| Ivo Cadwaller |
| Pavel |
Attacking one that's already wounded, preferably.
2-handed bastard sword, power attack 1 point (1d20+3=13, 1d10+6=14)
David Fryer
|
Wracking his brain for all his has seen, experienced and been taught, Gal tries to place the foul creatures
Knowledge Nature (1d20 6=18)
| Gin |
Grasping the wound with his free hand, Gin breathes heavily. "Damned things pack a punch." His body aching aching he takes up a defensive stance.
Fighting defensively and taking a swift action to use dodge, +4 dodege bonus to ac.
Gin painfully grabs hold of his blade with both hands and swings at the beast.
Are we flanking any of the creatures? Attack 1d20-1(normally +3, -4 penalty for fighting defensively)=17; Damage [url=http://invisiblecastle.com/roller/view/1766488/ ]1d6+4=6.
| Soll |
Taking advantage of the bare-fisted warriors diversion, Soll brings his falchion in an upward swinging arc...
Falchion attack (1d20+5=12) (+2 if flanking... 14)
| Branomonrik Assia |
| Khaladon's Gal |
Wouldn't the bless affect all of us? Or am I mistaken? Plus, just an observation, but I think he might have preferred some healing? ;-)A cleric in another party missed it so just in case you might have Kelindra just wanted to remind you that the channel energy ability can heal all your allies in 30' as well as damaging undead up to 1d6/level. pg149 of Pathfinder BETA (I had missed it too as it's in a kinda strange place :P Pretty cool though :)
| Ivo Cadwaller |
| Khaladon's Gal |
Gal growls in frustration at his missed attack as he hurls himself into the fray again, his anger fueling his strength for the next swing at the monster as he smashes the same abomination with a crushing blow. He is not too distracted to notice his wounded comrades though as he yells to them "Back! Get back!"
Attack; Damage; Perception (1d20 4=18, 1d8 6=13, 1d20 6=19)
Ivo didn't get hurt again did he? And he had the hp restored from Gal's rejuvenation casts, right?
David Fryer
|
Soll and Branomonrick both miss with there attacks. Kelindra mutters a pray to Corean and you suddenly feel more inspired and couragous and ready to deal with your foes. Both of the snakemen also swing and miss.
I looked it up and Gall is right, Bless affects the caster and all allies within 50 ft, which would encompass all of you at this point. I will resolve Gall and Ivo's latest actions in the next post.
| Pavel |
Pavel continues making wild but powerful swings at the crazy monsters.
2-handed bastard sword, 1 point power attack plus the effects of bless (1d20+4=7, 1d10+7=14)
| Gin |
Gin feels a wave of courage and hope as he grips tightly to the blade, and swings at monster.
Still fighting on the defense. Attack 1d20+6-4=11; Damage 1d6+4=8
| Branomonrik Assia |
David Fryer
|
With a mighty blow, Gal slays one of the two monsters. The other rears back with a hiss, and a spray of white liquid spews from it's mouth. I need reflex saves from Pavel, Ivo, and Gin The rest of you miss, except Soll who has stopped to take a breather.
| Soll |
After catching his breath, Soll hefts his falchion and swings at the remaining creature, but down in the dank dungeon, he falters slightly as he overexerts himself...
Falchion Attack(with Bless) (1d20+5+1=14)
Eep! Sorry, I didnt realize you were waiting on me...
| Branomonrik Assia |
Branomonrik moves once more the the foes flank and trys to lay his cold touch upon it
| Pavel |
After quickly side-stepping the spurt of white liquid, Pavel strikes the creature with a blow from his heavy blade.
2 handed bastard sword, 1 point power attack plus bless (1d20+4=19, 1d10+7=8)
Finally! Hope that hits.
David Fryer
|
A few more mighty blows, ad the second snakeman collapses in a heap. The whole party is reletively unharmed, except for Gin who was both bitten and blinded. However, his vision quickly returns to normal. After a quick look around, you realize that the pillar of shadows has grown to fill the whole space between the two other pillars, but is now thin as paper. "What is your wish, masters," says a voice that seems to be speaking to you in your heads.
| Gin |
With the blinding effect gone, Gin glances about the room. To his shock the shadow has grown.
"What is your wish, masters" The voice rings in his voice. "Oh, this can not be good", he says quietly to himself.
Taking a moment to stand his eyes dart to others, "So what's the plan? Branomonrik, Kelindra, either of you have a clue what this is?"
David Fryer
|
As no one is heading towards it, the pillar starts to contract again. As it does an image flashes in your mind, that of the city of Mullis Town. Time is an illusion, death is a doorway. What has been done will be undone, all that is has come to an end the voice booms in your head again, as the pillar shrinks back to it's original size and appears to go dormant.
| Kelindra Snow |
Kelindra feels the opposite of warm and fuzzy.
She says, "Long before Mithral was built, this area belonged to the Ancients. This could be a dark and powerful artifact left from their time." She starts to say more but thinks better of it. Now is not the time for a history lesson.
"Who is wounded?"
| Khaladon's Gal |
"Mullis Town..." Gal unconsciously muses out loudK Geography (1d20+1=21)
Not sure if it would be K History or Geography but a Nat 20 sure don't hurt! : )
He then realizes he spoke aloud with a start. He speaks low and subdued "I...thing...Thing, just spoke in my head as well...Does this mean something to anyone? Mullis Town? I think I..."
| Pavel |
Pavel turns to Soll, with a rueful smile. "That does seem to be the question, right?"
"I've been through Mullis Town. It's a rough town but right enough as I would measure it. Some mining, some trade. Half-orcs are full citizens, so it's a popular place for 'em. Perfect spot on the Corridor to make a tidy profit and I don't doubt for a second that Mithril's fate is tied in with Mullis Town."
After letting that sit for a second, the big ranger continues.
"I don't rightly know much on these Ancients or what they were up to. But I do know that Mullis Town wasn't founded until recently, post Divine War, right? So whoever or whatever that was, it's got at least some current info'. What do you say we keep looking through the catacombs before heading out with this little, uh, clue? We should know how far this kobold problem goes and what the hell those... things were."
| Khaladon's Gal |
Gal raises his head from it's thoughtful position and glances up at the big ranger. Once again, respect rims his gaze. "Yes, what you say be true. This important, but also important find out what else be here. Gal...I think it be a good idea to leave guard here till we get back though."
As he glances back down the passageway they came from. "As well, these people need to be cared for" as his gaze falls upon the rescued prisoners
| Branomonrik Assia |
Humm we should remove the survivors from this place. I think we need to talk and find this place as it seems to be the route of the issue here With that he calls his scout to him and instructs it to make sure the way is clear.
I would like time to study this places library's , clues may be hidden in old and forgotten lore