Golarion deities in 4E: Channel divinity?


Lost Omens Campaign Setting General Discussion


(I think this is the best forum)

Has anyone worked up Golarion deities in D&D4? There's not much to 4E deities for the most part, but for one thing -- a cleric or paladin of a deity has the option of taking a particular "channel divinity" feat, which gives the PC a power related to the deity's theme.

I'm particularly interested in suggestions for a Channel Divinity feat for Desna worshippers.

Thanks.

Grand Lodge

Maybe a Feat that gives you Faerie Fire 3/day or somethin'.

But that's just because Faerie Fire always reminds of a moon-like glow, fitting for Desna. Any of the zero level spells like that would work.

Desna's portfolio, other than butterflies and moonlight, is all about dreams. D&D dream-related stuff is generally too powerful for a Feat. However, you could make a Feat progression with a more Dream or sleep-like ability a few prerequisites in. I don't know if this is possible in WotC's new game or not.

-W. E. Ray


For Desnan clerics, I'd say the feat would have something to do with Desna's luck aspect. Perhaps the power would grant a reroll, a la the elves' elven accuracy.

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I would go with Sehanine or Corellon's feat for Desna.


Evil Genius wrote:
For Desnan clerics, I'd say the feat would have something to do with Desna's luck aspect. Perhaps the power would grant a reroll, a la the elves' elven accuracy.

Thanks for the suggestions.

What I'm currently leaning toward is an immediate reaction that grants an ally a reroll on a saving throw. I didn't want to duplicate another ability so closely, and it seems more "lucky" than the accuracy power.


Yeah.. a reroll on a saving throw seems more of Desna's style. That's a good idea.


Fortunately, in the game I'm planning, Desna is the only deity I have to deal with (see "Refugees" a few days ago on this forum, if curious).

Grand Lodge

Looking at all of these "Luck" suggestions makes me realize just how much I ignore what I don't like. I have a thing in D&D against "luck" and I'd dismissed it from my homebrew Desna immediately -- so much that I forgot it even existed and thus didn't recommend it.

Ah well.

-W. E. Ray


I was thinking about this last night and didn't post anything, because I thought most of the god conversions from the 4e pantheon to Golarion's were pretty straightforward. I guess I should throw out my opinion as they relate to Channel Divinity, though.

As it stands now, I would keep the Channel Divinity feats that have been presented in the PHB (why reinvent the wheel, after all), simply changing their names to refer to the gods of Golarion, as follows:

Armor of Bahamut = Armor of Iomedae
Avandra's Rescue = Desna's Rescue
Corellon's Grace = Shelyn's Grace
Harmony of Erathis = Harmony of Abadar
Ioun's Poise = Irori's Poise
Kord's Favor = Gorum's Favor
Melora's Tide = Gozreh's Tide
Moradin's Resolve = Torag's Resolve
Pelor's Radiance = Sarenrae's Radiance
Raven Queen's Blessing = Pharasma's Blessing
Sehanine's Reversal = Calistria's Reversal

It's actually kind of amazing how close of some the Golarion gods are to 4e's (Melora and Gozreh, for example).

The only problem is that we are left with three (good or neutral) gods of Golarion without Channel Divinity feats: Erastil, Cayden Cailean, and Nethys. Any thoughts on these?

O


I discovered the same thing, but I don't think we need to worry about that just yet, unless you have a PC dead set on becoming a cleric or paladin of one of those deities.

I'm sure we'll see some more of those feats as more 4e supplements come out, and if not, it would be a simple matter to make up a feat that is around the same power level as the others.

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