Crodocile
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A friend of mine is converting his 3.5 game to a 4e game, and of course my character is a gnome bard. I figure the closest class for the character is wizard, but I ran into a potential problem. I wanted to use the Staff of Defense mastery for the constant +1 to AC, but staff implements are often described as special or magical quarterstaves. Quarterstaves are two-handed weapons, so small characters can't use them. I haven't seen anywhere that it says specifically that small characters can't use staff implements, but it doesn't seem legal. Any ideas?
| Larry Latourneau |
A friend of mine is converting his 3.5 game to a 4e game, and of course my character is a gnome bard. I figure the closest class for the character is wizard, but I ran into a potential problem. I wanted to use the Staff of Defense mastery for the constant +1 to AC, but staff implements are often described as special or magical quarterstaves. Quarterstaves are two-handed weapons, so small characters can't use them. I haven't seen anywhere that it says specifically that small characters can't use staff implements, but it doesn't seem legal. Any ideas?
Personally, I would house rule that the Quarter Staff be treated as a versatile weapon.
| P1NBACK |
Crodocile wrote:A friend of mine is converting his 3.5 game to a 4e game, and of course my character is a gnome bard. I figure the closest class for the character is wizard, but I ran into a potential problem. I wanted to use the Staff of Defense mastery for the constant +1 to AC, but staff implements are often described as special or magical quarterstaves. Quarterstaves are two-handed weapons, so small characters can't use them. I haven't seen anywhere that it says specifically that small characters can't use staff implements, but it doesn't seem legal. Any ideas?Personally, I would house rule that the Quarter Staff be treated as a versatile weapon.
I would most definitely allow a small character to use a Staff of Defense implement. Treating it as a versatile weapon seems like an excellent option.
| Larry Latourneau |
This actually brings up a good point for discussion.
I have always had an issue with weapons and small charactes.
I find it really hard to beleive that you can have a race that is small, yet somehow they don't have the same access to weapons what larger sized races have.
I loved that fact that in 3.e you had small-sized weapons for small characters, but even then I had issues with damage being less. Shouldn't the lower damage really be a reflection of the smaller character 'usually' having a lower Strength score?
I am seriously thinking of ruling that all two-handed melee weapons be usable for small characters, with the same restriction as versatile...small characters don't deal extra damage.
Karui Kage
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A friend of mine is converting his 3.5 game to a 4e game, and of course my character is a gnome bard. I figure the closest class for the character is wizard, but I ran into a potential problem. I wanted to use the Staff of Defense mastery for the constant +1 to AC, but staff implements are often described as special or magical quarterstaves. Quarterstaves are two-handed weapons, so small characters can't use them. I haven't seen anywhere that it says specifically that small characters can't use staff implements, but it doesn't seem legal. Any ideas?
CustServ has clarified numerous times that the staff can be used as an implement one handed. Just not as a melee weapon.
| Azigen |
Crodocile wrote:A friend of mine is converting his 3.5 game to a 4e game, and of course my character is a gnome bard. I figure the closest class for the character is wizard, but I ran into a potential problem. I wanted to use the Staff of Defense mastery for the constant +1 to AC, but staff implements are often described as special or magical quarterstaves. Quarterstaves are two-handed weapons, so small characters can't use them. I haven't seen anywhere that it says specifically that small characters can't use staff implements, but it doesn't seem legal. Any ideas?CustServ has clarified numerous times that the staff can be used as an implement one handed. Just not as a melee weapon.
But what will I do with my dual wielding gandalf knock off eladrin?
| Grimcleaver |
While I don't know about gnomes, there has in general in 4e been a tendancy to size scale things closer to human. Halflings, for example, were belt-high on a human, now they're closer to chest high and are described as being the height and build of pre-teens rather than four year olds. A pre-teen can pretty much hold whatever weapon reasonably well. I get the feeling 4e gnomes are similarly bigger than their counterparts in the old game.
That said, the title of this thread made me laugh. It's like an invitation to a support group..."large staff envy anonymous".
| vance |
I loved that fact that in 3.e you had small-sized weapons for small characters, but even then I had issues with damage being less. Shouldn't the lower damage really be a reflection of the smaller character 'usually' having a lower Strength score?
I suppose it depends on the weapon.. if the weapon ALSO has less mass, less edge, etc, then it would do less damage on its own. If it's just a shorter or thinner hilt, then, no, it would do the same damage.
"Realistically", of course. Mileage varies in gaming.
N'wah
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I tried to post a response earlier, but the Interweb ate it. :(
Anyhoo, I'd adjucate making a Small quarterstaff (or use the club entry- both would deal 1d6 damage anyway). But that's just me. If no one forsees a problem with some PC making a killer Small "versatile" quarterstaff wielder that totally breaks the system, that seems like a good fix.
'Course, if your gnome never intends to actually swing the dang thing, then the fix is moot. You could pretty easily hold a stick two feet taller than you, focus your arcane might through it, and keep that dagger in your primary hand for the opportunity attack stabbin's. Heck, using the thing as a defensive maypole might be fun, role-playing wise!
Then again, I'm insane. Use my opinion as directed--with plenty of salt. :)