Golarion's Elves


Rise of the Runelords


Any more details out there on Golarian's elves? Perhaps in some of the Game Mastery products. There seems to be scant info on them and one of my players wants to know more about them. Is there a thread with compiled elf info?


Hmm . . . I believe there is an late-summer Pathfinder Companion piece that deals with the Elves of Golarion.

RPG Superstar 2008 Top 32

There is a short write up in PF #3 (I think it's #3), along with the other races.

In short, Golarion elves are taller than humans, rather than shorter, and have big long ears, coming roughly even with the top of their heads. They have HUGE pupils and irises, to the point that some (like Mersiel) don't appear to have whites in their eyes at all, and their eyes are dark, not green.

Behaviorally, they're alot like the elves of other worlds. Like nature, build tree cities, use magic as an art, rather than science.

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Yup; apart from the fact that our elves are a little taller and have larger ears and big colorful eyes... you can pretty much run any elf type stuff from other books without disrupting much. We'll be doing a lot of stuff with elves during Second Darkness (the 3rd adventure path) and one of our Pathfinder Companions will have a lot of elf info as well. The gazetteer and the hardcover will also present more information.

One big thing about our elves is that those who are born and raised in human societies are known as the Forlorn. Because they take so long to grow up, all of their playmates become adults faster and die of old age at about the time the poor elf hits puberty. That's GOT to mess with your social life.


James Jacobs wrote:


Because they take so long to grow up, all of their playmates become adults faster and die of old age at about the time the poor elf hits puberty. That's GOT to mess with your social life.

How do they do on the mental front? Is an 18 year old Golarion elf still wearing diapers more often than not? Does an elf in his thirties know his ABCs and how to count without using his fingers?

Frog God Games

There's a short appendix on one elven subrace in the upcoming W2 River Into Darkness.


doppelganger wrote:
James Jacobs wrote:


Because they take so long to grow up, all of their playmates become adults faster and die of old age at about the time the poor elf hits puberty. That's GOT to mess with your social life.
How do they do on the mental front? Is an 18 year old Golarion elf still wearing diapers more often than not? Does an elf in his thirties know his ABCs and how to count without using his fingers?

Yeah. I liked Races of the Wild's explanation: By the age of about 25, they're what a human would call adult. But until they hit age 100 or so, there's a... "transitory period", between what a human calls adult and what an elf calls adult. There's no real equivalent for humans, and why should there be? They're more than lanky humans with pointed ears (and funny eyes on Golarion)

RPG Superstar 2008 Top 32

KaeYoss wrote:
Yeah. I liked Races of the Wild's explanation: By the age of about 25, they're what a human would call adult. But until they hit age 100 or so, there's a... "transitory period", between what a human calls adult and what an elf calls adult. There's no real equivalent for humans, and why should there be? They're more than lanky humans with pointed ears (and funny eyes on Golarion)

Consider it an 'extended aldoescence'. They are mentally there, but just like a 15 year old human, you wouldn't want to trust them with any adult, mature decisions.

75 years as a teenager. Ouch.

Sovereign Court

Ross Byers wrote:
KaeYoss wrote:
Yeah. I liked Races of the Wild's explanation: By the age of about 25, they're what a human would call adult. But until they hit age 100 or so, there's a... "transitory period", between what a human calls adult and what an elf calls adult. There's no real equivalent for humans, and why should there be? They're more than lanky humans with pointed ears (and funny eyes on Golarion)

Consider it an 'extended aldoescence'. They are mentally there, but just like a 15 year old human, you wouldn't want to trust them with any adult, mature decisions.

75 years as a teenager. Ouch.

I always thought it would be easier - the amount of crazy swirling hormones that send you crazy for five years, spread out over 80 years so that elven teens can take it all in their stride.


Ross Byers wrote:


Consider it an 'extended aldoescence'. They are mentally there, but just like a 15 year old human, you wouldn't want to trust them with any adult, mature decisions.

I like it better when it's not just adolescence but something uniquely elven. As I said: Elves aren't humans. They're elves. They work differently. Not completely different, but different enough not to call them just enother human ethnicity.

Ross Byers wrote:


75 years as a teenager. Ouch.

And actually impossible. Unless they call it twenteen, threeteen, quateen and so on ;-)

Hobbits get eleventy-one, elves get twenteen-four and so on.


James Jacobs wrote:
Because they take so long to grow up, all of their playmates become adults faster and die of old age at about the time the poor elf hits puberty. That's GOT to mess with your social life.

I had an elven character once who grew up in human lands and his backstory involved him being the older kid that all the kids wanted to hang out with. Just as soon as one group of friends outgrew him, a new group came of age to start looking forward to hanging out with the "older boy".

He was actually pretty popular, although a bit of a scoundrel.

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Greg A. Vaughan wrote:
There's a short appendix on one elven subrace in the upcoming W2 River Into Darkness.

Nice. :)

Sovereign Court

James, If you feel like spilling any early information on Crying Leaf, Arsmeril or Celwynvian , I'll knit you an ugly dice bag. Two of my players have elven characters and they're both convinced that it's their heriditary destiny to reclaim Celwynvian. The rp hook is practically written into the RotRL Player's Guide.

This is what I wrote for one of the players when the campaign started, before Burnt Offerings came out:

"Arsmeril lies at the cliffs south of the Mierani Forest . The township rests in the enchanted trees at the cliff edge and continues over the side, supported by giant black roots that snake into the shallow harbor below. Many elves live in elaborate root houses suspended from the cliff face.

The community is nocturnal and low-lit in the ancient tradition. It’s serene, spectral and, most importantly, discourages human habitation. Most citizens worship a loose triumvirate of Shelyn, Desna and Cayden Cailean. Newborns are delivered at one of their moonlit temples depending on the virtues the parents judge most important, beauty, wisdom or courage.

The town is managed by a council of Lord Fathers and Lady Mothers, three each, who are the eldest heads of the most wizened households. They meet twice a year and are considered stodgy even by elven standards. Common opinion is that they are haunted by the events in Celwynvian and manage Arsmeril like preservationists.

The main wizard school is called Lanternhall and is overseen by Patron Trelian Verrys, one of Arsmeril’s most powerful inhabitants and a staunch perfectionist. The first seven years of study are only recitation and calligraphy. Graduates are gifted rings of feather falling which allow them to patrol and navigate the cliffs and treetops with ease. It’s not uncommon to see the white clad “spellsword guardians” of Arsmeril drifting from ledge to ledge on the cliff face"

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