
Thantrax |

So, my old lap top has decided to imitate the parts that make up the wall, namely the bricks. I type this to you on my new, more powerful, much sexier laptop running Windows Vista 64 bit. This is mostly pleasing me, but there is one critical miss in this whole set up.
Dundjinni does not install on my 64 bit architecture.
I'm currently just finishing up Foxglove manor and have need for battle mats for the remainder adventures. Has anyone got any solutions they can offer to me? To make the solutions more complicated, I don't have the PDF versions of the adventure path. I opted to buy it through my local gaming store in an effort to support them and Paizo. I now have no PDF versions. This makes me sad, but I made my own bed there.

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Here's a version of the Shadow Clock I made; it's not 100% accurate to what is presented in the adventure, but it suited my needs. (Note: I still haven't updated my stuff according to Paizo's community use policy. So yeah.)

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So, my old lap top has decided to imitate the parts that make up the wall, namely the bricks. I type this to you on my new, more powerful, much sexier laptop running Windows Vista 64 bit. This is mostly pleasing me, but there is one critical miss in this whole set up.
Dundjinni does not install on my 64 bit architecture.
I'm currently just finishing up Foxglove manor and have need for battle mats for the remainder adventures. Has anyone got any solutions they can offer to me? To make the solutions more complicated, I don't have the PDF versions of the adventure path. I opted to buy it through my local gaming store in an effort to support them and Paizo. I now have no PDF versions. This makes me sad, but I made my own bed there.
Hmm, I've got Dundjinni running OK in 64-bit Vista Ultimate. I don't recall having too many problems getting it to run. What errors are you getting when you try to install/run it?

Thantrax |

Thantrax wrote:Hmm, I've got Dundjinni running OK in 64-bit Vista Ultimate. I don't recall having too many problems getting it to run. What errors are you getting when you try to install/run it?So, my old lap top has decided to imitate the parts that make up the wall, namely the bricks. I type this to you on my new, more powerful, much sexier laptop running Windows Vista 64 bit. This is mostly pleasing me, but there is one critical miss in this whole set up.
Dundjinni does not install on my 64 bit architecture.
I'm currently just finishing up Foxglove manor and have need for battle mats for the remainder adventures. Has anyone got any solutions they can offer to me? To make the solutions more complicated, I don't have the PDF versions of the adventure path. I opted to buy it through my local gaming store in an effort to support them and Paizo. I now have no PDF versions. This makes me sad, but I made my own bed there.
It runs into it's problem right after it checks what version of Java I've got installed. It produces this error message, "Windows cannot find 'j2re-1_4_2_-2-windows-i586-p.exe' Make sure you typed the name correctly, and then try again.", and then after that gives me a second error message of "Could not execute the external program j2re_1_4_2_02-windows-i586-p.exe." The fact that you have it working though gives me hope that it can be done. I would like to use this program if at all possible, it's a really good one.
Tom, thanks a ton for that link. Those will help buy me the time I need to get the mapping situation sorted out. Two of my players head out to Thailand after the next game session, so I'm currently working out the logistics of jumping my team directly from the bowels of Foxglove Manor to the Shadow Clock. I think I'll just have a more 'explanatory' note that should bring them to the right location, and this map will save my tush.
Entropi, have you found a solution for the problem of the room numbers and the DM notes being on the map, or do you just use them as is, figuring it doesn't matter if they know this is room 7 or not?

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i had the same problem. the fix is to first find and download the file in the error message (j2re 1.4.2.02), then uninstall whichever version of java you are using, reinstall java 1.4.2.02 (if you can find it) and then install dundjinni. you can then update java back to the current version. let me know if it works.

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Entropi, have you found a solution for the problem of the room numbers and the DM notes being on the map, or do you just use them as is, figuring it doesn't matter if they know this is room 7 or not?
Well, sort off. The problems turned out to be confined to the Glassworks, the lower levels of Thistletop, and to Foxglove Manor. All the other maps from the RotRL Map Folio PDF can be extracted in layers, so you can get the maps without the numbers.

Thantrax |

i had the same problem. the fix is to first find and download the file in the error message (j2re 1.4.2.02), then uninstall whichever version of java you are using, reinstall java 1.4.2.02 (if you can find it) and then install dundjinni. you can then update java back to the current version. let me know if it works.
I humbly thank you for compensating for my lack of computer fu. I used to be good at this, I swear, but I think I'm losing my 1337 hax0rz skillz on a daily basis. It took me a while to even find Java 2 v1.4.2, and was only able to find it on OldVersions.com. If I hadn't remembered a friend mentioning the existence of the website, I'd have been in for a long, long search. Google just kept directing me to Sun, who have discontinued it in favour of their latest version. Can't fault them for that. I have Dundjinni working once more.
That said, I'll be looking into what Entropi mentioned about layering of the PDFs. If they can be done that way, it would save me literally hours of work. Dundjinni is still a very valuable resource for when I find myself running my own adventures again, but I miss having free time.