noretoc
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Not sure where this should go, this looks like the closest place. I am new to Paizo, though I used to buy the old Dungeon and Dragon Mags. The one thing I didn't really like about them were the adventure paths. I play in a game world of my own making, and it is difficult at time to fit the adventures into my campaign world. As I say that, I also want to sat that Paizo makes some of the best adventures out there. The quality is amazing. So my suggestion is maybe in addition to the adventure paths, how about some adventures that are setting non-specific. Freeport is a great example of this, where they have temple to the god of sea, for example, that you can plug you own god in.
I would love to see some adventures where you need to go to City A, but you get to choose a city in your campaign will fit city A.
Just a thought, but that is the main reason I have not picked up paizo books. (beside the pathfinder rpg) I have two adventures that I bought to try to fit into my game, and am just finding it much more difficult than I imagined. I know Paizo is commited to Golorion, but it would be awesome to see maybe another line of adventures, more generic themed.
Sothrim
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Not sure where this should go, this looks like the closest place. I am new to Paizo, though I used to buy the old Dungeon and Dragon Mags. The one thing I didn't really like about them were the adventure paths. I play in a game world of my own making, and it is difficult at time to fit the adventures into my campaign world. As I say that, I also want to sat that Paizo makes some of the best adventures out there. The quality is amazing. So my suggestion is maybe in addition to the adventure paths, how about some adventures that are setting non-specific. Freeport is a great example of this, where they have temple to the god of sea, for example, that you can plug you own god in.
I would love to see some adventures where you need to go to City A, but you get to choose a city in your campaign will fit city A.Just a thought, but that is the main reason I have not picked up paizo books. (beside the pathfinder rpg) I have two adventures that I bought to try to fit into my game, and am just finding it much more difficult than I imagined. I know Paizo is commited to Golorion, but it would be awesome to see maybe another line of adventures, more generic themed.
Paizo's pretty invested in their own world at this point, so I don't see completely world-neutral stuff ever coming out. Check out the modules. Although set in Golarion too, they're not *so* setting-specific that you couldn't put them in any world. Although specific deities/countries/etc. are named, the process is not actually any different than for Freeport; just swap 'em out.
(And really, I never had any problem running their older Dungeon-era APs in whatever world I wanted. What do you find challenging about moving such stories into your own world?)