4E Evil


Play-by-Post

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Male Minotaur Fighter 1

I'm posting early because I have to work tonight and won't be able to access the map from there.

Seeing that Eulaugolg could be in trouble soon, Galvan circles around the interposing guard I12 to crash into the guards I8, I9 and cut off their approach.

Galvan does a double move J15,K14-9, to J9 then spends an Action Point to hack at both guards.

Passing Attack (Encounter)Primary Target: Guard at I9 Attack: d20+7= 10 (*argh!*) Hit: 2d6 + 4= 8 damage, and shift 1 square. Make a secondary attack.
Secondary Target: Guard at I8 Secondary Attack: d20+9+1= 18 Hit: 2d6 + 4= 11 damage.


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

Grahsvein's bolt hits the guard, knocking him off the rock, and sending him crashing to the ground below, where he does not get up.

Graz's bow sings out like the piper,
and everyone stays in fear of this neighborhood sniper

She drops the guard.

The final two guards throw down thier weapons. They drop to thier knees and begin blubbering, "Please! Spare our lives! We are only simple farmers earning a weekend pay! We have families!" If one looks into the carts, the halflings are gone. Make a Perception check anyone looking into the cart. Combat is over, anyone can act.


Male Half-Fiend(Glabrezu) Noble Drow Sorcerer 5

"Heh heh, you groveling sycophants. Perhaps we will allow you to continue on with your pitiable existences. Then again," he says with a malicious grin, "perhaps we won't."

He then draws his sickle, his eyes darting about the area more than usual as he moves towards the begging guards.

Moving out into the main road, Perception: 1d20-1=15
Edit: Didn't notice that the Perception check was only for those looking in the cart. Might as well keep it up.


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

Anyone looking into the carts finds 2 platinum, 54 gold, 7 silver, 3 copper, and an assortment of goods. These include buttons, silk, carpets, furs, books, cutlery, spices, baskets, pots, pans, planks of wood, tools, empty backpacks, sacks, instruments, glass, traveler's cloaks, wide-brim hats, pikes, waterskins, etc.

Elaugolg:

Spoiler:
For those who aren't Elaugolg, too bad! There ain't any juicy information here!

Looking into the carts you find nothing unusual, except the goods described above. Looking down the road, you see nothing of interest, except plumes of smoke rising from house of a town in the distance.

Scarab Sages

Male Synod Psion Kineticist 5

"Halflings are snnecky prey". "WE hurry to town before halfling go there and warn town". "Kill the humons we have or tie them to tree and eat them latter, yes?"

Grazz is a dude Dude


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

Hello Ubermench. Have you seen Graz and Boe around lately? :)


male Bugbear 1st level Ranger(archer)

oops

"Halflings are snnecky prey". "WE hurry to town before halfling go there and warn town". "Kill the humons we have or tie them to tree and eat them latter, yes?"


Male Half-Fiend(Glabrezu) Noble Drow Sorcerer 5

Elaugolg walks up to Graz, and tells him, in a voice low enough that the prisoners can't hear, "Now, Graz, we can't kill them yet. We need them to get us into the town. Two deaths now, or many deaths later. Your choice, Graz."

So, who wants to convince the guards to drive us back?


male Bugbear 1st level Ranger(archer)

Sullenly lowers head and kicks dirt on the ground. "ok."

Not me, I couldn't convince iron to rust.


Male Minotaur Fighter 1

Galvan looks around.

"Did we get alla them?"


Grasvein hesitates for a moment.
DM:

Spoiler:

Grasvein: Get down. I can't do diplomacy with you in control.
Agulcheryl: Bah. I will eventually get FULL control.
Grasvein: But not today.

"I'll do it." He whispers.


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

Let's get a decision from the group. What are the fate of these guards. Either in OOC, or someone just act.


male Bugbear 1st level Ranger(archer)

Graz got a 16 on the search check of the carts


Grasvein is for sparing one of the guards and killing the rest.


Male Minotaur Fighter 1

Galvan doesn't care. The village will be warned by the halfings before we get there. An easy fight just became a hard fight. *shrug*


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

Sorry guys, you are torturing my NPC's by standing there and deciding thier fate. DM's powers begin...

Grahsvien takes the initiative and steps forward, killing one of the guards. He looks at the other. "You. Lead us to the village. Now."

The quavering human silently walks to one cart, mounts, and awaits further command.


Rumblefish wrote:

Sorry guys, you are torturing my NPC's by standing there and deciding thier fate. DM's powers begin...

Grahsvien takes the initiative and steps forward, killing one of the guards. He looks at the other. "You. Lead us to the village. Now."

The quavering human silently walks to one cart, mounts, and awaits further command.

Oops, sorry.

Grasvein glares at the human, climbing into the cart and sitting directly behind the guard.


male Bugbear 1st level Ranger(archer)

Graz gets in the cart also


Male Half-Fiend(Glabrezu) Noble Drow Sorcerer 5

Elaugolg climbs into the cart and puts on one of the traveler's cloaks and a hat.

Just checking, we all can fit into one cart, right?


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

Hmm... let's see: a kobold, drow, gnoll, minotuar, bugbear and a prisoner. I don' think so.

Cart 1:
. K P
. G B

Cart 2:
M M D
M M .

I think minotaurs are Large creatures..


Male Half-Fiend(Glabrezu) Noble Drow Sorcerer 5

Well, in that case I guess I will drive the second cart.


Male Minotaur Fighter 1

minotaur are medium-sized


Minotaurs are Large in 3.5, but they must be medium in 4E.


male Bugbear 1st level Ranger(archer)

we should be able to get 4 mediums and a small into one cart
Hurry blood and flame call for us.


Male Half-Fiend(Glabrezu) Noble Drow Sorcerer 5

Well, technically we have 5 medium and a small, but we should all fit.

"Start driving, slave. We need to get to town as soon as possible."


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

Alright, one cart it is.

"Okay" mutters the guard, and sets the horses forward. He attempts to start conversations throughout the trip* but stops after constant smacking in the back of the head. The day progresses, and by nightfall, you are about half a mile from the town.

*such as "So, you guys from out of town?" or "Hey, I know a great diner down the street.."


male Bugbear 1st level Ranger(archer)

what happens when we get to town. Also what is the tactical set up at the town. Are we Do we surprise them or are we ambushed?


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

The party reaches the front gates of the town. The guards are chatting amiably, and barely notice as the cart passes, until one glances over...

"Hey! It's Billy! How is everything buddy?"
"Oh... you know. Goin' well."
"Yeah, really? What you got in the cart?"
"Ahem... some... uh.. food. From the farms farther out. Look,I'm in a hurry so.." Bluff=13
"No problem, but you should stop by my house some time before you leave, you know, remember the good ol' days."Insight=1
"yeah.. sure. I'll see you."

After this exchange, and you procede down the main road of the village, 'Billy' looks back into the cart. "Hey.. uh.. what should I do now?" Meanwhile, Graz has found an old map of the town in one of the boxes of the cart.

Will post map ASAP


Graene whispers to the others, "We can't kill him, someone would find the body."
He says to the guard, "Leave. I'd get out of town if I were you. Do not come back, or tell anyone, or a curse shall be brought on you so that you shall never find peace, even after you are long dead. LEAVE!" His eyes glow blue for a moment.
Intimidate check 1d20+3=23
And just so you know I'm not making it up, here's the link.


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

"uhh... yeah sure.. whatever." The guard leaves the area. A few seconds later you hear the sound of running feet, and "Billy? Hey! Billy what's up?!"


male Bugbear 1st level Ranger(archer)

Preps bow and gets ready to spring up to attack.
Wispering"Wiz-wyrm tell uz wherz andz whenz to attack".


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

Map will be up tonight.


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

Graz looks down at the map. Of course, since it is a halfling map, it is a bit messy. Since halfling maps are more for personal value, it has no scale, but probably provides great memories to the terrified halflings that disappeared earlier this day.


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

^ This is the map ^
*bump*


male Bugbear 1st level Ranger(archer)

Wispering halflings mark secret way in at back of town, but just inside of front gate to the left iz sleeping people we go there first to start killing, yes.


Male Half-Fiend(Glabrezu) Noble Drow Sorcerer 5

"Well, it's a tad close to the barracks, and we won't have surprise for long. But, let the guards come. Let the fools awaken. They shall all be cut down.

Hey, the Six Monks Bar! We better not have to fight Tallis and co., though. He's been almost killed enough already.


Male Minotaur Fighter 1

Galvan gets out of the cart and stretches. He walks over to the gate and takes his rope to secure the gate.

"It'll create more panic when they figger out they can't get away."


Rumblefish wrote:
Graz looks down at the map. Of course, since it is a halfling map, it is a bit messy. Since halfling maps are more for personal value, it has no scale, but probably provides great memories to the terrified halflings that disappeared earlier this day.

I can't access that page.


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)
Grahsvein Uzakyn wrote:
I can't access that page.

How about now?


Rumblefish wrote:
Grahsvein Uzakyn wrote:
I can't access that page.

How about now?

It says that I need to log in to access it.


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)
Grahsvein Uzakyn wrote:
Rumblefish wrote:
Grahsvein Uzakyn wrote:
I can't access that page.

How about now?

It says that I need to log in to access it.

Damn. I hate macs. None of the image uploaders have been working, but I will keep trying.


male Bugbear 1st level Ranger(archer)

The town is a rectangle in shape. Inside of the gate immediately to the left; travelers village beyond that is the six monks bar past that is the barracks and then a blacksmith. To the right is the village market then the town well next is the town’s church. At the end of the single path leading from the front gate is the mayors manor.

"let start slaughter at guard shack the rest be easy catch" Notches two arrows and looks for the nearest guard.


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)

Alright, here's your new map

Graz sees nobody to snipe, as it is dark, and everyone is sleeping.


Is there a prison anywhere? My plan is, we set all the prisoners free there, to spread chaos. Then, we go and start killing random villagers. Eventually, the guards will be too confused to create a reasoned defense.


-none- (Don't go there) Fish (Does that make sense?) Rogue 3 (Sneaky!)
Grahsvein Uzakyn wrote:
Is there a prison anywhere? My plan is, we set all the prisoners free there, to spread chaos. Then, we go and start killing random villagers. Eventually, the guards will be too confused to create a reasoned defense.

You guys are just AMAZING players.

The jail is next to the barracks, as seen by the small writing, "bad people" next to it. You guys can see that you are right outside of the Six Monks Bar.


Male Minotaur Fighter 1

"If we're lookin' for more panic 'n chaos ta cause, I'm goin' over ta tha well ta cut tha rope and dump tha buckets inside. I'm thinkin' a fire on tha other side a' town will be a big distraction while tha jail break is on. 'Specially when they can't get no water ta fight tha fire. Anybody wanna go with?"

Galvan looks to grab some extra torches from the gate guard post before heading out.


Male Half-Fiend(Glabrezu) Noble Drow Sorcerer 5

"Sure, I'll come along. Better than just sitting here and talking, in any case. Hey, before we go, can I borrow a torch? I didn't bring one, and since we're going to be setting things on fire..."

So, me and Ironhorns go disable the well, we set, for example, the traveler's village on fire, guards go to extinguish the fire, we go get the prisoners out to cause more havoc, then, looting or something.


male Bugbear 1st level Ranger(archer)

"I sets the cart on fire too and send down the street". snickering under his breath "fire, fire burning bright, mortals screaming in your light, ash and soot shows your might......hehehehehe....


male Bugbear 1st level Ranger(archer)
Rumblefish wrote:

Alright, here's your new map

Graz sees nobody to snipe, as it is dark, and everyone is sleeping.

Graz has low light vision


Male Half-Fiend(Glabrezu) Noble Drow Sorcerer 5

I think the main point of that sentence was "everyone is sleeping". Can't shoot everyone outside when there's no-one outside in the first place, you know?

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