
G'mork |

Specifics about the tavern are foggy, but the music jogs MalaKi’s memory a little, and he remembers the place is famous for its unique form of entertainment, said to drive long-term patrons barmy.
MalaKi's gaze rakes over each table and patron with the subtlety of a scavenger waiting for a parched traveler to collapse.

G'mork |

It's 4:20 PM here; getting ready to leave the office.
At 4:20 p.m., I like to have been asleep for at least an hour, but it doesn't always work out that way. :) Never enough time to do the things in life that matter at all, it seems. Drive safe (or walk / bike / train / bus as the case may be)!

G'mork |

Shenker and Kha-Chik-Chik-Ka separate for a short time, trading food for ammunition (half dozen bone arrows) when they reunite, with neither commenting on the source of their respective resources. Don’t go looking for tattoos on a stray Inix, as the elves say.
Between the reservoir in the room and her daily allotment of spells, Kha-Chik is able to provide a few days water for the party. Shenker makes a few unenthusiastic attempts to milk Kirrish’s pet kank. Though the animal does not appear amused, the mummified desk jockey certainly does.
Attempting to appear uninterested, you can’t help but overhear the following:
In hushed tones, three half-elf woman are engaged in an animated conversation while waiting in line for bread. You can just make out the words, “runners,” “invisible,” and “amulet.”
A passing undead tells you, “Bbbbllllaaaarrrrrrrr, snork.”
A merchant exclaims loudly to another, “It’s a shame about Tik’s place. The food was awful, but no one could pack an arena like Tik. At least now he has his own monument! Have you heard anything about this gladiator stable of his that was supposed to fight today?” The reply is lost as the other man turns to attend to a customer.
A sun-mad mul with spiral wodes grabs you and yells into your face, “There is no Shell Beach. It doesn’t exist, I’m telling you!” before running off into the crowd.

Faindriac Fellstar |

Aw man, I forgot all about the gladiator thing! I wonder if it would MORE or LESS suspicious if we arrived at the arena ready to fight as if we knew nothing?
as far as BBQ goes,... Well c'mon, EVERYbody loves a good BBQ! Mmmm, I love the smell of roasting Templar in the morning! ;P

G'mork |

The half-elven women exhibit no knowledge of Shenker’s presence as he stalks them. After a banal afternoon watching the women shop and gossip while trying to stay out of both sight and sun, Shenker shadows the trio back to a noble’s estate, a small, fenced in plantation. Inset into the doors of each gate are a set of Cahulaks, which end up adjacent as the entrance closes.
Kirrish keeps the elf's location in mind but continues to focus on finding Mysterious Contact #3. He never turns his back to the long-ear, however.
Despite standing out in the open for some time, still your contact does not emerge, nor do you see any sign of his presence. The elf appears to be watching you as well.
Skarsnikt is right behind Kirrish as he enters the bar. However, his attention quickly moves to the maimed dwarf and his odd musical instrument, and he is of no use for info-gathering.
The music is beautiful and haunting; you could easily lose an entire day just listening and reflecting. You are broken out of your reverie when an oily-faced, blond human child pokes you in the carapace, nattering something about a “Two drink minimum” as it breezes by and into the kitchen.

Kirrish-Kreshk-Skiklik |

Just loud enough to be heard by his comrades, Kirrish opines:
"Instruction: We should go; not see one clutch need talk to. Likely not show or trick waiting to...he struggles...go, quick. Sudden."
Quietly, so only Skarsnikt (and Faindriac, if near) can hear/smell his Thri-kreen:

G'mork |

AM I watching the weapons somewhere. Did we split up as planned? Because I have a lot of fleas and lice to pick.
As near as I can tell, yes, you are babysitting a large pile of very whiny, freakishly powerful and expensive toys, while most of the party (except Shenker, Radik, Kha-Chik, and yourself) are out at a bar largely unarmed (except for Holdrus, Skarsnikt, and MalaKi).

Mistress Sable |
MalaKi will mentally ask Mistress Sable to scan for hostile intent. Wait, that’s way to broad; more like scan for overt and direct hostile intent directed toward anyone in the party.
Yes, I do sense trouble. Your friends, the big Mul and the Mantis man: I detect a brooding resentment about them. I think they have fallen under the influence of the items they carry and may quietly wish you ill. Be careful falling asleep around them.

Lady Onyx |
"D...dumb swords. Sh...sh...shut the f...f...frack up."
Psssst. Over here little man. Don't you wish to be rich...powerful? We could end your new friend in her sleep. At the very least...I'm shiny. Don't your people like shiny things to put in your nests?

Faindriac Fellstar |

Just loud enough to be heard by his comrades, Kirrish opines:
"Instruction: We should go; not see one clutch need talk to. Likely not show or trick waiting to...he struggles...go, quick. Sudden."
Quietly, so only Skarsnikt (and Faindriac, if near) can hear/smell his Thri-kreen:
** spoiler omitted **
Faindriac, while not looking at the Thri-Kreens, nods once under cover of looking at something unpleasant that has attached itself to the bottom of his foot. Then points at a random person on the other side of the bar.
"Perhaps over there?" He says leaning close to Zuko. Then, softer, so the droning of the strange instrument covers him, says.
"Watch to see if anyone follows the Kreen."

G'mork |

He'll watch for 2 1/2 hours, see if they come out, or anything interesting. Then leave if nothing good happens.
The day-to-day business of the plantation is rather dull. As you monitor the activities you observe exhausted and abrasion-riddled slaves deliver water they aren’t allowed to foul with their touch, a great deal of legitimate and quasi-legitimate goods flow into and out of the compound, and at one point several Templars arrive with a naked, dead body. They question the householders at length, then tap the divine authority of Dregoth to command the corpse to corroborate, before reanimating the husk and leaving with the new employee in tow. All things considered, a typical day.

G'mork |

The pair of Thri-Kreen exit the tavern, though no one seems to notice. As they stand outside attempting to appear nonchalant, a passing curtained palanquin held aloft on the strong backs of Muls pauses briefly to inquire if you are seeking employment.
Within, Faindrac and MalaKi manage to spot a free table with a decent overview of the room. The patrons take little notice of you, but the staff appears to be growing agitated.

Aso |

<Aso sucks dusty snot and boogers down out of his nasal passage and into the back of his throat.>
"NNgnNGngnNNgnGNgnngNgng."
<Walks over to the weapons and dangles a huge loogey off the tip of his tongue and lets it hang over Lady Onyx, pulling it back at the last second.>
"Want s...s...s...some s...s...sauce t...t...toothpick?

Lady Onyx |
"L...l...l...l..like R...R...Radik? HahahHaHHA. Snort. Hahhhahahahaa. Snort. HahhahahA."
You’re just jealous Radik was man enough to wield me and you’re terrified he’ll find out he’s missing a dagger. Go back to dancing in a cage, little one, before a real fighter shows up!