| Jezred |
I absolutely love the Pathfinder Chronicles: Campaign Setting. I plan on coverting it and several Pathfinder adventures to 4E. I see in the archives some others planning on doing the same. Has anyone started work on this? Is there a website or discussion group on the topic?
I would like to take the various kingdoms/regions in Golarion and giving them regional benefits ala Living FR. Some are fairly obvious, based on the feats given for regions. Others might take some thinking. Anyway, any discussion on this is welcome.
Greyson
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While the Living Forgotten Realms backgrounds in the Forgotten Realms Player's Guide are cool, the Characters of War backgrounds and benefits for Scales of War are better. I would consider using the latter, rather than the ones in the FRPG.
And, this would all be abundantly easier if Paizo would publish in D&D 4th Edition, too.
| Jeremy Mac Donald |
While the Living Forgotten Realms backgrounds in the Forgotten Realms Player's Guide are cool, the Characters of War backgrounds and benefits for Scales of War are better. I would consider using the latter, rather than the ones in the FRPG.
While they are generally good they are not all that well balanced. You might want to consider the balance options a little more closely when putting them into the setting.
And, this would all be abundantly easier if Paizo would publish in D&D 4th Edition, too.
I wish we would drop this topic - they have made it crystal clear that this is not going to happen.
joela
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And, this would all be abundantly easier if Paizo would publish in D&D 4th Edition, too.
Perhaps. I don't think, though, Paizo would be allowed to print the types of adventures under the GSL that it currently publishes (e.g., Carnival of Tears, Hook Horror Massacre, anything by Logue, etc).
| Jezred |
Greyson wrote:I wish we would drop this topic - they have made it crystal clear that this is not going to happen.
And, this would all be abundantly easier if Paizo would publish in D&D 4th Edition, too.
Agreed. This horse is so dead and beaten, cremation is moot at this point. That is why it is up to the fans to make it happen. :)
The adventures I plan on using are Carnival of Tears and Gallery of Evil, two great adventures that would never normally pass the 4E test for adventures. I will get to work on these probably this weekend. If anyone has information to share about their own conversions, I'd like to read about it.
| Golarion Goblin |
Take a look at what I'm doing for TC1 - Into the Haunted Forest
Brightflame - Level 1+
This weapon's tang, bolster, and blade appear to be made of liquid flame.
Lvl 1 -- +1 -- 360 gp
Lvl 6 -- +2 -- 1,800 gp
Lvl 11 -- +3 -- 9,000 gp
Lvl 16 -- +4 -- 45,000 gp
Lvl 21 -- +5 -- 225,000 gp
Lvl 26 -- +6 -- 1,125,000 gp
Weapon: Light Blade (usually daggers)
Enhancement: Attack rolls and damage rolls
Critical: None
Property: You gain a resistance to fire equal to two times the weapon's enhancement bonus. You must be wielding the weapon to gain this bonus.
Armor of Sacred Fire - Level 2+
This armor has an orange and red flame at its center that dances and constantly give off heat as if made of actual fire, although it causes no damage.
Lvl 2 -- +1 -- 520 gp
Lvl 7 -- +2 -- 2,600 gp
Lvl 12 -- +3 -- 13,000 gp
Lvl 17 -- +4 -- 65,000 gp
Lvl 22 -- +5 -- 325,000 gp
Lvl 27 -- +6 -- 1,625,000 gp
Armor: Chain, Scale, Plate
Enhancement: AC
Property: When you use an attack that deals fire damage, you may instead deal radiant damage with that attack.
Codex of the Firmament - Level 2
This long scroll unrolls with two simple wooden dowels at each end, a bright-burning sun illuminates its face.
Wondrous Item 520 gp
Property: The codex of the firmament can be used as a ritual book, unrolling to whatever rituals it contains that the owner wishes to see. The codex contains 128 “pages”, though any ritual scribed within uses up only half as many pages as normal, rounded up. In addition the codex is protected by a continuous endure elements effect (though this protection does not extend to its bearer), and the sun motif glows as an everburning torch.
Wand of Earth's Ire - Level 3+
Crafted of red clay, this wand is made to appear like an eruption of lava before tapering roughly to a rounded tip.
Lvl 3 -- +1 -- 680 gp
Lvl 8 -- +2 -- 3,400 gp
Lvl 13 -- +3 -- 17,000 gp
Lvl 18 -- +4 -- 85,000 gp
Lvl 23 -- +5 -- 425,000 gp
Lvl 28 -- +6 -- 2,125,000 gp
Implement (Wand)
Enhancement: Attack rolls and damage rolls
Critical: +1d8 fire damage per plus
Property: Gain a +1 item bonus to damage rolls when you use this wand to attack with a power that has the fire and implement keywords.
Level 13 or 18: +2 item bonus.
Level 23 or 28: +3 item bonus.
Power (Encounter * Arcane, Fire, Implement): Standard Action. As the wizard's thunderwave power (PH 159), though this attack deals fire damage instead thunder damage.
A wave of molten lava springs up from the ground and crashes into your foes.
Spirit Staff of Narven and Vial of Pure Water – Same
Admittedly, I'm not sure what I'm doing for the encounters yet, but I think these accurately recreate what's in the module.
| Pop'N'Fresh |
The Scales of War ones are pretty good actually, and can be broken down into many different combinations. I would just take the fluff text from the Pathfinder Campaign Setting, look at the benefit of the feat and what it is really supposed to convey, and assign it an appropriate game benefit. For example:
Secret Signs: Gain the bonus language (secret signs), add Bluff to your class skill list, and get +1 on Bluff checks.
Alternatively, you could try to convert the non-region specific feats into actual feats, like Gunslinger or the Bloatmage one, but those may be a little tougher.
Ratpick
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A lot of the Golarion fluff seems to lend itself extremely well to a 4e conversion. We already have gnomes as having a fey origin in 4e and the diabolic empire of Cheliax seems like a perfect place for tiefling characters to originate from. Besides, both the 4e assumed setting and Golarion give Asmodeus godhood.
Other than that, there are obviously some 4eisms which won't translate as well into Golarion. You'll have to come up with a way to differentiate elves and eladrin within Golarion. Also, if you want to go by 4e core you'll probably have to find a place for dragonborn.
Other than that, I see nothing in Golarion being inherently opposed to the assumptions of 4e. Just go for it.
Horus
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A lot of the Golarion fluff seems to lend itself extremely well to a 4e conversion. We already have gnomes as having a fey origin in 4e and the diabolic empire of Cheliax seems like a perfect place for tiefling characters to originate from. Besides, both the 4e assumed setting and Golarion give Asmodeus godhood.
Other than that, there are obviously some 4eisms which won't translate as well into Golarion. You'll have to come up with a way to differentiate elves and eladrin within Golarion. Also, if you want to go by 4e core you'll probably have to find a place for dragonborn.
Other than that, I see nothing in Golarion being inherently opposed to the assumptions of 4e. Just go for it.
See as DM I have no problem saying it's not allowed, and my mature somewhat cool players are easy with that. They know that I only restrict options to present them with a better story.
That said whilst I haven't given dragonborn any great thought yet is there any reason Eladrin can't simply remain Elves? A little retcon goes a long way, just remove Eladrin and Dragonborn and insert Gnome and 1/2 orc once PHBII is out if your comfortable using the new races.
It's funny I just spent the past few months converting Birthright to 4E and now after rereading my Pathfinder stuff have decided Golarion 4E it is lol.
Paizo just couldn't help themselves, they had to come up with a setting that I actually love more than my birthright.
Now if we can just get a semi-decent GSL we can hopefully cajole Paizo into doing a 4E Pathfinder players guide.
| Jezred |
A lot of the Golarion fluff seems to lend itself extremely well to a 4e conversion. We already have gnomes as having a fey origin in 4e and the diabolic empire of Cheliax seems like a perfect place for tiefling characters to originate from. Besides, both the 4e assumed setting and Golarion give Asmodeus godhood.
Other than that, there are obviously some 4eisms which won't translate as well into Golarion. You'll have to come up with a way to differentiate elves and eladrin within Golarion. Also, if you want to go by 4e core you'll probably have to find a place for dragonborn.
Other than that, I see nothing in Golarion being inherently opposed to the assumptions of 4e. Just go for it.
My memory of Golarion is a tad misty, and I don't have my book with me now, but the whole elf/eladrin deal can be traced back to the Earthfall, perhaps. Those "elves" who went back to their homeland are the Eladrin, while those "elves" who stayed became either the 4e elves living in the wilderness or the drow hiding in the depths of the earth.
The dragonborn are a little more tricky, but since the campaign world has both lizard men and kobolds, something can be hashed together for the dragonborn. The warforged could be relics from pre-Earthfall times. It's your Golarion; make it your own.
On a tangential thread, I am thinking that my 4E lycanthropes pass on lycanthopy. Diseases are easy to adjudicate in 4E, so it shouldn't be that hard to do. Just another little tweak I will need to convert.
| Arcesilaus |
The dragonborn are a little more tricky, but since the campaign world has both lizard men and kobolds, something can be hashed together for the dragonborn.
I am running Curse of the Crimson Throne right now in 4E, and one of my players is playing a dragonborn paladin of Iomedae. I decided we would keep dragonborn very rare in Golarion (essentialy only PCs are dragonborn, the party won't encounter others as wandering monsters). The background I cooked up for the dragonborn PC involves the dragon article in PF #4, particularly the side bar on p. 71, about Gray Dragons. They are described as trying to "influence their fate with the blood of other creatures," and therefore mate more often with other species than any other kind of dragon. Thus my dragonborn is the offspring of a gray dragon and a humanoid that has been fated to destroy the BBEG of CotCT. Thought I'd share.
O
tadkil
|
Jezred wrote:The dragonborn are a little more tricky, but since the campaign world has both lizard men and kobolds, something can be hashed together for the dragonborn.
I am running Curse of the Crimson Throne right now in 4E, and one of my players is playing a dragonborn paladin of Iomedae. I decided we would keep dragonborn very rare in Golarion (essentialy only PCs are dragonborn, the party won't encounter others as wandering monsters). The background I cooked up for the dragonborn PC involves the dragon article in PF #4, particularly the side bar on p. 71, about Gray Dragons. They are described as trying to "influence their fate with the blood of other creatures," and therefore mate more often with other species than any other kind of dragon. Thus my dragonborn is the offspring of a gray dragon and a humanoid that has been fated to destroy the BBEG of CotCT. Thought I'd share.
O
I just vetoes DragonBorn in PF. I couldn't make the background work.
Teiflings however... Awesome stuff. Cheliax looks like Tiefling central.
tadkil
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My memory of Golarion is a tad misty, and I don't have my book with me now, but the whole elf/eladrin deal can be traced back to the Earthfall, perhaps. Those "elves" who went back to their homeland are the Eladrin, while those "elves" who stayed became either the 4e elves living in the wilderness or the drow hiding in the depths of the earth.
That's fundamentally my take also. In effect you are mirroring the Gold/Silver and Wild/Green elf division of the Forgotten Realms in so doing. However, it allows adaptation of the Grey/High Vs. Wood/Wild traditional D&D definitions of elves.
The dragonborn are a little more tricky, but since the campaign world has both lizard men and kobolds, something can be hashed together for the dragonborn. The warforged could be relics from pre-Earthfall times. It's your Golarion; make it your own.
Good sentiment here. Make it work for you. that being said, I couldn't get the dragonborn to work. Totally my hang up though.
On a tangential thread, I am thinking that my 4E lycanthropes pass on lycanthopy. Diseases are easy to adjudicate in 4E, so it shouldn't be that hard to do. Just another little tweak I will need to convert.
I am playing with going retro on lycanthropy and making it a template, like the vampire is a template. Lycanthropes need some build out.
| KaeYoss |
Well, it's a combo of not being allowed to publish the same product line for both rules-sets, and Paizo not wanting to use 4E rules.
It's a funny little coctail:
In the end, it adds up to Paizo having no real choice but staying away from 4e.