Announcement: Skills and Feats Playtest Delay


Announcements

Paizo Employee Director of Games

Hey there all,

Due to my recent dental work (-2 Wisdom penalty) and the fact that Paizo is closed tomorrow (thank you Veterans), we are delaying the start of the Skills and Feats playtest until Wednesday. In addition, the playtest will extend an extra day to make up for this loss. So, continue to post on the Arcane side of things. This is where my focus will be until Wednesday.

As an aside, I am hoping to post up about 40 new feats later on today for review and playtest in the upcoming Skills and Feats cycle. A lot of these feats are designed to address some issues with the Fighter and other melee oriented classes. These feats will be posted to the Announcements forum.

Jason Bulmahn
Lead Designer
Paizo Publishing


Jason Bulmahn wrote:


As an aside, I am hoping to post up about 40 new feats later on today for review and playtest in the upcoming Skills and Feats cycle. A lot of these feats are designed to address some issues with the Fighter and other melee oriented classes. These feats will be posted to the Announcements forum.

Sounds great. I hope your recovery is going well.

Yeah! New feats!

Silver Crusade

Jason Bulmahn wrote:

Hey there all,

Due to my recent dental work (-2 Wisdom penalty) and the fact that Paizo is closed tomorrow (thank you Veterans), we are delaying the start of the Skills and Feats playtest until Wednesday. In addition, the playtest will extend an extra day to make up for this loss. So, continue to post on the Arcane side of things. This is where my focus will be until Wednesday.

As an aside, I am hoping to post up about 40 new feats later on today for review and playtest in the upcoming Skills and Feats cycle. A lot of these feats are designed to address some issues with the Fighter and other melee oriented classes. These feats will be posted to the Announcements forum.

Jason Bulmahn
Lead Designer
Paizo Publishing

*attempts to cast lesser restoration on Jason, fizzle* Nuts *fizzle fizzle* oh well, get well soon. *wildshapes into a wolf and lays down by the skills and feats door*

Paizo Employee Director of Brand Strategy

Feat: Resilient Gums

Requirements: Con 13, Toughness

Effect: Upon the loss of any teeth or after extensive dental or orthodontic work, you heal twice your normal hit points and ability damage per eight hours of continual rest. If these eight hours would require that you miss any deadlines or fall behind on important work things, you may instead choose to heal fully as a swift action, but may never again gain the benefit of this feat.


Great News on the new feats. Hope you feel better soon too. Can't wait.

Paizo Employee Director of Games

The new feats are up. You can find them here.

Enjoy.

Jason Bulmahn
Lead Designer
Paizo Publishing


Thanks Jason.

They look really very cool. While i have always thought the fighter was a lot better than many gave it credit for, i have never wanted to see it fundermentally change. 'Shall Not Pass' goes a very long way towards letting the fighter do his job properly. This isn't really ment to be feed back so much as a rabid announcement of 'Squeee!!!! Fighterie goodness.'

Silver Crusade

Tamec wrote:
*wildshapes into a wolf and lays down by the skills and feats door*

*starts scratching at the door*


This is an important leg of the playtest. I hope we get it rolling soon, there's a ton of work needed here!

Paizo Employee Director of Games

Very soon!

Jason Bulmahn
Lead Designer
Paizo Publishing

Sovereign Court

Now?

Nnnnnow!

Now!

Wait, no...ok...now!

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