Any Titanic Love?


Games

Grand Lodge

With all of the product announcements this past week, there's nothing yet on the Titanic front.

Anything forthcoming? Dismember the Alamo?

Sczarni

Scribbling Rambler wrote:

With all of the product announcements this past week, there's nothing yet on the Titanic front.

Anything forthcoming? Dismember the Alamo?

I agree... I bought Kill Dr Lucky, and it has become my brother's favorite board game, and even my girlfriend likes it. Now I'm waiting for my Falling that I ordered from my FLGS to come in as well... what else you have in store for us?

Paizo Employee Chief Technical Officer

Scribbling Rambler wrote:

With all of the product announcements this past week, there's nothing yet on the Titanic front.

Anything forthcoming? Dismember the Alamo?

Currently, we have nothing to announce. If Yetisburg does well this Christmas, we'll look at queuing up Dismember the Alamo...

Grand Lodge

Vic Wertz wrote:
Scribbling Rambler wrote:

With all of the product announcements this past week, there's nothing yet on the Titanic front.

Anything forthcoming? Dismember the Alamo?

Currently, we have nothing to announce. If Yetisburg does well this Christmas, we'll look at queuing up Dismember the Alamo...

Well, then I hope Yetisburg does well this Xmas. It certainly deserves to! Even my mother-in-law loves the game!


Scribbling Rambler wrote:
Vic Wertz wrote:
Scribbling Rambler wrote:

With all of the product announcements this past week, there's nothing yet on the Titanic front.

Anything forthcoming? Dismember the Alamo?

Currently, we have nothing to announce. If Yetisburg does well this Christmas, we'll look at queuing up Dismember the Alamo...
Well, then I hope Yetisburg does well this Xmas. It certainly deserves to! Even my mother-in-law loves the game!

From all accounts, Yetisburg has done very well, so I have been eagerly awaiting Dismember the Alamo. Anything new to report on its release?

(I always pictured its layout different from Yetisburg -- A 4x4 square of cards representing the Alamo troops, surrounded on all four sides by a single row of Mexicans cards.)

Paizo Employee Chief Technical Officer

raysmith wrote:
From all accounts, Yetisburg has done very well, so I have been eagerly awaiting Dismember the Alamo. Anything new to report on its release?

Nope. It has done OK, but right now, it's largely a matter of resources. For Titanic, our resources are currently going into the new edition of Kill Doctor Lucky.


Vic Wertz wrote:
For Titanic, our resources are currently going into the new edition of Kill Doctor Lucky.

Oh, so that didn't happen in time for GenCon '09? The feedback on poor 'Shamrock' was a bit limited here. Our group has not had a boardgame night in awhile, but we (the DM and I) are managing to play Pathfinder almost every Sunday between 2 groups, so I'm not complaining.

I usually go HERE for my boardgame reviews. The forums for each game usually have more than enough positive AND/OR negative opinions to let you make an intelligent guess as to whether or not a game is for you.

Paizo Employee Chief Technical Officer

Daniel Moyer wrote:
Vic Wertz wrote:
For Titanic, our resources are currently going into the new edition of Kill Doctor Lucky.
Oh, so that didn't happen in time for GenCon '09?

Sadly, no. It's at the printer now.


Kill Doctor Lucky...
A few more expansions or game-types could be interesting, but not really necessary.

  • Something involving a Ghost or maybe a Butler/Maid, niether would likely be playable in conjunction with 'Shamrock' though, we have to have SOME time to play Pathfinder after all.
  • Player vs. Player options might be fun, it would likely have to add cards and have a respawn of some sort, elimination can be sucky in long-winded game.
  • Molded minis for players would be welcomed by many I'm sure.
  • Weapon & Failure card booster packs for larger groups.

    Also something to mention, I've noticed a lot of times the game comes down to someone winning by forfeit. Meaning someone wouldn't dish out their spite tokens/failure cards and then the game is over. I understand the purpose of bluffing, it's not the same. We've had this out come a few times and usually people get "this is a stupid game" upset, because it came down to Johnny 'not playing' the game for Bobby to win. I've also been the 'Bobby', it's a hollow, empty victory at best. A rule to counter that situation could be helpful, sorry I didn't mention it before. I know, house rules. :p

  • Paizo Employee Chief Technical Officer

    Daniel Moyer wrote:

    Kill Doctor Lucky...

    A few more expansions or game-types could be interesting, but not really necessary.
  • Something involving a Ghost or maybe a Butler/Maid, niether would likely be playable in conjunction with 'Shamrock' though, we have to have SOME time to play Pathfinder after all.
  • Player vs. Player options might be fun, it would likely have to add cards and have a respawn of some sort, elimination can be sucky in long-winded game.
  • Molded minis for players would be welcomed by many I'm sure.
  • Weapon & Failure card booster packs for larger groups.
  • Molded plastic minis are pretty darn expensive...

    ...and larger groups don't just need more cards—they'd also need a larger house, since crowded houses make for fewer murder attempts.

    Daniel Moyer wrote:
    Also something to mention, I've noticed a lot of times the game comes down to someone winning by forfeit. Meaning someone wouldn't dish out their spite tokens/failure cards and then the game is over. I understand the purpose of bluffing, it's not the same. We've had this out come a few times and usually people get "this is a stupid game" upset, because it came down to Johnny 'not playing' the game for Bobby to win. I've also been the 'Bobby', it's a hollow, empty victory at best. A rule to counter that situation could be helpful, sorry I didn't mention it before. I know, house rules. :p

    We're with you there. "Winning by forfeit" is no longer an option in the new edition. If you're the last player with the opportunity to stop a murder attempt, and you have the cards to do so, you must now do so.


    Vic Wertz wrote:
    Daniel Moyer wrote:

    Kill Doctor Lucky...

    A few more expansions or game-types could be interesting, but not really necessary.

    Molded plastic minis are pretty darn expensive...

    ...and larger groups don't just need more cards—they'd also need a larger house, since crowded houses make for fewer murder attempts.

    I have no idea how much molded plastic minis manufacture for, but I'll take your word on it. The word I avoid when looking for minis in general is "collectible". (Ex: Heroscape)

    Yep, and a larger house would get ugly, ruining the fun/concept of the existing game.

    Vic Wertz wrote:
    "Winning by forfeit" is no longer an option in the new edition. If you're the last player with the opportunity to stop a murder attempt, and you have the cards to do so, you must now do so.

    That's cool, is there going to be some sort of rules errata available? I already own the Titanic Games version and the Shamrock expansion, seems a bit criminal to charge another $40+ for a paragraph or so of rules errata. Perhaps as a FREE download via Paizo cart like Pathfinder player's guides?

    Paizo Employee Chief Technical Officer

    Daniel Moyer wrote:
    Vic Wertz wrote:
    Daniel Moyer wrote:

    Kill Doctor Lucky...

    A few more expansions or game-types could be interesting, but not really necessary.

    Molded plastic minis are pretty darn expensive...

    ...and larger groups don't just need more cards—they'd also need a larger house, since crowded houses make for fewer murder attempts.

    I have no idea how much molded plastic minis manufacture for, but I'll take your word on it. The word I avoid when looking for minis in general is "collectible". (Ex: Heroscape)

    Yep, and a larger house would get ugly, ruining the fun/concept of the existing game.

    Vic Wertz wrote:
    "Winning by forfeit" is no longer an option in the new edition. If you're the last player with the opportunity to stop a murder attempt, and you have the cards to do so, you must now do so.
    That's cool, is there going to be some sort of rules errata available? I already own the Titanic Games version and the Shamrock expansion, seems a bit criminal to charge another $40+ for a paragraph or so of rules errata. Perhaps as a FREE download via Paizo cart like Pathfinder player's guides?

    It's not a whole new rulebook—we mostly just merged the Little Dog Too rules into the existing book—and that particular rule was actually introduced as a sort of footnote in the expansion:

    "A little note about fair play:
    We’ve been asked this question a few times since the release of Kill Doctor Lucky: does anyone have to prevent a murder attempt? If the player to the right of the would-be murderer (that is, the last player with the opportunity to foil the murder attempt) can prevent the murder of Doctor Lucky, he must do so. He can do this with spite tokens, failure cards, or both. If that player says he can’t prevent the murder, other players may look at his hand and play his failure cards or spite tokens for him. (We call this the “don’t be a jerk” rule.) This rule does not apply to attempts on the dog."

    In the new edition, it's been worked into the "Foiling the attempt" rules:

    "If the player to your right—the last player with the opportunity to foil the murder attempt—can prevent the murder of Doctor Lucky, he must do so. (In the Old Dog variants, this rule does not apply to murder attempts on the dog.)"

    The other major change is that spite tokens can no longer be spent as failures. Spending them could create near-stalemates, so now they just add to your murder values. (This was accomplished largely by removing the second paragraph in the spite token sidebar.)

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