Star Wars: Agents Of The Force


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Male Miraluka Jedi 5

"Years of living on the run from the Emperor's spies have taught me how to cloak myself, and others, in the Force. While it does not actually make us invisible, it will permit us to pass by groups of soldiers undetected. As for my more... tactical applications of the Force, I am sufficiently well trained to adapt to many situations."


The days pass quickly and soon you are almost to Dagobah. I goofed on my math and it will only take you a little over two days to get there rather then the five I had originally thought. As the ship drops out of hypserspace, alarms sound throughout the cockpit. Directly ahead, you can see a Marauder cruiser, and it's fighter escort. Four of the fighters peel off and are flying directly toward you.

Roll initiative.


Male Human Noble 3/Scout 5

"Damn, if we bug out now, we may never get another chance," Villian says. "Two of you grab the gun turrets, and the otherone grab the co-pilot seat. Everyone strap in, this is going to get bumpy."

1d20+11=31


Male Miraluka Jedi 5

Init: 17 + 8 = 25.

Visas quickly heads for one of the turrets since he couldn't pilot his way out of a wet paper sack.


Female Human (Near-Human) Soldier 3/Scout 3

1d20+10=11
Doh! rolled a 1

Veeta curses loudly as she becomes tangled in a loose flap of cargo netting on her way to the bridge.

"Bantha balls! V-9 - grab that other turret while I help Dance!"

I'll have to bone up on my ship combat rules when I get home. My computer use skill pretty much sucks (meaning I can't do much with shields) but can I try to Aid Another with my Pilot skill?


On the type of ship you are flying, the co-pilot can take an Aid Another action and also is in control of the conncussion missile launcher.


Female Human (Near-Human) Soldier 3/Scout 3

All I heard was:

DM Dave wrote:
concussion missile launcher.

;)


Virginity-9 quickly climbed into the other turret and powers it up. 1d20+9=23

Okay, the line up is:
Villian
Visas
Virginity
Veeta
Attackers


Male Human Noble 3/Scout 5

"Hold on everybody, this is going to get bumpy," Villian announces as he cranks the engines to full power and power dives towards the planet.

1d20+16=24 to increase speed.


Male Miraluka Jedi 5

Visas quickly flips on the turret's controls and takes aim at the nearest fighter, releasing a burst of fire.

Attack: 19 + 7 = 26. I don't know what the damage on these turrets is or if I'm even making the correct attack roll here, so I'll let the DM correct me if I'm wrong.


Female Human (Near-Human) Soldier 3/Scout 3

Just realized all four of our group members are V-names. Weird.

Veeta drops into the seat next to Dance and starts scanning the controls.
"Let me know what I can do, Major."

Not sure what the field of fire is for the missile launchers. If I'd be able to target the Marauder or any of the fighters (what do they look like, btw? Imperials or pirates?) I'll ready an action to fire a pair of missiles at the first craft to approach within range.
Otherwise, I'll ready an action to use Aid Another to help Dance with his next Pilot check.


Veeta Senn wrote:

Just realized all four of our group members are V-names. Weird.

Veeta drops into the seat next to Dance and starts scanning the controls.
"Let me know what I can do, Major."

Not sure what the field of fire is for the missile launchers. If I'd be able to target the Marauder or any of the fighters (what do they look like, btw? Imperials or pirates?) I'll ready an action to fire a pair of missiles at the first craft to approach within range.
Otherwise, I'll ready an action to use Aid Another to help Dance with his next Pilot check.

The ships are clearly Imperial.


Female Human (Near-Human) Soldier 3/Scout 3

In that case I'll ready an action to fire on the first fighter to close within short range. If I've got it right, that will be 1d20+8 (+7 for Veeta's normal ranged attack, +3 for the ship targeting, -2 short range)
1d20+8=9
And of course it's another 1 ... hope this doesn't turn out to be one of those games.


Vissas finds his mark as the TIE fighter blossoms into flames. Virginity 9 also hits home. 1d20+4=15 Sparks fly from the TIE she hit, but it still mantains pursuit. Veeta misses, but the TIEs do drop back some after her shot. The TIE fighters open fire, two of them hiting the mark. The Blood Eagle's shields hold for the moment, but Major Dance grimly notes that another hit like that will bring them down.


Male Human Noble 3/Scout 5

"Hold on," Villian shouts. "I'm going to try a Wotan Weave." With that, the ship begins to spin and corkscrew, while still diving for the planet.


Female Human (Near-Human) Soldier 3/Scout 3

Not sure how Dance's maneuver affects our ability to fire ... but if we still can I'll start lining up a shot at one of the remaining Tie fighters if it's still following us.


Male Miraluka Jedi 5

Visas lurches wildly as the ship heaves and spirals, but he steels himself against distraction and attempts to clear their tail. Taking another shot at the closest pursuer. 16 + 7 = 23.


Veeta Senn wrote:
Not sure how Dance's maneuver affects our ability to fire ... but if we still can I'll start lining up a shot at one of the remaining Tie fighters if it's still following us.

Nothing in Starships of the Galaxy says anything about the manuever affecting targeting.


Visas Marr wrote:
Visas lurches wildly as the ship heaves and spirals, but he steels himself against distraction and attempts to clear their tail. Taking another shot at the closest pursuer. 16 + 7 = 23.

The guns that Visas are using do 5d10X5 damage.


Male Miraluka Jedi 5

‹Fatespinner rolls dice› 5d10x5 » + 1 + 4 + 9 + 2 + 7 [x5] = 115


Female Human (Near-Human) Soldier 3/Scout 3

After Virginity 9 takes her shot I'll go ahead and launch another salvo of missiles at whichever TIE fighter appears to have taken the least damage. I'm assuming the same modifiers as last time:

1d20+8=9

WTF! Three 1s in a row ... Invisible castle apparently hates my character.

"Palpatine's wrinkled ass!" Veeta growls, pounding on the targeting display as she watches another pair of missiles fly off in the wrong direction. "Dance, either this damn computer is broken or that Jedi's putting everything on the fritz. I'd be better off opening up the aft hatch and throwing empty mess kits at those fighters."


Visas blows another TIE Fighter out of the sky. Unfortunately Virginity 9's guns jam and Veeta's aim is thrown off by the tricky manuever Villian pulled off. More laser blasts flash past the Blood Eagle but the complicated series of moves manage to keep them from hitting the ship.


Male Human Noble 3/Scout 5

Villian jams the thruster control as far forward as it will go. The Blood Eagle lurches forward with a speed that is unheard of for a ship this size. "Veeta, see if you can get those shields back up," he says as the Blood Eagle plunges into the planet's atmosphere.

Veeta needs to make a Mechanics check.


Female Human (Near-Human) Soldier 3/Scout 3

"I'll, uh, get right on it," Veeta says, waiting til Dance looks away before frantically punching buttons and dials, finally banging on the interface with her fists.

Gonna spend a Force Point
1d20+3+1d6=25
Haha! Veeta's luck turns with a natural 20

"Er, I think that worked," Veeta says, in near shock as the display indicates a clear boost in shield power.


Visas and Virginity 9, please post


Male Miraluka Jedi 5

Sorry, lots of crazy stuff happening IRL at the moment. Getting ready for a move across the country.

Visas reflexively gasps as the ship lurches forward but quickly steels himself, swiveling the turret around to continue firing at the pursuers.

Another shot: 5 + 7 = 12. Probably a miss.


V9 takes another shot at the approaching TIEs. Even though the shot misses, it is enough to persuade the TIEs to break off pursuit. As the Blood Eagle breaks through the cloud cover, you see nothing but swamp and jungle passing below you.


Male Human Noble 3/Scout 5

"Let's find a place to set down," Villian says. "If the Imps decide to land troops, I don't want to still be here."


Male Miraluka Jedi 5

"Agreed, though this is far more your area of expertise than mine."


Female Human (Near-Human) Soldier 3/Scout 3

"Is there anyway to camouflage the ship while we're away?" Veeta asks as she starts gathering her gear. "I'd hate to go off on this scavenger hunt and find our transport has been blasted from orbit. This swamp doesn't look like the kind of place you'd want to spend an extended vacation."


Male Human Noble 3/Scout 5

"Sorry, we don't have time to camouflage a ship this size," Villian says. "The good news is that Marauders aren't equipped for orbital bombardment. We should leave some one to man the guns in case the TIEs come back though."


Female Human (Near-Human) Soldier 3/Scout 3

"Any volunteers?"

I guess we could leave Dance, or V-9 since Flash hasn't posted for a while. DMs call.

"we better get moving, though. Has anyone downloaded the coordinates from that droid? I'd like to know how long a hike we're looking at."


"I'll stay behind," V-9 says.

Flash hasn't posted anything since the beginning of the month on any fourm.


Female Human (Near-Human) Soldier 3/Scout 3

"Alright then. Guess it's time to start slogging through this mess," Veeta says, hefting her carbine in a one-handed grip.
"I'll take point - Dance, you bring up the rear. Visas can stay in the middle and work his hocus pocus on us if we run into anything on two legs."


Female Cathar Noble 1 Scout 1 Soldier 3

I'm back. Sorry for the absence. I'll get caught up and post tomorrow. I've been slowly catching up with my PbPs tonight but it's nearly 1.30am and I am beat. Sorry again


Male Miraluka Jedi 5

The Jedi shoulders his meagre equipment and follows the others.


Male Human Noble 3/Scout 5

"Alright, the droid's info says the location you want is about two klicks that way," Villian says. "Good luck."


Female Human (Near-Human) Soldier 3/Scout 3

"Let's move out then. V-9, you take up the rear and everyone keep your eyes open - the Imps may have landed a squad already, not to mention whatever slimy scumsuckers actually live in this place."

Veeta starts picking her way through the undergrowth in the direction of the coordinates, constantly scanning the surroundings for any sign of trouble.

Survival check to find the way: 1d20+4=16
Perception check when/if it's needed: 1d20+9=26


Male Miraluka Jedi 5

"Yes, let us move along. I have no desire to wait here for the welcoming party." Visas takes the hilt of his lightsaber in hand but does not ignite it. He follows closely behind Veeta, also keeping an eye out for danger.

Perception: 18 + 10 = 28.


Female Cathar Noble 1 Scout 1 Soldier 3

Virginity's Character Sheet is finally updated as well guys.

Julhari accepts the order as wise and takes off her hat, slinging it over her back and putting on her helmet. She pulls out both Blaster Pistols, following the others and making sure to scan the jungle for any signs of non-native activity.
Perception Check. (1d20+7=15) I forgot to add in the +2 from my Helmet Sensor Package, so that should be 17.
Stealth Check. (1d20+11=17)


The place is teeming with life which makes everyone a little jumpy, but no stormtroopers, or other enemies seem to be prowling around. After about two hours you reach the site that Artoo indicated. The place seems oddly sparse for a Jedi Master's home. The house consists of a simple hut, with no power or anything like it.


Male Miraluka Jedi 5

Visas raises a hand to signal the others to stop. He scrutinizes the immediate area, attempting to look into the Force to find the master they seek.

Use the Force to see if there are other Force-users nearby: 7 + 10 = 17.


Female Cathar Noble 1 Scout 1 Soldier 3

When they come to the clearing, Julhari hangs back at the perimeter so as to keep an eye on the area.


Female Human (Near-Human) Soldier 3/Scout 3

While V-9 keeps watch, Veeta starts searching through the hovel, looking for any evidence of electronics, hidden compartments or disguised code.

Perception check: 1d20+9=25


Visas Marr wrote:

Visas raises a hand to signal the others to stop. He scrutinizes the immediate area, attempting to look into the Force to find the master they seek.

Use the Force to see if there are other Force-users nearby: 7 + 10 = 17.

You only find a faint echo of Yoda in the Force. He is obviously no longer here. However, you also sense a powerful manifestation of the Dark Side.


Veeta Senn wrote:

While V-9 keeps watch, Veeta starts searching through the hovel, looking for any evidence of electronics, hidden compartments or disguised code.

Perception check: 1d20+9=25

Behind a lamp embedded in one wall, Veeta does find a hidden compartment with a code cylander inside.


Male Miraluka Jedi 5

"Either the Jedi master we are seeking is no longer here... or he is trying very hard to hide himself. I sense... something else as well. I sense the Dark Side nearby, though I cannot say where. Stay alert."


Female Human (Near-Human) Soldier 3/Scout 3
DM Dave wrote:
Behind a lamp embedded in one wall, Veeta does find a hidden compartment with a code cylander inside.

"Think this is what we're looking for?" Veeta asks, holding up a dusty code cylinder pried from the hut's mud wall.

"I don't know what kind of darkness Visas is sensing, but I don't particularly want to meet it - why don't we hoof it back to the ship and plug these codes into that R2 unit."


I don't know how well I'll be able to get on-line and involved for awhile. I've been having problems with my internet connectivity, and the touchpad on my laptop has stopped working about half the time, so even when I can get on-line it's hit or miss on whether I can actually do anything. Sorry.

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