Ungoded
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Pathfinder description wrote:
A little more than half of each Pathfinder volume contains an Adventure Path adventure; the rest of the book supports Game Masters of any campaign with never-before faced monsters; easily customized NPCs, equipment, magic, and plots; "Director's Commentary"-styled notes and suggestions by fan-favorite designers; peerless online and electronic support; and much, much more.
1 adventure per issue. 6 issues makes a full AP.
golem101
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emirikol wrote:
Oh thank god. I thought they were going to drag it up to the broken levels again.
We're currently in a Norse setting. Which of the 4 adventures would fit my group best? SPOILERS WELCOME.
jh
Probably issue #3 (ogres, frontier villages, isolated keeps) and issue #4 (giants! 'nuff said) can be used in a Norse setting with minimal changes.
Issue #1 could be used too with ease (goblins and ancient crypts), but some more changes are needed.Issue #2 has to go through some major adaptation work, as a sizeable part of the adventure is set in very large city, which somewhat clashes with the whole Norse theme.
Mind that the AP comes packed with its own setting, detailed in its various elements (locations, ecology, religion, etc) through the various issues, and while it's quite "generic fantasy" it has its very unique flavor too.