4th edition play query


4th Edition


Perhaps its because I'm playing online but its getting to the stage that I'm wondering why I'm bothering.

I've run a 4e game and those who played in it thought it made a good change to be able to run characters that could do something every round and as an example they pointed out a wizard that doesn't run out of spells.

I've just been warned off for roleplaying and I can't help but wonder if this is how things are going to be.

Playing a warlord character who has joined a new party after losing his way in a forest (my explanation for being there) and seen them lose two characters so far (both players dropping out a third I replaced), we're currently fighting a giant and a cadre of hobgoblin minions of which one has run off leaving use vs a giant and up to a point only the wizards have hurt it.

My response is to tell the two dwarven pcs to fall back and allow the wizards (now out of harms way) to cut loose with their area effect spells only to have them ignore the remark.

I then tried to get the point across by calling their characters idiots only to be warned off by the dm.

I have explained why I did what I did and thats where this thread came from.

Is my idea of roleplaying a response intended to prevent another character death utterly pointless in 4e?

Am I expecting too much from 4e?


Perhaps you could state this better, because it seems like your compleigning about 2 seperate things.

The First, is that players are dropping out of play by post gaming. This happens in all systems. 4th has a little more friction because it hasn't been arround as long as the others, but let me assure you players drop out of pbp with alarming frequency.

The Second, is that players are not listening to you. Again I don't see what this has to do with 4th edition so much. Yes you may be playing mr.shouty man but that doesn't mean you are the 'boss' by any stretch of the imagination. Obviously the other players disagree with your assessment of the situation. Calling them idiots IC/OOC is just venting not RP, imho to begin with. If you want a game where you can boss people arround I would probably suggest another game. the Emphasis is on Team, not following orders from a centralized authority figure.

L


hopeless wrote:

Is my idea of roleplaying a response intended to prevent another character death utterly pointless in 4e?

Am I expecting too much from 4e?

Actually, you're making a classic mistake when it comes to roleplaying: You are saying that the group of people you are playing with are playing the only way it is possible to play the game.

4th edition is no different then any other edition of D&D when it comes to role playing. You can have as much or as little of it as you want.

If the people you are playing with tell you "Hey, don't roleplay" then that is their problem, not 4th edition's. That is how this group plays, and if you want more roleplaying then join a group which prefers roleplaying to roll-playing.

Different groups will run the gambit between combat free roleplay where a three page background is required, and the kind of hack and slash dungeon dive where you don't even bother to write a name down on their character sheet.

All of that spectrum is a valid way to play D&D. Not everyone will enjoy playing the game it a certain way, and that's normal.

But you should not assume that because this group thinks talking in character is dumb that this is how you play 4th edition.


Teiran wrote:
hopeless wrote:

Is my idea of roleplaying a response intended to prevent another character death utterly pointless in 4e?

Am I expecting too much from 4e?

Actually, you're making a classic mistake when it comes to roleplaying: You are saying that the group of people you are playing with are playing the only way it is possible to play the game.

4th edition is no different then any other edition of D&D when it comes to role playing. You can have as much or as little of it as you want.

If the people you are playing with tell you "Hey, don't roleplay" then that is their problem, not 4th edition's. That is how this group plays, and if you want more roleplaying then join a group which prefers roleplaying to roll-playing.

Different groups will run the gambit between combat free roleplay where a three page background is required, and the kind of hack and slash dungeon dive where you don't even bother to write a name down on their character sheet.

All of that spectrum is a valid way to play D&D. Not everyone will enjoy playing the game it a certain way, and that's normal.

But you should not assume that because this group thinks talking in character is dumb that this is how you play 4th edition.

Okay I am taking it too seriously, thanks for your responses they're important points and I do need to understand this if I'm going to try running 4e again least of all continue playing since its an aspect I've really not understood.

Take care and all the best!


Well, you could always lob in the area attacks anyway to make a point. :) heheheh.

Anyway, I agree play by post can be a tough environment. It's hard to have a leader without that person giving orders, but it works better if it is done this way. So its tough.

I suggest you feel out this group and if it is not working out look for a different group. I see you are playing 4th, but if you don't mind a 3.5 game, check out woldiangames.com. They are a great bunch of people. I have been playing pbp there for about three years now and I have only seen a small handful of people drop out.(maybe 3 or 4 out of 100+)


If you have the DMG for 4th edition, I would recommend reading the inital chapters which deal primarily with how to run a game.

They put a lot of information into the book about how people play roleplaying games and how to be a DM. they give a run down on what the general different styles of play are, the different kinds of players you'll run into, and how to make a game so that everybody is happy.

If you can recognize which kind of player you are, and what your fellow players are, then you can help the DM to craft the kind of game which will make you adn everyone else happy while playing.


hopeless wrote:

Perhaps its because I'm playing online but its getting to the stage that I'm wondering why I'm bothering.

I've run a 4e game and those who played in it thought it made a good change to be able to run characters that could do something every round and as an example they pointed out a wizard that doesn't run out of spells.

I've just been warned off for roleplaying and I can't help but wonder if this is how things are going to be.

Playing a warlord character who has joined a new party after losing his way in a forest (my explanation for being there) and seen them lose two characters so far (both players dropping out a third I replaced), we're currently fighting a giant and a cadre of hobgoblin minions of which one has run off leaving use vs a giant and up to a point only the wizards have hurt it.

My response is to tell the two dwarven pcs to fall back and allow the wizards (now out of harms way) to cut loose with their area effect spells only to have them ignore the remark.

I then tried to get the point across by calling their characters idiots only to be warned off by the dm.

I have explained why I did what I did and thats where this thread came from.

Is my idea of roleplaying a response intended to prevent another character death utterly pointless in 4e?

Am I expecting too much from 4e?

Your expecting to much from 4E - the situation you describe could take place in 3.5 or Shadowrun. You've described a role playing incident and thats essentially editionless.

EDIT: I see this has already been covered.

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