| ihasducklings |
I am thrilled that this game, which always better on paper than in play, is getting a much needed overhaul. New PCs will not have classes. Instead, character creation will be modular, with characters choosing new abilities from a single list after capturing x ducks. This eliminates the crazy "classwide" characters that everyone was making. Die rolls being more uniform is another plus.
What do you guys think? Also, how soon until this is available on Paizo.com?
| DuckScape |
Screw all that. They're changing so much in this new edition that you can't rightly even call it Capture the Ducklings anymore. For one, they're messing with the ecosystem. I love the ecosystem. It was a nice concentric little environment. Now they've got everything all over the place. All the trees are in some "forest zone" now and The Pond is nothing more than a chaotic mix of several elements from 1st edition. And they put spiders into the INSECT category. What gives?
Also, what of the Muscovy ducks? They were a classic duck to play... and they've moving them over from a player's option to the rivals? That's just ridiculous.
Plus, I spent enough money on the 1st Edition rulebooks... and I can't even use any of them anymore. What is this revised edition but a wash-rinse-repeat? A total money grab.
You can take my 1st edition from my cold, dead hands!
| ihasducklings |
Also, what of the Muscovy ducks? They were a classic duck to play... and they've moving them over from a player's option to the rivals? That's just ridiculous.
What you're forgetting in the very first book, which I guess now counts as CtD: Classic as opposed to 1st Edition, the Muscovies were the bad guys. It's just that everybody had someone who wanted to play a reformed musocvy, or a spy muscovy, or a muscovy kitten-sympahizer. By the time the book went back to print, they simply added them to the first chapter.
You always complain about CtD forgetting its roots, but in this case, they're remembering them.
Never trust a muscovy.
| DuckScape |
That's both preposterous and presumptuous! I've been catching ducklings since before they invented half the dice required for 1e's later sourcebooks. Don't get me wrong, I want others to catch ducklings... in fact, I would like to see a lot more people capture the wonderful little darlings, but not like this.
They're just dumbing down Capture the Ducklings by appealing to a generation that "caught" they're first baby animals on their little video game consules. It wasn't until Pokemon and all those MMORPG's came out that duckling-catching all of the sudden become "in." I shudder to think of all the branding and designer clothing that may come from the ducklings swimming into the mainstream.
Us real duckling-catchers know the score, though. The only true way to catch ducklings is 1e.
Capture the Ducklings 1st Edition forever!
| DuckScape |
DuckScape wrote:
Also, what of the Muscovy ducks? They were a classic duck to play... and they've moving them over from a player's option to the rivals? That's just ridiculous.What you're forgetting in the very first book, which I guess now counts as CtD: Classic as opposed to 1st Edition, the Muscovies were the bad guys. It's just that everybody had someone who wanted to play a reformed musocvy, or a spy muscovy, or a muscovy kitten-sympahizer. By the time the book went back to print, they simply added them to the first chapter.
You always complain about CtD forgetting its roots, but in this case, they're remembering them.
Never trust a muscovy.
But they're DUCKS, dammit! I should be able to capture muscovy ducklings if I damn well please! This is outrageous!
| DuckHunter |
But they're DUCKS, dammit! I should be able to capture muscovy ducklings if I damn well please! This is outrageous!
Guys, guys...they've stated that muscovies will be available in the upcoming Mallard Manual as a capturable enemy race. Besides, even if they aren't, Green Roneen(TM) will probably release a supplement with their own muscovy write-up.
-DH
| WhyADuck |
I'm still very happy with 1st edition CtD, but I know it has some problems. It looks like in the revised edition they're finally going to make wood ducks on par with Mandarin ducks. I for one am glad for that, because I enjoy ducking as a wood duck, but I always feel so inferior to the Mandarins, especially if the Duck Master takes away my best feathers.
I'm unhappy about them moving dabbling ducks to the Mallard Manual, though. :(
| ihasducklings |
Moving dablings to the MM doens't bother me. It's been my experience that anyone who gets the core book also picks Duck Master Handbook and Mallard Manual. It's just moving them from one book to the other. They're all still in the Hunting/Gaming License.
What I'm really excited about is the Smew. They breed in May! So much potential for power-gaming!
| Ducklingseeker249 |
Hey! hey! It's about time someone started a CtD post. I heard that they were gonna update my all time favorite campaign setting, Waterfowl Migration for CtD: Revised.
I also read that goslings might be introduced at some point as well, which is fine with me. Capturing ducklings is great, don't get me wrong, but it's about time the game stopped being focused solely on ducklings. Now I know most groups have been house ruling the gosling since 1st Edition and the write-ups on the Duck Limited Boards were pretty good, but it's still gonna be nice to finally see an official gosling write up.
Quack ya laters,
DS249
Oh yeah, why in the world should Wood Ducks on par with Mandarin ducks?! That's just crazy. Moving the Muscovys into the Mallard Manual seems like a bad move too. I say the more options the players have the better. Oh well, house rulin them is shouldn't be too hard, sucks though. And lumping spiders in with insects is indeed crazy. >:P
| DuckScape |
I also read that goslings might be introduced at some point as well, which is fine with me. Capturing ducklings is great, don't get me wrong, but it's about time the game stopped being focused solely on ducklings.
*sigh* ...and people wonder why we quacknards say the game really isn't even Capture the Ducklings anymore.
| DarkwingDuckling |
*sigh* ...and people wonder why we quacknards say the game really isn't even Capture the Ducklings anymore.
I have to agree with DuckScape on this one...CtD v.1 was enjoyable for me until my DK (Duckling Keeper) decided cygnets were superior to ducklings because of the latest sourcebooks and completely changed the focus of the game.
| WhyADuck |
Oh quit the whining :) It's still only a rumor and even if goslings do get a write-up, just ignore em if don't like em. It's still CtD, just expand. Yea!
Yeah, but, they're going to have to completely overhaul goslings to make them a player capturer race. They're perfect in the Mallard Manual, just leave them there. I had a player once who I let play a gosling. Broken! I mean, he had the shiniest feathers AND he would swim and fly faster than the regular ducks. He was capturing 2 or 3 ducklings for every normal duck.
| Ducklingseeker249 |
I have to agree with DuckScape on this one...CtD v.1 was enjoyable for me until my DK (Duckling Keeper) decided cygnets were superior to ducklings because of the latest sourcebooks and completely changed the focus of the game.
I think your DK should have talk with you guys before altering the focus of an ongoing duckling hunt like that. IMHO that's just bad DKing. Like all games that have been around for awhile, CtD: 1st started to suffer from power creep. It's true though, that a lot of the later source books were just broken. But Revised is gonna be a chance to correct balancing issues and whatnot. Who knows, you might even end up loving to capture cygnets (they'll probably end up revising the A Swan's Story source book eventually, so I'm sure the cygnets will be back).
Yeah, but, they're going to have to completely overhaul goslings to make them a player capturer race. They're perfect in the Mallard Manual, just leave them there. I had a player once who I let play a gosling. Broken! I mean, he had the shiniest feathers AND he would swim and fly faster than the regular ducks. He was capturing 2 or 3 ducklings for every normal duck.
No your right, I probably just wasn't clear enough. They are gonna be in the Mallard Manual (from what I read at least), along with their parental guardians, Geese (who supposedly will no longer be player options, but just rivals). Personally I don't see why you'd want to capture goslings if you can't be a Goose, but house ruling fixes all : ), so I'm happy to just wait and see what they come up with.
Catch ya l8rs!
DS249
| DuckScape |
Yeah. The "Bread Bait" method was simple enough and told everyone exactly what it does in its name alone. You go to the market (using money you got as prizes for catching earlier ducklings), purchase the bread (higher qualities at higher levels of duckling capturing), stand back and throw (a ranged roll). Pretty straightforward.
About the rivals, though. I'm all for bringing barn cats back to their glory... but what about the foxes? Don't you think you're losing something when you place all the trees in a single "Forest Zone?" Trees were great because their were used sparingly. Now we get an entire zone? I dunno. Maybe it makes sense when all the pieces of the puzzle are put together, but releasing one photograph of a duckling at a time is probably just breaking a lot of spirits.
| WhyADuck |
Maybe it makes sense when all the pieces of the puzzle are put together, but releasing one photograph of a duckling at a time is probably just breaking a lot of spirits.
Yeah, the PR for CtD:R really stinks. At least they're going to let other quacks use the new rules, although those quacks have to throw down some bills just to see the rules early. Which, whatever, right? Ducks have bills, though, so it's all good.
| ihasducklings |
Yeah. The "Bread Bait" method was simple enough and told everyone exactly what it does in its name alone. You go to the market (using money you got as prizes for catching earlier ducklings), purchase the bread (higher qualities at higher levels of duckling capturing), stand back and throw (a ranged roll). Pretty straightforward.
That is straightforward. A little TOO straightforward. That rule put the focus on the bread, which quickly outpaced other methods of capturing ducklings. Obviously, each capture system is going to have its strengths and weakness. But because you can always buy more bread, that method actually gets more powerful the longer you play, which is why the game tends to break down early into fall season.
Suddenly, nobody wants to use a butterfly net anymore.
| DuckScape |
The butterfly net has a small cruelty rating, though. Bread has none, so it's nice that the mechanics worked predisposition into the system. Of course, it's been a while since I've played a game of CtD with very many kind hunters (my current group has a few hunters who always want to lob firecrackers at this and outright poke ducklings with that), but the game was originally made with playing as members of PETA in mind.
I guess the next edition is breaking the walls down on predisposition as well. Not sure how I feel about that.
| DuckHunter |
Hay guyz,
If you haven't seen it already, the Ducks of Ultimate Doom preview supplement is out! Let's just hope it's worthwhile. I mean, who wants to buy the rules in the preview books, and then buy the again when the actual system comes out six months later? MONEY-GRAB!!!
-DH