
Deathedge |

Ok, this probably doesn't exist, but I want one. (Two, actually....)
Making a new heavily anime-inspired Oriental adventures campaign, and I keep seeing (inside my head) this ninja with baggy elbow length sleeves, and out of each sleeve bursts a short heavy blade on the end of a chain. He then proceeds to whip each chain around, and manages to look really cool doing it. >:)
So obviously, I'm looking for any splatbook, etc. that has a one-handed light weapon that can be used for TWF AND has reach. Anybody know of any, or have any ideas? Do you think it would be too powerful, even if it required the exotic weapon proficiency feat to use? I was thinking of a kyoketsu-shogi or some variant thereof, since I don't know of any in any books. Plus, the ring on one end of a kyoketsu-shogi could be wrapped around the ninja's upper arm and provide an "anchor" of sorts for the two weapon fighting aspect of the weapon....

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Ok, this probably doesn't exist, but I want one. (Two, actually....)
Making a new heavily anime-inspired Oriental adventures campaign, and I keep seeing (inside my head) this ninja with baggy elbow length sleeves, and out of each sleeve bursts a short heavy blade on the end of a chain. He then proceeds to whip each chain around, and manages to look really cool doing it. >:)
So obviously, I'm looking for any splatbook, etc. that has a one-handed light weapon that can be used for TWF AND has reach. Anybody know of any, or have any ideas? Do you think it would be too powerful, even if it required the exotic weapon proficiency feat to use? I was thinking of a kyoketsu-shogi or some variant thereof, since I don't know of any in any books. Plus, the ring on one end of a kyoketsu-shogi could be wrapped around the ninja's upper arm and provide an "anchor" of sorts for the two weapon fighting aspect of the weapon....
I'm not familiar with the weapon you mentioned, but you can use the spiked chain one handed if your medium character wields a small one, (might even go to a light weapons if you drop a second size) and I've found nowhere in the rules where a reach weapon loses it's reach because of a size category change, only specific mention of a larger reach weapon gaining no extra reach just because it is bigger than the intended user. Note, the 2d4 damage would go down to 1d6 for a small spiked chain. I would recommend maybe picking up oversized two weapon fighting to use two of those, because dropping it another size brings it down to 1d4, and doesn't allow you to get full strength bonuses, or power attack with them.

Deathedge |

I think I'm just going to make up the kyoketsu-shogi's stats. 1D6 slashing, 10ft reach, critX2, light weapon. That way I can TWF two of them from 10ft away, and double that nice ninja sneak attack!
So, my final question is this....since I can simultaneously wield two of them at range, do you think it should require an exotic weapon proficiency feat?

Saern |

I think I'm just going to make up the kyoketsu-shogi's stats. 1D6 slashing, 10ft reach, critX2, light weapon. That way I can TWF two of them from 10ft away, and double that nice ninja sneak attack!
So, my final question is this....since I can simultaneously wield two of them at range, do you think it should require an exotic weapon proficiency feat?
Yes, and the damage dice should be no more than 1d4. I personally recommend using a spiked chain with the Weapon Finesse feat, and just describing the fluff the way you want it.

Deathedge |

Deathedge wrote:Yes, and the damage dice should be no more than 1d4. I personally recommend using a spiked chain with the Weapon Finesse feat, and just describing the fluff the way you want it.I think I'm just going to make up the kyoketsu-shogi's stats. 1D6 slashing, 10ft reach, critX2, light weapon. That way I can TWF two of them from 10ft away, and double that nice ninja sneak attack!
So, my final question is this....since I can simultaneously wield two of them at range, do you think it should require an exotic weapon proficiency feat?
But...a spiked chain does more than 1D4...
?

Cap'n Jose Monkamuck |

Saern wrote:Deathedge wrote:Yes, and the damage dice should be no more than 1d4. I personally recommend using a spiked chain with the Weapon Finesse feat, and just describing the fluff the way you want it.I think I'm just going to make up the kyoketsu-shogi's stats. 1D6 slashing, 10ft reach, critX2, light weapon. That way I can TWF two of them from 10ft away, and double that nice ninja sneak attack!
So, my final question is this....since I can simultaneously wield two of them at range, do you think it should require an exotic weapon proficiency feat?But...a spiked chain does more than 1D4...
?
And a spiked chain is two-handed, hence the lower damage. Although I agree that 1d6 might be good. The other option for anime style game is go with Monkey grip, and use a medium sized spiked chain as a 1-handed weapon. It might make you eat a -2 penalty.....but it sounds almost exactly like what you mentioned to me.