotei 13, and Master Roshi.


Welcome aboard, Pat and Davi.


Ah, just saw Davi's post. Sounds striker-heavy; I'll switch to controller, probably Druid.


Reduce all creation to ash...


Hallo all!

First thought was a dwarf fighter/dreadnought, but Defender seems covered, so... now leaning towards shaman, warlord or invoker, with an archery ranger or dragon sorcerer being distant backups.

I have a huge soft spot for cold-themed adventures, so I am looking forward to this one!

Edited for Pat's post: I'll take Shaman or Warlord, then. Undecided as to which yet.


Rev Rosey - starpact warlock? or maybe a defender?
Lazaro - goliath warden/barbarian/stoneblessed/demigod
Cacophonik - shaman or warlord?
Pat of the Ninth Power - druid?
Davi the Eccentric - elf avenger/zealous assassin/harbringer of doom

In making your characters, please do not forget to incorporate the background options. Also, a reason why your character would be interested in a place called Winterhaven.

Shadow Lodge

Male Human

off to bed, off to bed.... <SNOre>


Human

Dickering about with warlocks (I love them so much - never liked a class so much before). Currently faffing with Feylock/Fey Touched/Punisher of the Gods, but the process is still ongoing.

Love northern flavoured adventures myself very much indeed.


Punisher of the Gods, I like.


Elf Avenger/Zealous Assassin/Harbringer of Doom 23

"Greetings. May Erathis' blessing be upon you."

I hate making epic characters from scratch. Also, anyone know if I'm completely off-base for using the Judeo-Christian naming scheme for the hierarchy of the church of Erathis? Or does nobody actually care? Probably the second one.


hey guys...looks like bases are covered. So thinking eladrin Wizard/ Swordmage/ Wizard of the Spiral Tower/ Archmage


I agree with Davi on the "from scratch" part - it's a bit of a hndful getting evrything at once, as opposed to one or two bits per level and learning the ropes, so to speak.

Also, Davi: I suspect the latter, but the former seems quite appropriate to my mind.

Mark me down for Shaman, Warlord will have to wait.


Human
Father Theren wrote:

"Greetings. May Erathis' blessing be upon you."

I hate making epic characters from scratch. Also, anyone know if I'm completely off-base for using the Judeo-Christian naming scheme for the hierarchy of the church of Erathis? Or does nobody actually care? Probably the second one.

Judeo-Christian naming scheme makes as much sense as anything. It's got the right mental feel for a roughly northern European fantasy setting.

I'll admit to cheating a little with my build and I'm upgrading a pc I made for fun and never played. And I'm doing it slowly, one level at a time to see where the kinks are.


The "from scratch" is overhwelming me, too -- I've never even played paragon, and the epic options are intimidating.

Might be best to bump me down to an alternate until I figure out if I know where I'm going with a character.


Human

Argghhh. I'd just put the finishing touches to a slightly functional star/fey pact warlock with added god punishment and the bloody, bloody character builder crashed on on me and ate him.

Zen breathing ensues. Going to make restorative pot of coffee and eat stuff before trying again. Bah.


Male Human Geek 10

Are you guys filled up or is there room for one more?


Male Human - dash of elf Miniature painter/ Heroic

Have fun with this - I want to run this adventure in the future so I already know far too much about it.


Human

The basics. Roughly anyway. I'll probably play a bit more. Spoilered for length.

Spoiler:
Alasandro Perchik, level 22
Human, Warlock, Feytouched, Punisher of the Gods
Eldritch Blast: Eldritch Blast Charisma
Eldritch Pact: Fey Pact
Twofold Pact: Star Pact
Background: Born Under a Bad Sign

FINAL ABILITY SCORES
Str 11, Con 21, Dex 12, Int 19, Wis 12, Cha 21.

Starting Ability Scores
Str 9, Con 15, Dex 10, Int 14, Wis 10, Cha 16.

AC: 33 Fort: 29 Reflex: 30 Will: 30
HP: 153 Surges: 13 Surge Value: 38

TRAINED SKILLS
History, Bluff, Intimidate, Arcana, Thievery.

FEATS
1: Human Perseverance
1: Durable
2: Jack of All Trades
4: Toughness
6: Reaper's Touch
8: Improved Initiative
10: Distant Advantage
11: Implement Expertise (rod)
12: Paragon Defenses
14: Combat Anticipation
16: Twofold Curse
18: Twofold Pact
20: Called Shot
21: Robust Defenses
22: Epic Resurgence

POWERS
1, Encounter: Witchfire
1, Daily: Curse of the Dark Dream
1, At-Will: Hellish Rebuke
2, Utility: Ethereal Stride
3, Encounter: Otherwind Stride
5, Daily: Crown of Madness
6, Utility: Red Leeches of Nihal
7, Encounter: Mire the Mind
9, Daily: Death's Fond Caress
10, Utility: Shielding Shades
13, Encounter: Coldfire Vortex (replaces Otherwind Stride)
15, Daily: Far Realm Glimpse (replaces Curse of the Dark Dream)
16, Utility: Eye of the Warlock
17, Encounter: Strand of Fate (replaces Witchfire)
19, Daily: Dark Side of the Moon (replaces Crown of Madness)
22, Utility: Wings of the Fiend

ITEMS
Vicious Rod +5, Feytouched Anathema Armor +5, Amulet of Protection +5

Fabes

Spoiler:
I promise that when you do run Touch of Madness or Winter Queen, I will keep prior knowledge well away from whatever luckless pc I happen to have in tow.


Male Human - dash of elf Miniature painter/ Heroic

Red Leeches of Nihal?

Gotta love the Star Pact names.


Male Eladrin Wizard 22

heres the start of the wizard... should have finished by tomorrow


Genryu contiunes to sit and as the youngsters finsih their preperations.


Ok. I'm opening two more slots to accomodate Cale Noor and Tieren.


Would everyone find it cheesy if the reason you are all going to Winterhaven is because you all promised to meet there again after ten (10) years?

Spoiler:
This is the hook for Dragons of Autumn Twilight if you guys haven't read it.


Father Theren wrote:

"Greetings. May Erathis' blessing be upon you."

I hate making epic characters from scratch. Also, anyone know if I'm completely off-base for using the Judeo-Christian naming scheme for the hierarchy of the church of Erathis? Or does nobody actually care? Probably the second one.

Considering that you're epic level, the title of Patriarch might be more appropriate.


male Human Warlock (fey/star)/Hexer/Magister level 23

Avatar faffage has just started. There may well be changes.

Undying One

Spoiler:

Boon craving here. If we make it through the first combat, would it be acceptable to make amendments to characters since we none of us have any real idea of what works and what doesn't?

Alasandro would be up for a ten year reunion, but he's also keen to find out what happened to an old cleric friend who he last saw in Winterhaven. Last time they met, she was intending to become a wolf of Maldeen, but promised to leave him the odd message when she got the chance.


Thanks for opening a slot!


Alasandro wrote:

Avatar faffage has just started. There may well be changes.

Undying One** spoiler omitted **

Alasandro would be up for a ten year reunion, but he's also keen to find out what happened to an old cleric friend who he last saw in Winterhaven. Last time they met, she was intending to become a wolf of Maldeen, but promised to leave him the odd message when she got the chance.

Let's consider that after the first combat encounter. But this is not a denial.


Tieren wrote:
Thanks for opening a slot!

I hope that you will still feel that way after the first combat encounter. ;D

Genryuu, you seem to be lacking a few feats.


If you use the Character Builder, you can e-mail your character sheet to inquisitor dot radavel at gmail dot com. Thank you.


The Undying One wrote:
If you use the Character Builder, you can e-mail your character sheet to inquisitor dot radavel at gmail dot com. Thank you.

Are magic items from Adventurer's Vault available, or no?

I second the motion for re-tooling to some degree after the opening fight. It's what I am going to do for all of you in Roads To Madness, assuming you survive.


Items from the Adventurer's Vault are available.


Here's what I have going so far... How it will work in actual play, I dunno, but the powers and such seemed to fit the character I had in my head, so I am happy at the moment. Any helpful suggestions will be considered, no promises other than that though!

Tieren, this might look somewhat familiar!

Old Chorro, level 22
Shifter (Razorclaw) Shaman, Horizon Walker, Dark Wanderer
Companion Spirit: Protector Spirit
Background: Last of the Breed

Spoiler:
FINAL ABILITY SCORES
Str 12, Con 19, Dex 19, Int 15, Wis 23, Cha 12.

Starting Ability Scores
Str 10, Con 14, Dex 14, Int 13, Wis 15, Cha 10.

AC: 32 Fort: 31 Reflex: 34 Will: 39
HP: 136 Surges: 11 Surge Value: 40

TRAINED SKILLS
Nature, Insight, Endurance, Perception, Stealth.

FEATS
1: Wild Senses
2: Protector Spirit Adept
4: Warrior of the Wild
6: Implement Expertise (totem)
8: Shared Healing Spirit
10: Skill Focus (Perception)
11: Fleet-Footed
12: Combat Anticipation
14: Iron Will
16: Preternatural Senses
18: Danger Sense
20: Lightning Reflexes
21: Epic Will
22: Mighty Spirit

POWERS
1, At-Will: Defending Strike
1, Encounter: Thunder Bear's Warding
1, Daily: Wrath of the Spirit World
2, Utility: Spirit of Life
3, Encounter: Spring Renewal Strike
5, Daily: Spirit of the Shielding Fire
6, Utility: Sudden Restoration
7, Encounter: Winter Wind Spirit
9, Daily: Clever Trickster Spirit
10, Utility: Bonds of the Clan
13, Encounter: Call to the Indomitable Defender (replaces Thunder Bear's Warding)
15, Daily: Guardian of the Primal Copse (replaces Spirit of the Shielding Fire)
16, Utility: Forge the Chains of Life
17, Encounter: Spirit of Spring's Renewal (replaces Winter Wind Spirit)
19, Daily: Horns of the Undefeated Khan (replaces Clever Trickster Spirit)
22, Utility: Spirit of the World Healer

ITEMS
Wildleaf Snakeskin Armor +5, Gloaming Shroud +5, Watchful Spirit Totem +4, Spear of Myrdroon's Shard +3, Ring of Shadow Guard (paragon tier), Lightstep Slippers (epic tier), Gloves of the Healer (paragon tier), Ring of Invigoration (paragon tier), Endless Canteen (heroic tier), Horn of Summons (heroic tier), Escape Tattoo (heroic tier)

Radavel: Check your email for complete character file


Human

Rad - you'll be getting (if you haven't already), Alasandro.


Cacophonik wrote:


Tieren, this might look somewhat familiar!

Old Chorro, level 22
Shifter (Razorclaw) Shaman, Horizon Walker, Dark Wanderer
Companion Spirit: Protector Spirit
Background: Last of the Breed

Haha! Nice! will be interesting to see both of them in play!

Shadow Lodge

Male Human
The Undying One wrote:
Tieren wrote:
Thanks for opening a slot!

I hope that you will still feel that way after the first combat encounter. ;D

Genryuu, you seem to be lacking a few feats.

Been busy, just got back from running my errands for the state. I'll try to have Genryu done soon.


Pat o' the Ninth Power wrote:

The "from scratch" is overhwelming me, too -- I've never even played paragon, and the epic options are intimidating.

Might be best to bump me down to an alternate until I figure out if I know where I'm going with a character.

No hurry, Pat.


Male Eladrin Wizard 22

yeah so its taking me a bit longer then originally thought...will have finished in the next few days sorry for the delay


So many options... I understand.


For Genryu

Spoiler:
Words to live by: "Only the truly divine deny their divinity."

Shadow Lodge

Male Human

Genryu hit the back burner. Felt so bad after getting home I passed out, just woke up now and still feel horrible. Hope to have him finished tomorrow

crosses finger

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