Kyuss's favored spells


Age of Worms Adventure Path


Reading "Dawn of a New Age" in more detail (since I'll be starting that section of the AoW in my next session), I noticed that Kyuss apparently likes to prepare a whole bunch of cleric spells that he can either already cast at will as spell-like abilities, or cast numerous times as a sorcerer.

Is there any real reason why his cleric spell list isn't filled with useful other spells, rather than duplicates, other than the minor issue with caster level?

And if anyone has "fixed" his spell list, what did you change? Always good with some additional inspiration for these things :)

Thanks in advance!


I believe that might have been done, If the party is successful with lowering kyuss' dive rating he wont be able to cast any spell at will... My PCs are pretty close to untouchable so to make fighting a god challenging for them I bumped him up Dive rating of 5, my pcs might go after lashonna, but they dont really care about the towns folk.

hope this helps.
Chris


Christopher Parkins wrote:

I believe that might have been done, If the party is successful with lowering kyuss' dive rating he wont be able to cast any spell at will... My PCs are pretty close to untouchable so to make fighting a god challenging for them I bumped him up Dive rating of 5, my pcs might go after lashonna, but they dont really care about the towns folk.

hope this helps.
Chris

He will no longer be able to spontaneously cast cleric spells, but that's not the issue. The point was that many of the spells on the cleric spell list are also spells he can cast at will as Spell-Like Abilities. Those SLAs are not lost through any of the methods of lowering Kyuss's abilities (unless I'm blind, which may be the case :)).

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