Temporary Hit Points Stacking?


3.5/d20/OGL


I have not had a lot of luck finding out if temporary hit points stack.

Lets say you cast multiple Aid spells, I know that the morale bonus to hit does not stack but do the hit points stack?

What about temporary hit points from multiple sources like Aid, then false life?
Thanks!


I'm not sure about this, but I think that since they come from the same type of source (a spell) that they don't stack.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Think of temporary hit points as bonus hit points.

Bonuses from the same sources do not stack

So temp HP do not stack, they overlap.

Hope this helps


Terok the Sly wrote:

I have not had a lot of luck finding out if temporary hit points stack.

Lets say you cast multiple Aid spells, I know that the morale bonus to hit does not stack but do the hit points stack?

What about temporary hit points from multiple sources like Aid, then false life?
Thanks!

This has been a bit tough to handle since the beginning of 3.0 for a variety of reasons. However, the current official ruling is that temporary hit points from multiple sources stack, while thp from the same source do not.

So no multiple aid spells, no multiple vampiric touch's, etc. They *do* overlap, in case of differing durations, or if a later one is higher value. For instance if you Vampiric Touch for 22 points, then later Vampiric touch for 27 points, you'll have +27. Or if you VT for 22, then take 13 points of damage (leaving +9), then VT again for +20, you'll have +20.

I would find it egregious not to let vampires stack thp gained from energy drain, except I don't think it's ever actually occurred in my game. A matter of house-ruling for theme - it could be argued a "fed" vampire can only hold so much.

Community / Forums / Gamer Life / Gaming / D&D / 3.5/d20/OGL / Temporary Hit Points Stacking? All Messageboards

Want to post a reply? Sign in.
Recent threads in 3.5/d20/OGL