Cloudy Conjuration feat from Complete Mage


3.5/d20/OGL


Has anyone taken this feat before? Was it useful? Did it cause more problems than it was worth? For those that don't have the book, it makes a 5' radius cloud around creatures you summon for one round. Creatures in the cloud are sickened except the creatures you summoned. You can choose not to have the cloud with a conjuration and you can leave a cloud behind when you teleport. Visually is sounds cool and would add flavor to my character but I'm worried that since you typically summon a creature into the heat of melee that I wouldn't be able to use it much for fear of sickening my friends in melee. Anyone have experience with it?


I haven't used it myself, but I've heard good things about it. The radius is so small that it's easy to ensure your buddies aren't affected.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

I thought it should cover teleportation too, so then I could do the cool 'bamf' effect.


Matthew Morris wrote:
I thought it should cover teleportation too, so then I could do the cool 'bamf' effect.

I does cover teleportation, but I would have to go back and reread it to determine if you leave the cloud behind or appear in a cloud. I'm probably going to get it on my Cleric so I don't need to worry about teleport unless I pick up the travel domain.

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